Ern Dog
Championship
- 23 October 2009
I thought that FIFA10 was the most frustrating online experience yet, PES2011 tops that by some margin but only because the game is soo good that it is annoying not to be able to play it properly.
Why oh why would you spend time working on a brand new defensive mechanic which works very well and make it useless by having a ball seeking homing button? This combined with the stupid way of fixing PES2010s problems of superfast attackers by having players with a turbo boost when chasing the ball carrier is stupefying. I am sick to death of playing people that seem to have taped their X and square buttons down and when they loose the ball swarm your player and take it back by just holding down a button. Then combine that with lag which however small has a detrimental effect on your ability to maneuver around the pressing players. Also a lazily implemented stamina system which someone showed works not by player preformance but time, so the FKers can do this for 90 mins. Add all this up and you have a recipie for game breaking.
Thankfully not all online games are bad but I would guess that atleast 50% of ramdom encounters suffer from this. I just dont understand the thinking at Konami, they always have a way of doing something that has the potential to ruin their games.
Why oh why would you spend time working on a brand new defensive mechanic which works very well and make it useless by having a ball seeking homing button? This combined with the stupid way of fixing PES2010s problems of superfast attackers by having players with a turbo boost when chasing the ball carrier is stupefying. I am sick to death of playing people that seem to have taped their X and square buttons down and when they loose the ball swarm your player and take it back by just holding down a button. Then combine that with lag which however small has a detrimental effect on your ability to maneuver around the pressing players. Also a lazily implemented stamina system which someone showed works not by player preformance but time, so the FKers can do this for 90 mins. Add all this up and you have a recipie for game breaking.
Thankfully not all online games are bad but I would guess that atleast 50% of ramdom encounters suffer from this. I just dont understand the thinking at Konami, they always have a way of doing something that has the potential to ruin their games.
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