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Being able to swap between games instantly.
No need to use discs at all (avoid disc drive/laser failures etc)
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I'm actually kinda bummed they're dropping some very cool and attractive features now as a knock on effect of these changes.
Being able to swap between games instantly.
No need to use discs at all (avoid disc drive/laser failures etc)
Always online world meaning devs could create games with frequent updates and the lines blurred between single and multi.
Being able to access my games via the cloud across multiple consoles
And the impact this will have on the cloud claims. If devs now know that not everyone will be online and playing then they can't use the cloud.
I had hoped that if I ever bought an Xbox one, these things would have evolved into something amazing. Now it's just going to be another typical console, less spec and more expensive than another.
If the price was the same as ps4 now I'd struggle to decide between them. The above features would have heavily push me to Xbox. Without them. It's like, what difference does it make now then? Just whichever console will run games best I suppose.
No need to be sorry lol, if you prefer Xbone lineup it's normal, i don't understand why you preorder PS4...Loving the new Xbox name now called XBOX 1 80 lol genius
Sorry Thomas but if this news is true canceling PS4 purchase immediately.
Even the PS3 boys at IGN admit the games lineup is way better on Xbox
I don't think there will be much graphical difference between the multi-platform games. They will be designed to work on the least powerful console. I can't see many devs going to the time and expense of optimising games for the PS4.
Yep, that's why I put in parenthesis, they had no choiceThey didn't see the light. They saw the crazy number of pre-orders not going their way.
But I probably buy the PS4 in 2014, not day one, no games for me at launch.
I don't think there will be much graphical difference between the multi-platform games. They will be designed to work on the least powerful console. I can't see many devs going to the time and expense of optimising games for the PS4.
"In talking to a developer who wished to remain anonymous, gamers will see a difference on Day One when they compare third party PS4 games to Xbox One head-to-head. The developer told me the PS4 is 40 percent more powerful than Xbox One and games like Call of Duty Ghosts will be noticeably different out of the gate."
http://www.forbes.com/sites/johngau...-4-launch-edition-already-sold-out-at-amazon/
I'll believe it when I see it.
I don't think there will be much graphical difference between the multi-platform games. They will be designed to work on the least powerful console. I can't see many devs going to the time and expense of optimising games for the PS4.
It's really different, PS3 is a little beat more powerfull (but less memory) than the Xbox 360, but the PS3 have a very different architecture and tools and very hard for programmers, but this time the PS4 have the same architecture than the Xbox One, but much powerfull and tools are very simple, more simple than Xbox One because of eSRAM.True. This time round I just hope that multi-platform games can either be equal or PS4 be marginally better, much in the same way 360 seems to often win out against PS3 (in very minor ways).
Proof of both console's abilities will lie with in-house and exclusive games. I'm very excited to see what Naughty Dog can pull out of this thing.
I don't think there will be much graphical difference between the multi-platform games. They will be designed to work on the least powerful console. I can't see many devs going to the time and expense of optimising games for the PS4.
It's really different, PS3 is a little beat more powerfull (but less memory) than the Xbox 360, but the PS3 have a very different architecture and tools and very hard for programmers, but this time the PS4 have the same architecture than the Xbox One, but much powerfull and tools are very simple, more simple than Xbox One because of eSRAM.