Nick Cave
Wrexham fan for my sins...
I've had a keeper booked once and that's about it, though I did have one vanish on me but that's a whole other EA thing...
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Yeah, they do try the odd lob, but never when they're in the box. I'm talking about situations were they get the ball 9-10 yards out and they start towards goal, if I press Y to move my goalie out they don't do anything and just run and my keeper just dives at their feet and collects the ball.They're much better at shooting on world class and up, usually a lob which is hit or miss but at least they try
Here are two separate examples from this week of the moment a player is about to release an attempted through ball from about 30/35 yards out. Look how Arsenal's defenders set up (even if the line isn't perfectly horizontal, it's their intent we're looking at).
1.
2.
To contrast with FIFA Italy's trademark 'startled starfish' defensive approach to the exact same scenario:
INDIVIDUALITY !!
Both at the player and team levels.
This is what's missing from Fifa. Differentiation in players' abilities need to be noticeable.
This could be moved to the feedback section btw but nevertheless
The method of the skill stick is the best on any football game, easily lol but i feel we the community aren't putting in enough input and it's seemigly the tricks are getting more and more 'silly'.
At the moment we have a game in which you seemigly need to play it like it's fifa street just to get past players:
YouTube - FIFA 10 - "The Beautiful Game" Online Goals Compilation
Now I know this guy is a huge part of your development in terms of FIFA's skills but my point is I feel more emphasis needs to be put on 'ground skills' and 'player individuality in terms of skills'
For example in the video above? Zlatan is a very skillful player but when have you EVER seen him do a McGeady spin? Or a rainbow flick even? I have only ever seen about 10 players ever attempt the rainbow flick (Kanchelskis, Blomquist, Pato, Ilhan manziz and some dutch guy) and there are ony two players that do the McGeady spin, the man himself and Frank Ribery.
Playing fifa 10 i enjoy using skills but the way in which they are built to be used is again silly, i would love to use tricks with Zlatan like he does in real life: When he's holding the ball up, in a tight space and trick to work himself out of it.
On the game it seems tricks are there to be used as ways to either to try and insult other or while sprinting. Yes the nature of the game and the intense pressue dosen't help but more ephysis on feints and drag back feints similar to what we used to see back in PES 5
Here's an example of how Zlatan uses his tricks
YouTube - Ibrahimovic Fantastic Pass Vs Xerez (02.12.2009)
YouTube - Zlatan Ibrahimovic' - Skills & Tricks Pt.2
YouTube - Zlatan Ibrahimovic' - Skills & Tricks Pt.3
YouTube - Zlatan Ibrahimovic' - Skills & Tricks Pt.5
I feel two systems are needed to be put in place.
1 Keep the current system and put it in for (arcade mode) so the guy above can keep on with his videos.
2 A system on the line in which pes uses (card system), have each have his own 'playlist' in terms of skill moves.
For example players will have a basic set of moves:
Step over (using fifa system)
Reverse Step over
Juggling
Then players will have their own set of individual moves for example:
Frank Ribery:
Turn and spin(McGeady spin)
Ball roll
Zlatan Ibrahimovic:
Hocus pocus
Sombreo flick
Fake Rabona
Rabona
Ball roll
Flip Flap
Frank Ribery, Arjen Robben and Lionel Messi won't have many tricks, but he's not a freestyle trickster like Zlatan, Crisitano and Robinho
Here's some examples of different moves to implement.
YouTube - Viva Futbol Volume 52
YouTube - Viva Futbol Volume 51
YouTube - Cristiano Ronaldo - Freestyle Battle 2008
Also this video of Ratface here, see at the end where he's almost 'dancing' with the ball.
YouTube - Cristiano Ronaldo freestyle & skills (Rio Ferdinand #5 Magazine)
Your thoughts?
I agree, this sounds like how it should be.So to sum it up:
Personally I think every player in the game should be able to try to do any trick. For every trick (or groupings of tricks if EA are lazy) they implement fail rates. So Ribery might have 90% chance of pulling of the McGeady spin, while John Terry has a 4% chance. If they don't pull it off they will lose the ball while doing it (just like it is implemented currently in the 360 spin if you do it while running, but with more random outcome so the ball doesn't get lost the same way all the time because it looks scripted).
I don't mean to belittle anyone but who can and cannot do tricks in Fifa is so far down the list of problems with the series right now that should be addressed, that I can't see any point to wasting any time, or maybe it's just me that finds tricks inconsequential due to the players I use in Fifa.........
I don't mean to belittle anyone but who can and cannot do tricks in Fifa is so far down the list of problems with the series right now that should be addressed, that I can't see any point to wasting any time, or maybe it's just me that finds tricks inconsequential due to the players I use in Fifa.........
Then they should instantly trip over the ball, stumble and lose it. Otherwise you're into the realms of subsitute tricks or, worse, nothing at all, and I don't like the idea of either.I also disagree that Neville should be able to try a triple elastico. Some players wouldn't even know how to try certain tricks, let alone try and fail. Certainly the more fundamental tricks should be universal to some extent, but I do think there is a line beyond which players wouldn't even know where to begin for the most fanciful moves.
Just wondering what people think of Klash's post on the fishall's about giving out tricks in a far more precise way than just a 5 star system. This kind of stemmed from an argument about how many skill stars Messi should have, given that he doesn't really perform tricks. Some people think he should have 5 stars because he could definitely do the tricks if he tried, whereas I personally argue that the point of the trick ratings is that it's meant to represent an animation set that the player has based on his personality.
I think tricks should at least be grouped together in a different way, and there should be more substitute tricks to cover the more technical ones (e.g. 3 star(?) players do at least pull off a simpler trick when you try an elastico). The McGeady spin could be replaced by something more like Berbatov's turn and flick v West Ham last season, except without the flick up, maybe even without stopping the ball.
The idea behind Klash's and my thoughts is that you should limit the more technical skills to the most technical players, rather than the hundreds of players who seem to be able to do bloody rainbow flicks at the moment. Given that the game is moving towards letting you dribble past players just by using the left stick, tricks are going to become less essential and more about trimming, more about individuality than necessity. I personally think there needs to be error built in to the trick system too, so that, even if a player CAN do a trick, it doesn't mean that he'll pull it off every damn time unless he's very good at it. If you bumped JT's trick rating up to 5 stars, should he be able to run rings round players despite his appalling stats in the dribbling and ball control dept?
Something I posted in the WC thread, but really should have been in here. It's only a bit of fluff in the whole scheme of things but still worth a look:
Was thinking about presentation and replays/celebrations the other day and how they could fix it. I came up with a very simple solution to make it all more lifelike: Just shoot all the cutscenes as if they have been filmed in real life.
So none of the "low cam near the waist looking up at the players" nonsense, no goal replays that "you are a midget standing on the pitch looking up Gerrard's arse while he takes a freekick" crap. None of the weird half high sweeps or running alongside the player stuff. Only make replays and celebrations from a real perspective.
I find it amazing that they haven't done this. Surely it's an essential element to recreate the atmosphere.