GT5’s attention to detail is unbelievable
May 18th, 2010 at 4:18 pm - Man Furismo Jive. It’s Kevin Butler’s next advertisement project and boy, are we pleased? That gives us hope that not only will we see plenty of Gran Turismo 5 at E3, but also that the game will finally come out this year. To celebrate we thought we’d highlight the reason why the game is taking Polyphony Digital so long — the studio’s attention to detail.
Check out the following screenshot. As pointed out by Jay of GTPlanet, it shows a zoomed-in picture of a wing mirror, sporting the detailed reflection of the track ahead. When you compare this to the image it originated from, you’ll suddenly understand the true attention to detail that the development team has been working for. Rendering an effect that’s almost invisible to the naked eye is just about as detailed as a video game engine can get.
We’ve also included a new gameplay trailer of the game’s Nürburgring track, which was on show at the real 24-hour endurance race, which starred Polyphony’s own Kazunori Yamauchi. Driving a Toyota #72 Lexus IS F with his team, they finished 4th in their class and 60th overall. Not bad. Enjoy our Gran Turismo 5 screenshot gallery here.