MKC
Garra! Força! Tradição!
Recently I've decided to play some older football games, mostly 8-bit and 16-bit, I've even managed to actually go all of the way and win the World Cup in the following titles:Absolutely shocking. This clip is against the AI on Legendary. The human player being the team who have three players stood in the box for ten seconds, while the AI defenders literally stand around NOT EVEN LOOKING AT THEM.
You can jog up and down the wing for ten minutes, and it'll still look like that in the middle.
I can't believe my eyes.
World Cup Italia '90 (Sega Genesis); TECMO World Cup '92 (Sega Genesis); World Cup Italia '90 (Sega Master System); TECMO World Cup '93 (Sega Master System); TECMO World Cup Soccer (Nintendo Entertainment System).
All of them very basic, so basic that not a single one of them has fouls implemented, so they're all far from being realistic simulations. That goes for their AI too, very simple for both the player and the CPU, and yet I've never seen a defence so disinterested and static before, not even in those 8-bit and 16-bit games where the whole 1v1 theme we have now was more prevalent, especially due to technical limitations, in all of the titles I've mentioned earlier, when I'm close to their box, or inside their box, I'm closed down, challenged, tackled, etc... even if their AI is simple, the defenders there seem to actually care about the match they're in, while here it just looks like they really wanted to go home. We've gone backwards.