brunnoce
World Cup Winner
I guess it's the usual lod issue with pes on wide camera.
pes needs JUCE.
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I guess it's the usual lod issue with pes on wide camera.
I tried playing on wide cam but its too far for me. How can you guys see? Do yous have xxl tvs? I'm on a 42 incher btw.
Yes it's there and worse than I've seen it before in past PES.
Yep burn the content folder to the root of your DVD.
I tried playing on wide cam but its too far for me. How can you guys see? Do yous have xxl tvs? I'm on a 42 incher btw.
I'm playing on 'normal long', Lami. Wide is too distant for me, plus you lose a bit of detail on 32 my incher (oh er).
Where are all the fouls? Anybody else notice a lack of fouls?
Eh? How on earth do you play the game without wide cam? Unless your just looking for the graphics its best to play as far out as possible allowing you to see most of the pitch.
Radar.
Always played PES on normal long and used the radar.
I played about 13 matches yesterday. Overall, after playing the game, I just don't understand some of the people and comments here.
There's no depth in this game AT ALL. I played in TOP difficulty and began winning on my third match to win all the rest (varying the teams all the time). That's because there is NO DEPTH in the controls. They're easy as hell and I get the feeling that people who likes the game may be usual gamers or people not particularly skilled at it. That could explain why they never "get" or "feel" into other games.
First, the main thing. Since the first minute, I was able to pass like an angel to anyone almost anytime. Most of the time it doesn't event matter if your player is backing the ball or if he has no legs. You press X and a perfect pass is done. No skill needed at all. It's easy as shitting. I can literally pass the ball between my players to no end without even taking into consideration any other factor than pressing X and a vague direction (again, it doesn't matter that much because the CPU will put the ball where it wants to sometimes).
L1+X is as effective as always, completely breaking defenses. From the third match and on I managed to play passing at first touch through the whole pitch until a cross / through ball / shot ended the play, and scored a couple of goals by simply getting into the area passing (without any other button used other than X, note it) and shooting. What depth is there? I don't do anything special, simply point and click X, and the pass is 90% of the times PERFECT, no matter the context, no matter the player, no matter the opponent.
Once I saw how freaking easy it was to pass around (that includes long passes for me) I tried dribbling, that in general's opinion is very hard. I found it as easy as it was in pes 5, pes6, that means I can regularly skin the defender simply by changing direction, do a little feint and sprint. Of course, you can't dribble the entire team, and I feel people thinks it's very hard only because they can't just dribble all the time.
Then shooting. yes, physics are nice most of the times (though I've found there's no swerve, no dip, nothing, the ball uses to go straight), but the problem is still the scriptedness. There's very little relationship between what you do with the pad and the outcome. Many times I shoot to a corner but the player ends up shooting straight to the keeper just to keep scorelines low. Yep, cheatvision is still there. More later.
Then the worse thing: collision detection. How awful it is. It's amateurish at best. I've seen things of all colours, but ashaming if you see them in close view. Balls trespassing bodies, balls getting the opposite rebound to what reality would expect, balls frezzing suddenly in the air until they are kicked, ball changing direction without any contact registered, the list is so long... Not to mention body collisions, that are a joke, I've seen players trespassing each other, or even some instances in which players rebound between themselves and suddenly appear at "the other side" of each other. How amazingly ugly is this? There's a random component into collisions but in a very bad way, you can expect to succeed previewing what will happen if you're guided by what would happen in reality.
AI is terrible terrible terrible. Players that walk away of the ball, players that suddenly walk away of their position by no reason, SIDEBACKS always away from WINGERS (you can't avoid this in any way in this demo, and I'm a tactical bitch)...
And then goalkeepers. They can makes splendid moves and have great reflexes (though it's quite suspicious that no matter which team I choose, my keeper is more prone to error than my opponent...mmmm, must be the excelling teamvision again). But at the same time the ammount of bugs / stupid behaviour is appaling. Half my goals came from stupid defenders suddenly leaving the striker alone in the area (and I mean literally walking away from him), but half the goals came in absurd goalkeeping behaviour.
They have BIG problems trying to catch soft bouncing balls, most of the times they simply walk sideways through the goal line. Sometimes the cpu shot and my keeper was simply walking to the direction of the ball without diving / trying to catch it), Some times a soft shot went under his body when he dived as if the world was ending tomorrow. Simply put there's so much problems to be fixed in one or two months. Impossible. The fantastic saves, though have a terrible feeling of "scriptedness" because in goal scrambles sometimes a spilled ball comes to my striker and when I shoot the ball doesn't go where I point, but to the keeper that is automatically executing the "great save" animation.
Animations look awkward by the same reason of late, the animation engine fails miserably again and again and you can see where an animation starts, ends and "tries" to blend. The quality of the animations themselves varies from great to poor. Feels terribly unfinished (not to the quality level you would expect in a demo anyways).
Finally, reaction times are shit. Period. We all agree. Only a fool would try to defend this.
Even though all this points sound very negative (but I'm not making up anything, you can check all this in the game by yourselves or you can deny reality...), there's many positives.
The pace of the game is better than in pes 2009. It's odd that the "passing" game plays at an incredible speed but the "dribbling" game feels heavy and slow.
Lightning engine is great! A shame it's a football game and lightning doesn't have any impacto on gameplay. The time spent on this could have been put into really important areas, but the result is awesome. Faces are good, but not as impressive as some told. They have a strange bump mapping applied that makes them cardboard-looking and you can see the photos stretched through the mesh. But overall graphics are vastly superior to other football games.
Tactical options are good and can potentially make human vs human enjoyable and a longer experience in time.
I don't understand people who praise this as the perfect simulation of football. It doesn't look like that at all, and most importantly, it's a pick and play product for casual gamers and kids.
Maybe having manual everything in Fifa has had a good effect in my gaming skills, but really I'm not a pes fan and I could win 90% of my games in my first day. I scored free-kicks, volleys, headers, long shots and a LOT of spilled balls to tap in. Where's the fuss of it? Maybe some people like it because it's so easy to play and you don't need to be 100% focused to get the most of it.
I respect it, I mean, not everyone wants to play with complex control layouts, some people simply wants to stay simpler and play for fun. It's great and I do it randomly. Simply I don't lie to myself saying it's a depth football simulation. I used to play COD 2 and had great times with friends when it had only 2 buttons.
Hell, I enjoyed SWOS and was even simpler than current games. And yes, I enjoyed sometimes the demo for what it is, an action-oriented football game to people who wants a pick-n-play experience. Though I'm not sure slow response times will convince this kind of audience.
Eh? How on earth do you play the game without wide cam? Unless your just looking for the graphics its best to play as far out as possible allowing you to see most of the pitch.
:lol: that's no good.
Yeh i just scored (top player) and messi celebrated as the ball was going in. That's cocky as hell. I like it.
YouTube - PES 2010 Demo - Messi Celebrates..
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Played the game a bot more and i'm enjoying it much more now. They still need to tighten the responsiveness. and i dont like the new lob, through balls. They seem too floaty. Especially the lobbed through-ball. I dont know if they're going to have the controller types again for crosses, high passes. when i was running 1v1 towards the keeper i tried to lob him with B (or circle>Ps3) and Torres just dinked the ball in a different direction. The penalties feel a little weird - i felt the could have done a bit more. Not the evolution i was looking for. I'm loving the 360 degree dribbling and the overall pace of the game and i'm using the super cancel more than ever as players are 'waiting' for the ball a lot more. All in all its better than it was yesterday and is starting to appeal to the PES purist in me
I made a quick video about the slider system and how it impacts the game >>
YouTube - PES2010 Slider/ tactic comparison