jonneymendoza
Legend
- 1 January 2004
- Arsenal
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I'm confused now. None of the playtesters so far talked about combo moves. I hope it's not a case of pressing one button to unleash a string of four skill moves. That's just silly.
Ball motion really does still look unreal & sticky; the ball still seems to constantly roll back and forth whilst moving forward. Am still seeing the usual uncorrelated, non-contextual animations creeping in there plenty times. [i.e. stuff like Deco's pass (~1:55)& Mascherano (~3:57)]. 360 Degree movement? I'm not sure at all, game still looks like it could or is being played with the D-PAD with some sharp angular turns.
Animations are much improved from PES 10 but also seeing the usual jittery player movements, especially off the ball controlled players. Some decent animations & some very PES 2010 ones still in there, very uncanny valley. Can't see the whole analogue player acceleration that was mentioned fundamental to how players move, still appears to be between jogging and sprinting. In all it doesn't look fluid enough, suspect the rigidity will be still very entrenched.
Seems like they continue to progress in presentation and the tactics screens seem expansive ... actually this looks like the one section I can see they've really worked on.
'sigh' I think this year's game will be playable but not convinced they will have done enough by release date. They still have it all to prove & the demo continues to be pivotal.
Also, if they think that is what is meant by a stadium editor ; they're in trouble
Don't get me wrong I've not seen it in action obviously but I don't like the sound of that at all, why not let the player just try to pull two or three tricks on the bounce as it were, if they want?..
Simplifying it, even if it is hard to pull them all off seems the wrong way to go to me and you'll end up with trick filled messes, even if they only get through the first parts of their combo's...
As I understand it, you can choose what tricks you want to be able to string together. Then in game you press up, right, bottom or left to start the tricks. So maybe left first, then when that trick is done you press right and so on. Or did I misunderstand this? It seems way too easy to me, also I don't understand how this could work for every player. Surely every player won't be able to do the most advanced tricks? So what if you have a really advanced trick as number two and use it with a bad player?
At least in FIFA you have to do pretty advanced thumb moves which makes it pretty hard to string 4 different tricks together. In PES it seems to be only a flick in one direction.
I can see this could be a potential mess online if they aren't careful with the implementation. Not many wants PES to be played like FIFA Street.
For people who don't want to go through posts in here searching for the news, you can always check the news only thread.
http://forums.evo-web.co.uk/showthread.php?t=57563
As I understand it, you can choose what tricks you want to be able to string together. Then in game you press up, right, bottom or left to start the tricks. So maybe left first, then when that trick is done you press right and so on. Or did I misunderstand this? It seems way too easy to me, also I don't understand how this could work for every player. Surely every player won't be able to do the most advanced tricks? So what if you have a really advanced trick as number two and use it with a bad player?.
At least in FIFA you have to do pretty advanced thumb moves which makes it pretty hard to string 4 different tricks together.
In PES it seems to be only a flick in one direction.
I can see this could be a potential mess online if they aren't careful with the implementation. Not many wants PES to be played like FIFA Street
in all fairness most of FIFA10 and WC tricks are so excruciatingly hard to pull off that Ive stopped bothering ages ago,
in all fairness most of FIFA10 and WC tricks are so excruciatingly hard to pull off that Ive stopped bothering ages ago, this aint Street Fighter IV and imho feints should be easy to perform and easily accessible, the drawback being the fact that the amount of feints you can link, their execution speed, their availability and their overall effectiveness should be entirely dependant on the technical skills and stats of the player under your control.
I agree, though you can pull the feints off easily in FIFA the problem is it's very hard to use them to beat the AI as it's to clairvoyant..
I don't like this whole linking idea at all, is this something PES players have been asking for?..
As Searani says it should be down to player stats as to whether or not you can pull off a trick or not, whether you do it by the EA star system or any other way if you want to pull a trick it should be hard and pulling two or even three in a row should be very hard indeed even for world class players, this is not like close control and dribbling...
PESFan article on how passing works in PES 11
http://www.pesfan.com/news/9099590/PES-2011---In-depth-look-at-Passing/
George Washington from mount rushmore calling blue 'o's out of his mouth.
http://editor.pesfan.com/PES2011/teaser/PES2011_editStadium.jpg
Komani, seriously?
Most PES fans have been asking for the tricks to be moved to right stick, but the ability to link moves and map them to the right stick was not called for. The trick system in PES2010 is fine, all it needed was to be moved to the right stick as it was possible to inadvertently execute tricks on the left stick.
And I'm sure all the tricks will be stats-based. It's always been that way in PES.
PESFan article on how passing works in PES 11
http://www.pesfan.com/news/9099590/PES-2011---In-depth-look-at-Passing/
The way the ball slows down at the end of each pass is worrying.
Again tactics wise it looks amazing, nice FM influence there but I hope that the next feature video is played at a higher difficulty.
Two things worried me in that trailer:
1- The ball physics look off.
2- I only counted 28 Copa Libertadores teams. I thought there were more? Does this mean not all the teams will be licensed?
Everything else was great. There wasn't enough information on BAL but from the screens you can see more manager input along with more detailed objectives and the ability to play in any outfield position. The stadium editor will hopefully be very deep. I think that screenshot was just showing how you can change the adboard hoardings. I hope that you will be able to build the stadium from scratch, edit the adboards, nets and turf and make more than just one. Far too many sceptics who are just saying negative stuff for the sake of it. Its like its turned into a repetitive based syndrome. If you have criticisms then back it up. Don't just say 'it looks crap just like the last 3 years, Konami have blown it again' because your a bit of a retard then. Lets be a bit optimistic. They have shown a lot more than previous years and are far more confident this time around, plus there are plenty of playtest reports from people like Riot etc who have said great things about the game. Lets see what Gamescom brings and then make your mind up with the demo, but until then don't write it off so easily.
ertadores teams. I thought there were more? Does this mean not all the teams will be licensed?
I for one am quite impressed with what I've read and seen so far.
Counted the Copa Libertadores teams and they were 28. That's great
I love how much controversy there is about different aspects of the game. PES desperately needed a shake up, and the fact that what it has opted for is causing so much consternation is proof enough that they've done that. A lot of people talk about having to relearn how to play a football game year in year out, but I hadn't felt that was the case since PES 3.
I love how much controversy there is about different aspects of the game. PES desperately needed a shake up, and the fact that what it has opted for is causing so much consternation is proof enough that they've done that. A lot of people talk about having to relearn how to play a football game year in year out, but I hadn't felt that was the case since PES 3.
Definitely interested in playing this. Even if it ends up not being so good once the novelty wears off, it's still doing some bold stuff with the passing and the tactics setup that will influence the direction both games take in the coming years.
Not convinced by the credibility of the PESFan hands-on reports - as Jimmy says they don't really knuckle down into the sort of detail you expect from someone who really knows their stuff. One report says it's manual and one says it isn't (and that even the most skilled players would find manual impossibly hard! )