mfmaxpower
International
- 29 July 2010
I agree that the player movement is wrong AS WELL AS the method and control over taking free kicks/corners in the first place. It's not an engaging, sit up in your seat moment. The lack of thought required to take them both through the act of taking then and the disinterested behaviour of others on the pitch, makes them feel pretty lifeless.
Bland, lifeless, all of the above. It is nice that the PK system at least now has an element of suspense to it, or at least more than it did before.
Here's what I don't get:
So if you're left footed and want to curl the ball left to right with top and sidespin, you would charge up the shot, press 10 o'clock or so and then roll the stick past 12 o'clock. A fast roll would see you whip your foot round the ball more, adding more top/side spin but making it more likely that you lose some accuracy. A more gentle roll would see you risk less spin, placing the shot more instead.
1. I charge up my shot power. Pretty self explanatory;
2. Then I press the (L?) stick in the direction I would want my boot to make contact with the ball;
3. Then I... do what now? I roll the (L?) stick to simulate spin?
But if I'm using the same stick to do both 2 and 3, how does the game differentaite between where I want the ball struck and the spin? I.e. If I go to 10 o'clock then roll to say 2 o'clock, how is the game sure I didn't just intend to hit the ball at 2 o'clock with no spin?
Hmm, now that ive written it out I guess it makes sense, and the problem I just mentioned would be part of the learning curve. Okay, I like it.