PES 2011 Discussion thread

http://www.3djuegos.com/juegos/avances/7559/2209/0/pes-2011/

"Esta vez no hay límites de “slots” por jugador o equipo, y además cabe la oportunidad de crear estadios, competiciones y ligas personalizadas donde tener nuestros propios grupos, eliminatorias, emblemas y conjuntos"

"This time, there are NO limits on the slots for players or teams, and you can create stadiums, competitions and "PERSONALIZED LEAGUES" where we can have our own groups, qualification, emblems and teams"

:SHOCK: This is HUGE!!!!

It's confirmed?
 
Perhaps offline ML will be different in a sense that the structure of the teams will be different.

Its probably a long shot, but we'll probably have a fully editable ML offline whereas the online ML would be pre-determined by KONAMI(to keep consistency between online users) with the addition that we can bring our ML team OF online.

Yeah, that would be similar to current non-ML online/offline matches - offline we can use fully edited external OF, online mode uses separate default Konami online database.

Having the same principle applied to new ML does not seem like mission impossible :)
 
Offline Master League and Online Master League will be two different systems. While the core will be the same, the offline mode will most likely allow for editable teams and leagues structures while the online wont obviously. Thats how I believe it would work if all this is true.
 
Online mode should use edit data online. I mean all kits working online with default stats. It's stupid that edit mode only work offline!

I agree. I hope they do this. I remember back on PES 5 I think on the PS2 you could use your option file edited kit data online. That was brilliant. I would love it back even if its just for online friendlies.
 
Obviously we all hope stadium edit is not some half arsed attempt to put stickers on default stadiums, would love some smaller stadiums in there.

Also I hope they would allow PC style kit editing, ie inserting a png file into a teams slot.
 
I think there's a good reason for separating the editable data in offline and online.

For example, you won't want people tampering with stats and have their favourite players/team stats beefed up to their liking.

I'm sure more freedom of editing will be applied to the offline option file while the online data will be governed/updated by KONAMI. Despite the fact that they're poor in the distribution of player stats and roster updates.
 
I think there's a good reason for separating the editable data in offline and online.

For example, you won't want people tampering with stats and have their favourite players/team stats beefed up to their liking.

I'm sure more freedom of editing will be applied to the offline option file while the online data will be governed/updated by KONAMI. Despite the fact that they're poor in the distribution of player stats and roster updates.

No were not saying let edited stats be playable online. Obviously not. Only the kit data.
 
Think kit data online wil be a licensing issue. I think it should be allowed in "private games" but the suits might not allow that either.

I hope with all this editing glory (fingers crossed) we get a proper editor for PS3, built in or one we can use on our PC to edit the option file.
 
This is real????????

New stadiums

New Stadiums:
Argentina:
La Bombonera (Boca Juniors and Argentina)
El Monumental (River Plate)

Australia:
Suncorp Stadium (Brisbane Roar and Australia)
Etihad Stadium (Melbourne Victory)
Sydney Football Stadium (Sydney FC)

Belgium:
Constant Vanden Stock (Anderlecht and Belgium)
Stade Maurice Dufrasne (Standard Liege)
Jan Breydel Stadium (Club Brugge)

Brazil:
Engenhao (Botafogo)
Mineirao (Cruziero, Atletico Minieiro)
Pacaembu (Corinthians)
Maracana (Flamengo, Fluminense, and Brazil)
Beira-Rio (SC Internacional)
Vila Belmiro (Santos)
Morumbi (Sao Paulo)

Chile:
Estadio Monumental David Arellano (Colo-Colo)
Estadio Nacional de Chile (Universidad de Chile and Chile)

Colombia:
Estadio Deportivo Cali (Deportivo Cali and Colombia)

Denmark:
Parken (FC Copenhagen and Denmark)
Brondby Stadion (Brondby IF)

Ecuador:
Estadio de Liga Deportiva Universitaria (LDU Quito and Ecuador)
Estadio Monumental Banco Pichincha (Barcelona Guayaquil)

England:
Old Trafford (Manchester United)
Stamford Bridge (Chelsea)
Emirates (Arsenal)
White Hart Lane (Tottenham Hotspur)
Villa Park (Aston Villa)
Goodison Park (Everton)

Germany:
Allianz Arena (Bayern Munich and Germany)
Signal Iduna Park (Borussia Dortmund)
Veltins Arena (Schalke)
BayArena (Leverkusen)
Weserstadion (Werder Bremen)
Borussia-Park (Monchengladbach)
Mercedes-Benz Arena (VFB Stuttgart)
RheinEnergieStadion (FC Cologne)
HSH Nordbank Arena (Hamburg SV)


Greece:
Karaiskakis Stadium (Olympiakos FC and Greece)
Athens Olympic Stadium (AEK Athens and Panathinaikos)

Japan:
Nissan Stadium (Yokohama F. Marinos)
Toyota Stadium (Nagoya Grampus)
Kashima Stadium (Kashima Antlers)
Shizuoka Ecopa (Jubilo Iwata, Shimizu S-Pulse)
Tokyo Ajinomoto (F.C. Tokyo and Japan)
Saitama Stadium (Urawa Red Diamonds)
Hiroshima Big Arch (Sanfrecce Hiroshima)

Mexico:
Estadio Chivas (Chivas Guadalajara)
Olimpico Universitario (UNAM Pumas)

Netherlands:
Amsterdam ArenA (Ajax and Netherlands)
De Kuip (Feyenoord)
Philips Stadion (PSV Eindhoven)
Arke Stadion (FC Twente)
DSB Stadion (AZ Alkmaar)
Euroborg (FC Groningen)

Nigeria:
Abuja Stadium (Nigeria)

Portugal:
Estadio Da Luz (Benfica and Portugal)
Estadio Do Dragao (Porto)
Estadio Jose Alvalade (Sporting Lisbon)
Estadio AXA Braga (SC Braga)
Cidade de Coimbra (Academica Coimbra)
Estadio D. Afonso Henriques (Vitoria Guimaraes)

Russia :
Luzhniki Stadium (CSKA Moscow, Spartak Moscow, and Russia)
Lokomotiv Stadium (Lokomotiv Moscow)
Gazprom Arena (Zenit St. Petersburg)

Scotland:
Hampden Park (Scotland)
Celtic Park (Celtic)
Ibrox (Rangers)

Serbia:
Belgrade Marakana (Red Star Belgrade and Serbia)
Partizan Stadium (Partizan Belgrade)

Spain:
Ramon Sanchez Pizjuan (Sevilla)
El Madrigal (Villarreal)
Mestalla (Valencia)
Santiago Bernabeu (Real Madrid and Spain)

Switzerland: St. Jakob Park (FC Basel and Switzerland)

Turkey:
Ataturk Olympic Stadium (Turkey)
Turk Telekom Arena (Galatasaray)
Sukru Saracoglu Stadium (Fenerbahce)
BJK Inonu (Besiktas)

Ukraine:
Donbass Arena (Shakhtar Donetsk)
Kiev Olympic Stadium (FC Dynamo Kiev and Ukraine)

United States:
Red Bull Arena (New York Red Bulls and United States)
Home Depot Center (LA Galaxy and Chivas USA)
BMO Field (Toronto FC)
Qwest Field (Seattle Sounders FC)
Rio Tinto Stadium (Real Salt Lake)


Uruguay:
Estadio Centenario (Penarol and Uruguay)

These stadiums should be in PES 11



http://pesedit.com/forums/showthread.php?1995-New-stadiums
 
PES 2011 Nelle Mani di ItaliaTopGames! Provato in Anteprima! (16/07/2010)

ItaliaTopGames ha finalmente avuto modo di provare PES 2011 con Dario "Trinità" Tripol dello Zena Klan e utente di Italian Gamers. Dario è uno che di PES se ne intende e queste sono le sue considerazioni dopo aver provato con mano Pro Evolution Soccer 2011... Aspettiamo le vostre in PES 2011 Italia, il più grande gruppo di Facebook per apPESsionati!

Siamo stati negli uffici di Halifax a Milano per provare una versione di Pro Evolution Soccer 2011 sviluppata al 50% delle sue possibilità. Ci siamo attorniati ad un tavolo dove William Capriata di Halifax, insieme ai suoi collaboratori ci ha fatto visionare un filmato comparativo tra Pes 2010 e Pes 2011. La prima cosa sulla quale si sono focalizzati è stata la totale modifica del motore di gioco per rendere molto piu simulativa la macchina di gioco. Hanno specificato che il tentativo è quello di rendere il gioco pià simulativo possibile, prendendo spunto (su quel che di buono c’era) da Pes 5 e Pes 6, i due giochi più simulativi della saga.

I passaggi sono stati totalmente rivoluzionati e sono ora quasi completamente manuali. Questo significa che da ora in poi sarà responsabilità totale del player ogni singolo passaggio. Il sistema è stato studiato con tale profondità di pensiero che se si è precisi si può indirizzare il passaggio sul piede che si preferisce, o in una zona di campo da noi voluta. Tutto questo discorso concerne il fatto che l’uso del controller analogico rende tutto molto più facile, in quanto il passaggio è stato pensato basandosi sul sistema 360°.

È stata inoltre presentata un’altra novità, che riguarda trick e finte. Il sistema è stato pensato per mettere a disposizione del giocatore tutte le finte che egli desidera utilizzando la levetta analogica destra ed il tasto L2, ma, diversamente da Fifa, queste sono customizzabili, ovvero si può decidere quale finta corrisponda ad un determinato movimento della levetta analogica destra.

Il team si è voluto inoltre soffermare sulla grande mole di lavoro fatta da konami per rendere piu realistico possibile il gioco attraverso l’ampliamento delle animazioni, che ora sono più di mille. A partire dal pubblico, che una volta era come un pannello di cartone sugli spalti, e che ora è invece tridimensionale, passando per l’erba, che ora è definita a tal punto da vederne ogni singolo filo in campo. I dettagli dei giocatori sono molto più realisitci e anche la fisica del pallone appare decisamente migliorata. Ora non si ha più la scomoda sensazione che i nostri beniamini stiano controllando una “palla medica” ma un vero e proprio pallone.
Dopo questa spiegazione ci è stata concessa la possibilità di provare una beta version.

Come detto prima il gioco è altamente incompleto dal punto di vista del codice di gioco: intorno al 50%. Ma quel che ci è stato possibile vedere è stata la completa rivoluzione nell’ambito dei passaggi, che ora appaiono molto più complessi ed articolati. Il cambio del giocatore era semi-assistito, e non era modificabile, ma il cambio del giocatore pare essere tornato quello delle versioni precedenti.

I menù sono stati rivoluzionati graficamente. Il menù è ora situato nella parte bassa dello schermo ed è a scorrimento. Non ci è stato possibile scorrerlo completamente, ma è ora decisamente più accattivante. Il sistema è stato anche rivoluzionato nel menù partita per quel che riguarda i settaggi delle formazioni., che sono ora modificabili tramite un sistema drag and drop, che rende tutto molto piu agile rispetto allo scorrimento precedente per modificare la posizione dei giocatori. Anche le sostituzioni sono state implementate con questa modalità.

Sono rimaste le statistiche relative ai valori di ogni singolo giocatore, le statistiche modificabili di squadra per dare indicazioni sul tipo di gioco che richiediamo alla nostra squadra e sono rimaste, almeno per ora, le carte di abilità. Durante la pausa è possibile modificare la velocità di gioco in ben 5 livelli differenti. Dal livello -2, che dovrebbe corrispondere alla reale velocità di una partita di calcio, al livello +2, che è molto veloce. Ad una prima analisi il gioco sembra proibitivo per coloro che un tempo erano abituati a giocare con i singoli campioni mettendo da parte il gioco di squadra. Il controllo di palla è piu difficile e ogni singolo movimento va dosato. Inoltre le difese sono più attente e valutano relativamente bene le situazioni di gioco.

Unica nota negativa, ma il team ce l’aveva preannunciato, sono i portieri, che in questo momento non sono all’altezza del resto della built. Molto impacciati e complici di errori molto grossolani, sono per ora l’unica pecca di questa beta.


------------------------english translate by google----------

ItaliaTopGames has finally had way to try PES 2011 with Dario " Trinità" Tripol of the Zena Klan and customer of Italian Gamers. Dario is one that of PES agrees some and these are its considerations after to have tried with hand Pro Evolution Soccer 2011… We wait for yours in PES 2011 Italy, the greatest group than Facebook for apPESsionati! We have been in the offices of Halifax to Milan in order to try a version of Pro Evolution Soccer 2011 developed to 50% of its possibilities. We have surrounded ourselves to a table where William Capriata di Halifax, with to its collaborators us has made a comparative film between Pes 2010 and Pes 2011 visionary. Before what on which they have been focused has been the total modification of the motor of game in order to render very more simulativa the machine than game. They have specified that the attempt is that one to render simulativo pià the game possible, taking cue (on that of bond there was) from Pes 5 and Pes 6, the two you play more simulativi of the saga. The passages have been totally revolution and are now nearly completely manual. This means that from hour in then it will be responsibility total of player the every single passage. The system has been studied with such depth of thought that if it is precise can address the passage on the foot that is preferred, or in an intentional zone of field from we. All this speech concerns the fact that the use of the controller analogic renders all the much easiest one, as the passage has been thought being based on the system 360°. It has been moreover introduced an other innovation, that it regards trick and feints. The system is thought in order to on hand put of the player all the feints that it wishes using levetta the analogic right and the L2 key, but, various from Fifa, these they are customizzabili, that is it can be decided which feint corresponds to a determined movement of levetta the analogic right. The team is itself intentional moreover to stop on the great size of job made from konami in order rendering more realistic the game possible through the widening of the animations, than now they are more than thousands. Beginning from the public, than once he were like a cardboard panel on the standing, and that now he is instead three-dimensional, passing for the grass, than now is defined to such point to see of every single thread in field. The details of the players are much more realistic and also the physical of the football appears decidedly improved. Now more is not had scomoda the feeling that our favourites are controlling a “medical ball” but a real football. After this explanation it has been granted the possibility to us to try a beta version. As saying before the game is highly incomplete from the point of view of the game code: around 50%. But those that has been possible to see has been the complete revolution in the within of the passages, than now more articulated complexes appear very and. The change of the player seed-was assisted, and he was not modifiable, but the change of the player seems to be returned that one of the versions precedence. The menus have been rivoluzionati graphically. The menu now is situated in the part lowland of the screen and is to sliding. Not it has been possible to slide it completely, but it is now decidedly more winning. The system has been also revolution in the separated menu for that it regards the setting of the formations., that drops are now modifiable through a system drag and, that renders all much more agile regarding the sliding precedence in order to modify the position of the players. Also the substitutions have been implemented with this modality. They are remained relative statistics to the values of every single player, modificable statistics of square for giving indications on the type of game that we demand our square and are remained, at least for the time being, the ability papers. During the pause it is possible to very modify the speed of game in 5 different levels. From level -2, that it would have to correspond to the real speed of a soccer game, to level +2, that is much fast one. To a first analysis the game seems proibitiv for those who a time was accustomed to play with the single champions putting from part the square game. The ball control is more difficult and every single movement goes dosed. Moreover the defense is more careful and estimates the game situations relatively well. Only negative note, but the team us had preannounced, is the goalkeeper, than in this moment they are not to the height of the rest of the built. Many and accomplices of rough errors much, are for the time being the only defect of this beta.

http://www.italiatopgames.it/section/n.asp?ID=8567&p=6&id_gioco=2385
 
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That's fake, those are just the stadiums that the PESEdit user would like to see in PES2011. I'd really aprecciate to have them all in, but I think that Konami won't concern about putting much more stadiums in the game 'cause now we'll have a tool to create stadiums ingame.
 
AryelAbrahami @yair12 Gaming is all about opinion, some ppl still swear by the PS2 games
26 minutes ago via TweetDeck in reply to yair12

Reply Retweet .
AryelAbrahami @yair12 For me it is the best PES game, I enjoy the freedom and the challenge. Others may have a differing opinion.
28 minutes ago via TweetDeck in reply to yair12

Reply Retweet .
yair12 @AryelAbrahami but for you its not?
29 minutes ago via web in reply to AryelAbrahami

Delete .
AryelAbrahami @yair12 If you enjoy freedom to express yourself with passing skill then yes this is the best PES game.
30 minutes ago via TweetDeck in reply to yair12

Reply Retweet .
AryelAbrahami @yair12 This is the best looking and most free PES you will have played, passing has been taken off the rails.
31 minutes ago via TweetDeck in reply to yair12

Reply Retweet .
yair12 @AryelAbrahami can you explain or try to
36 minutes ago via web in reply to AryelAbrahami

Delete .
AryelAbrahami @yair12 Hard to say, this feels like the first truly Next-Gen PES. Technically it feels like its the best
39 minutes ago via TweetDeck in reply to yair12

Reply Retweet .
yair12 @AryelAbrahami do you think that this pes is the best pes ever?
 
Offline Master League and Online Master League will be two different systems. While the core will be the same, the offline mode will most likely allow for editable teams and leagues structures while the online wont obviously. Thats how I believe it would work if all this is true.

But what happens if you have a team comprising of created players
 
It's weird just how many new features/changes both games seem to have in common. The infinite team/player(/chant?) slots seems to be this year's 360 dribbling.

Both games seem to be getting more similar by the day

It's only really PES not using assisted controls (by reports adopting basically a manual-semi hybrid) that seems to set them apart to any great extent.
 
I was asking for this on pesfan. What they also need to do in the league, is to allow you to choose the dats of all the cups and stuff. Being able to add the carling cup the season is mint. A master league with prem down to conference aswell what a dream. Just need to be able to get the sack now. I hope konami have worked on the difficulty as its dated now and needs alot of work. I want the AI to kick my arse. I would like to see custom celebrations aswell.
 
I heard about people complaining about this, has Konami mentioned they will fix this at any stage and how much of a noise did people make.

Every time Konami release an update the player registration data is reset, which plays havoc with edited option files.

No mention from Konami about fixing this, though. People on all the PES forums have been complaining about the updates so hopefully Konami have listened and can work around it somehow. Konami needs to keep the editing community onside as it's such a massive part of PES. To be honest I would rather Konami didn't release squad updates, the work the editing community does is much better.
 
This is real????????

New stadiums

New Stadiums:
Argentina:
La Bombonera (Boca Juniors and Argentina)
El Monumental (River Plate)

Australia:
Suncorp Stadium (Brisbane Roar and Australia)
Etihad Stadium (Melbourne Victory)
Sydney Football Stadium (Sydney FC)

Belgium:
Constant Vanden Stock (Anderlecht and Belgium)
Stade Maurice Dufrasne (Standard Liege)
Jan Breydel Stadium (Club Brugge)

Brazil:
Engenhao (Botafogo)
Mineirao (Cruziero, Atletico Minieiro)
Pacaembu (Corinthians)
Maracana (Flamengo, Fluminense, and Brazil)
Beira-Rio (SC Internacional)
Vila Belmiro (Santos)
Morumbi (Sao Paulo)

Chile:
Estadio Monumental David Arellano (Colo-Colo)
Estadio Nacional de Chile (Universidad de Chile and Chile)

Colombia:
Estadio Deportivo Cali (Deportivo Cali and Colombia)

Denmark:
Parken (FC Copenhagen and Denmark)
Brondby Stadion (Brondby IF)

Ecuador:
Estadio de Liga Deportiva Universitaria (LDU Quito and Ecuador)
Estadio Monumental Banco Pichincha (Barcelona Guayaquil)

England:
Old Trafford (Manchester United)
Stamford Bridge (Chelsea)
Emirates (Arsenal)
White Hart Lane (Tottenham Hotspur)
Villa Park (Aston Villa)
Goodison Park (Everton)

Germany:
Allianz Arena (Bayern Munich and Germany)
Signal Iduna Park (Borussia Dortmund)
Veltins Arena (Schalke)
BayArena (Leverkusen)
Weserstadion (Werder Bremen)
Borussia-Park (Monchengladbach)
Mercedes-Benz Arena (VFB Stuttgart)
RheinEnergieStadion (FC Cologne)
HSH Nordbank Arena (Hamburg SV)


Greece:
Karaiskakis Stadium (Olympiakos FC and Greece)
Athens Olympic Stadium (AEK Athens and Panathinaikos)

Japan:
Nissan Stadium (Yokohama F. Marinos)
Toyota Stadium (Nagoya Grampus)
Kashima Stadium (Kashima Antlers)
Shizuoka Ecopa (Jubilo Iwata, Shimizu S-Pulse)
Tokyo Ajinomoto (F.C. Tokyo and Japan)
Saitama Stadium (Urawa Red Diamonds)
Hiroshima Big Arch (Sanfrecce Hiroshima)

Mexico:
Estadio Chivas (Chivas Guadalajara)
Olimpico Universitario (UNAM Pumas)

Netherlands:
Amsterdam ArenA (Ajax and Netherlands)
De Kuip (Feyenoord)
Philips Stadion (PSV Eindhoven)
Arke Stadion (FC Twente)
DSB Stadion (AZ Alkmaar)
Euroborg (FC Groningen)

Nigeria:
Abuja Stadium (Nigeria)

Portugal:
Estadio Da Luz (Benfica and Portugal)
Estadio Do Dragao (Porto)
Estadio Jose Alvalade (Sporting Lisbon)
Estadio AXA Braga (SC Braga)
Cidade de Coimbra (Academica Coimbra)
Estadio D. Afonso Henriques (Vitoria Guimaraes)

Russia :
Luzhniki Stadium (CSKA Moscow, Spartak Moscow, and Russia)
Lokomotiv Stadium (Lokomotiv Moscow)
Gazprom Arena (Zenit St. Petersburg)

Scotland:
Hampden Park (Scotland)
Celtic Park (Celtic)
Ibrox (Rangers)

Serbia:
Belgrade Marakana (Red Star Belgrade and Serbia)
Partizan Stadium (Partizan Belgrade)

Spain:
Ramon Sanchez Pizjuan (Sevilla)
El Madrigal (Villarreal)
Mestalla (Valencia)
Santiago Bernabeu (Real Madrid and Spain)

Switzerland: St. Jakob Park (FC Basel and Switzerland)

Turkey:
Ataturk Olympic Stadium (Turkey)
Turk Telekom Arena (Galatasaray)
Sukru Saracoglu Stadium (Fenerbahce)
BJK Inonu (Besiktas)

Ukraine:
Donbass Arena (Shakhtar Donetsk)
Kiev Olympic Stadium (FC Dynamo Kiev and Ukraine)

United States:
Red Bull Arena (New York Red Bulls and United States)
Home Depot Center (LA Galaxy and Chivas USA)
BMO Field (Toronto FC)
Qwest Field (Seattle Sounders FC)
Rio Tinto Stadium (Real Salt Lake)


Uruguay:
Estadio Centenario (Penarol and Uruguay)

These stadiums should be in PES 11



http://pesedit.com/forums/showthread.php?1995-New-stadiums

I think it's fake ! :CONFUSE:
 
PS3 don't have this problem :COOL:

This is why they should allow us to put however much content we possibly can achieve. I have a 120 gig xbox harddrive, it'd give me some use for it.

If the rumours flying around of 'unlimited slots' are true then it seems that it could be a high possibility that they are allowing us freedom of HDD space.
 
When is the release date for this? I am dieing waiting for it. At least a demo should be coming out soon, no?
 
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