FIFA 22 Discussion (Console Versions)

So... Watch this video and tell me - is "explosive sprint" replacing standard sprint? Cos looking at the controller, I'm confused.

I really hope it is - I like the idea that, if you use it, you're locked in a straight line, so you can't just sprint full-speed everywhere.

Rivera said in an interview that one of their aims this year is to stop sprint speed being the main attribute you need to succeed.



Also, there was an EA Play event today - did any FIFA news come out of it?
Even there, at around 0:20 the striker receives a basic pass from the winger in acres of space, no midfielders covering it, bursts past one defender and is in a shooting position centre of the box near the penalty spot.

I just can't see any positives in any of the new mechanics or animation technology when these passages of play are what it culminates in.
 
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Even there, at around 0:20 the striker receives a basic pass from the winger in acres of space, no midfielders covering it, bursts past one defender and is in a shooting position centre of the box near the penalty spot.

I just can't see any positives in any of the new mechanics or animation technology when these passages of play are what it culminates in.
I know you're right. I don't want you to be, and I'd bet a lot of money that you don't want to be either... but I know you're right.

The way it's worded, I'm thinking this is for specific "competitive mode" tournaments online, is that right? Not just across all modes. Cos the vast majority would be very upset that they can't string 10 passes together while looking at their mobile any more.

If it's across all online matches then... It's a very ballsy move, and I'll truly start to believe that they're trying to make a more realistic game.
 
I know you're right. I don't want you to be, and I'd bet a lot of money that you don't want to be either... but I know you're right.
I just really don't see how any sim-orientated player (or Operation Sports) is seeing past stuff as glaring as this and remaining hyped about the game at all.

It's like people pretend this stuff doesn't exist when lapping up EA's slick marketing/social media influence, or think maybe this is the year some gameplay mod or slider set can magically solve broken fundamentals.

I know I won't convince you or anyone else not to buy it, but I feel we're pretty like-minded in what we'd want from a football game and I see absolutely zero appeal in spending any of my time, let alone money, playing this absolute nonsense football game. I wouldn't even play it if I were given a copy for free let alone pay £50+.

And yes, I would absolutely love to be wrong.
 
I just really don't see how any sim-orientated player (or Operation Sports) is seeing past stuff as glaring as this and remaining hyped about the game at all.
It's like people pretend this stuff doesn't exist when lapping up EA's slick marketing/social media influence, or think maybe this is the year some gameplay mod or slider set can magically solve broken fundamentals
I think people ,like you say desperately wants to have something to cling on to.
But still baffles me that people swallow this ,this looks and sounds more and more like a FUT game to me ,just like 21.
 
I know you're right. I don't want you to be, and I'd bet a lot of money that you don't want to be either... but I know you're right.


The way it's worded, I'm thinking this is for specific "competitive mode" tournaments online, is that right? Not just across all modes. Cos the vast majority would be very upset that they can't string 10 passes together while looking at their mobile any more.

If it's across all online matches then... It's a very ballsy move, and I'll truly start to believe that they're trying to make a more realistic game.
Aren't most of those in 21 already (or versions of it) ,in settings/controller ,I remember I had to set a lot to off.
Timed shots/contextual dribblings/assisted headers etc etc.
 
Aren't most of those in 21 already (or versions of it) ,in settings/controller ,I remember I had to set a lot to off.
Timed shots/contextual dribblings/assisted headers etc etc.
The settings are already there, but the big news is that they are all forced to OFF when playing online, which is new. But is it for all modes, or just a "eSports" mode? In which case, it's no big deal.
 
The settings are already there, but the big news is that they are all forced to OFF when playing online, which is new. But is it for all modes, or just a "eSports" mode? In which case, it's no big deal.
Aah gotcha!
Means nothing to us really ,unless they're taking a more "SIM" route on their online modes ,which might spill over on us in the long run.

Truly sceptical after 21 though ,what a mess!
 
I know you're right. I don't want you to be, and I'd bet a lot of money that you don't want to be either... but I know you're right.


The way it's worded, I'm thinking this is for specific "competitive mode" tournaments online, is that right? Not just across all modes. Cos the vast majority would be very upset that they can't string 10 passes together while looking at their mobile any more.

If it's across all online matches then... It's a very ballsy move, and I'll truly start to believe that they're trying to make a more realistic game.

It's a non-committal gesture in my opinion, but at least they're testing the waters. I say that because things like Auto flair, shot, etc. are just fluff. They're not that integral to the moment to moment gameplay. The only noteworthy inclusion is the semi-assisted Through Passes and Assisted Headers. Basic passing, shooting, and crossing aren't even affected with this "competitive master switch." Again, at least they're dipping a toe into the manual pool.
 
Nothing in that list is particularly egregious when set to off. it's all minor contextual stuff. but its absolutely better that it is set to off.

therefore i see no reason to think that these changes would not apply to all online modes, just like how manual headers are this year.

the biggest change (aside from manual headers which is already present in 21) is through balls forced to semi-assisted, and it's a really good change

semi-assisted should be the basis for online in my opinion. Assisted gives so little control that it should only be an option for offline

I love that they are introducing more required non-assisted mechanics into the game. 😎
 
It's a non-committal gesture in my opinion, but at least they're testing the waters. I say that because things like Auto flair, shot, etc. are just fluff. They're not that integral to the moment to moment gameplay. The only noteworthy inclusion is the semi-assisted Through Passes and Assisted Headers. Basic passing, shooting, and crossing aren't even affected with this "competitive master switch." Again, at least they're dipping a toe into the manual pool.

Assisted and lack of control over aim and power is so ingrained into the playerbase that EA might very deliberately be slowly changing the game overtime so that people get used to different settings.

wouldn't surprise me to see semi-asissted crossing and lob balls following in the coming years
 
Not sure having auto-clearance and auto-shot off makes a more realistic game to be honest in some moments I find they are needed when its impossible to switch in time. Same as when your defenders auto block a shot do you just want them to stand there doing nothing? I want my players to act like a footballer would when I'm not controlling them that makes it more realistic and less frustrating.
 
The settings are already there, but the big news is that they are all forced to OFF when playing online, which is new. But is it for all modes, or just a "eSports" mode? In which case, it's no big deal.
"In addition, to ensure fairness in competitive modes across FIFA, playing with Manual Heading will be mandatory in the following modes:
  • All FUT modes, including FUT Champions, FUT Rivals and FUT Squad Battles
  • All Pro Clubs modes
  • FIFA Seasons, FIFA Co-Op Seasons and FIFA Online Friendlies"
https://www.ea.com/games/fifa/fifa-21/news/pitch-notes-fifa-21-gameplay-features-deep-dive
 
"In addition, to ensure fairness in competitive modes across FIFA, playing with Manual Heading will be mandatory in the following modes:
  • All FUT modes, including FUT Champions, FUT Rivals and FUT Squad Battles
  • All Pro Clubs modes
  • FIFA Seasons, FIFA Co-Op Seasons and FIFA Online Friendlies"
https://www.ea.com/games/fifa/fifa-21/news/pitch-notes-fifa-21-gameplay-features-deep-dive
That's from FIFA 21 and it's just about manual heading, right? Not all the things they say they're turning off above. It'll be a big leap if they turn off all that stuff across all modes.
 

That is a very small step in the right direction, I couldn't believe how many assists were in the menu on FIFA 21 - Flight Sim has less assists.

But the auto clearances and blocking were a real pain, as it took any skill out the game you just had to control your player and put him in the right spot and the CPU did everything for you.

The thing I am most glad about though is Auto Shots, this is something I really hate - With the setting turned on all you have to do is press the shooting button and the ball flies into the net from pretty much every angle, it has annoyed me for years and can't see why Semi shooting can't be the norm as although you are still semi assisted with shooting, you still have to place the ball using the analogue sticks.

But by the looks of it, it still seems to be only on competitive matches rather than all online matches.

If these settings do stick and not reverted after a 2 day twitter campaign then I might even play the game online, rather than just a couple of different friends.
 
That is a very small step in the right direction, I couldn't believe how many assists were in the menu on FIFA 21 - Flight Sim has less assists.

But the auto clearances and blocking were a real pain, as it took any skill out the game you just had to control your player and put him in the right spot and the CPU did everything for you.

The thing I am most glad about though is Auto Shots, this is something I really hate - With the setting turned on all you have to do is press the shooting button and the ball flies into the net from pretty much every angle, it has annoyed me for years and can't see why Semi shooting can't be the norm as although you are still semi assisted with shooting, you still have to place the ball using the analogue sticks.

But by the looks of it, it still seems to be only on competitive matches rather than all online matches.

If these settings do stick and not reverted after a 2 day twitter campaign then I might even play the game online, rather than just a couple of different friends.
:LMAO: thats the best one for today, i just know it!

you made my day!! :APPLAUD:
 
That is a very small step in the right direction, I couldn't believe how many assists were in the menu on FIFA 21 - Flight Sim has less assists.

But the auto clearances and blocking were a real pain, as it took any skill out the game you just had to control your player and put him in the right spot and the CPU did everything for you.

The thing I am most glad about though is Auto Shots, this is something I really hate - With the setting turned on all you have to do is press the shooting button and the ball flies into the net from pretty much every angle, it has annoyed me for years and can't see why Semi shooting can't be the norm as although you are still semi assisted with shooting, you still have to place the ball using the analogue sticks.

But by the looks of it, it still seems to be only on competitive matches rather than all online matches.

If these settings do stick and not reverted after a 2 day twitter campaign then I might even play the game online, rather than just a couple of different friends.

To my understanding "Auto shots" is the mechanic in which the game activates a shot for you even when you did not press shoot. This mechanic applies mostly to situations where the ball is traveling rapidly across the goal and you have very little reaction time to press shoot - so the game does it for you.

"assisted shooting" and "auto shot" are very different mechanics
 
To my understanding "Auto shots" is the mechanic in which the game activates a shot for you even when you did not press shoot. This mechanic applies mostly to situations where the ball is traveling rapidly across the goal and you have very little reaction time to press shoot - so the game does it for you.

"assisted shooting" and "auto shot" are very different mechanics

Then that is even worse, I didn't realise FIFA even shot for you..
If you not quick enough you don't score - If only Gazza had auto shot in 96 we could of won the Euros.

Then I go back, FIFA sucks and they need to get rid of Assisted shooting.
 
That's from FIFA 21 and it's just about manual heading, right? Not all the things they say they're turning off above. It'll be a big leap if they turn off all that stuff across all modes.
Yes, it's from FIFA 21, but I don't think their definition of "competitive modes across FIFA" will change this year, so these settings should be locked in all of those modes.
 
Then that is even worse, I didn't realise FIFA even shot for you..
If you not quick enough you don't score - If only Gazza had auto shot in 96 we could of won the Euros.

Then I go back, FIFA sucks and they need to get rid of Assisted shooting.
haha 😄

I agree,

though i reckon shooting and X/A passing would be the last thing to get changed considering they are the most fundamental and most used

hopefully this non-assisted trend conitinues though....
 
I know this is something most FIFA/PES players would hate if it got introduced ,but...
I've been playing with sticks since NHL 16 ,and on 2k since 2k14-15.
Instead of pressing X/B/Y etc for shots you'd use R stick for it ,and it's modified to be able to pull of dribble moves etc too.

And I can't go back to buttons for those games ,and if they introduced it as an option here ,I'd jump on it straight away.
I have a hunch most people here would hate it ,but once it's learned ,it's brilliant and I'd shure would like it as an option
 
I’ve always thought that would be a good idea.
I used to play a golf game years ago and you used both stick, left to right.? For swing and feet.

it was great.
 
I’ve always thought that would be a good idea.
I used to play a golf game years ago and you used both stick, left to right.? For swing and feet.

it was great.
The upside is that it's very delicate and precise.
Wouldn't want it as the only option ,but as an option.
 
by fifainfinity on twitter
Starting next week, EA Sports will release #FIFA22 Deep Dive articles on:
Gameplay,proclubs,carrer mode,fut,volta
The release order has been confirmed by zaro in the latest stream of TopBinsLIVE.
 
I know this is something most FIFA/PES players would hate if it got introduced ,but...
I've been playing with sticks since NHL 16 ,and on 2k since 2k14-15.
Instead of pressing X/B/Y etc for shots you'd use R stick for it ,and it's modified to be able to pull of dribble moves etc too.

And I can't go back to buttons for those games ,and if they introduced it as an option here ,I'd jump on it straight away.
I have a hunch most people here would hate it ,but once it's learned ,it's brilliant and I'd shure would like it as an option
Makes more sense here for me as I move a stick. It’s much more natural in NHL, imo, it translates so well.
those wrist or slap shots can feel so good! I just can’t think of this feeling as natural in football, like your adventurism here!!
I remember how happy I was, as a manual fan, when this option was introduced. :)
 
FIFA 14, with the new engine -at the time- IGNITE which gave FIFA the golden years, from FIFA 14 to 16.

My point is those two in particular were part of FIFA when the game was solid and when it looked like they were nailing it year after year.
Can we blame it all just on the FROSTBITE Engine?.
I blame it all on Alex Hunter and Gareth Walker.
 
I wasn't hyped about it to begin with.
I think it's got to do with the fact that I lost all my hopes in EA long ago. Unlike with PES/KONAMI.
It probably has to do with the fact that I used to expect greater things from such a huge, powerful company with so many resources.

But when was the last time we could see a decisive, decided and determined change of direction in FIFA?. They've been holding on to this mold and dragging the same concept and structure for almost 7 years now.
So I went back and watched the first minutes of today's presentation because something caught my year when I was watching it live.

Sam Rivera, lead gameplay producer of the game, is the one who has been working at EA for the longest time. 12 Years. Since 2009.
Coincidentally, the hugest change in FIFA happened one year before that. In 2008. FIFA 08 was the game that turned everything for EA.
And then, FIFA 14, with the new engine -at the time- IGNITE which gave FIFA the golden years, from FIFA 14 to 16.

The rest are fairly newer.

My point is those two in particular were part of FIFA when the game was solid and when it looked like they were nailing it year after year.
Can we blame it all just on the FROSTBITE Engine?.
Fifa 17 wasn't much different from Fifa 16.

The real problem is that they try to tune the game to appeal to majority of the FUT players. I saw many people complaining about Fifa 16 back in the day.
I personally liked Fifa 18 for the responsive controls though but that's about it.



Being that said, I personally hate Frostbite engine. It totally killed modding on FiFA. It's completely ruined. I wish they stayed with Ignite and upgraded to some other custom engine afterwards instead of going Frostbite path. It's been 5 years now, so I don't think there is any hope left for modding either.
 
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