klashman69
Fight the Power!
- 28 November 2007
I thought it was as I couldn't replicate it, I've been able to replicate it since though
Yeah, I reckon it could be around that figure. Bear in mind that you'll be causing fouls as well, so it's not like there's no stoppages.
I can see why they'd keep the fouls from the demo, it's more realistic and makes you defend better. But then when it's the CPU constantly tackling you and it wont ever learn so will keep commiting those fouls, and you're constantly having good play broken up because of those fouls, it makes sense to reduce the foul count as well.
But then on the other hand, I did kinda like that minor contact was punished and I liked the challenge of tackling. Now it's a bit more like FIFA where you can just hold X to auto-tackle in a way, though nowhere near as easy as FIFA.
I feel happy enough with how the foul count is now, I can manage to play some good football and get some good moves going without constant disruption. But I'm also getting fouled enough to make it realistic to a point.
Good point about the fouls, so they have been reduced, slightly which is fine. I liked them how they were in the demo BUT there was an issue where if you made some nice flowing attacks, far too often they were broken up by little fouls
But does it still require the same amount of skill to make tackles?