vialli82
International
- 4 September 2005
- Juventus
I got also a Raspberry + Scanlines generator, and Batocera installed.
Just that O.S. looks a bit more solid for a Raspberry 3B+ than Recalbox, and the mix with one filter + the Scanlines generator makes the game looks prefect, like the good old school games played on the TV i gotted with square pixels, but even more polished with by far less squared pixels (i didn't got an "Honeycomb pixel" TV so, more like a CRT. The graphisms looked a bit different but there was scanlines so)
I didn't tried the new Recalbox btw. Batocera have some flaws like saving configurations and less maleable, but the games seems to turn faster.
Except some big squares you can do anything about it, but whatever.
An exemple on SMW2 : on the menu you got moutains turning, they got very big separated lines with a big gap between them....
But in game, so the most important, it's perfect as hell.
Just that O.S. looks a bit more solid for a Raspberry 3B+ than Recalbox, and the mix with one filter + the Scanlines generator makes the game looks prefect, like the good old school games played on the TV i gotted with square pixels, but even more polished with by far less squared pixels (i didn't got an "Honeycomb pixel" TV so, more like a CRT. The graphisms looked a bit different but there was scanlines so)
I didn't tried the new Recalbox btw. Batocera have some flaws like saving configurations and less maleable, but the games seems to turn faster.
Except some big squares you can do anything about it, but whatever.
An exemple on SMW2 : on the menu you got moutains turning, they got very big separated lines with a big gap between them....
But in game, so the most important, it's perfect as hell.