- Staff
- #1,441
If it wasn't for the sliding feet, and the way animations regularly cut off at their half-way point and then speed up to finish it (i.e. a foot absolutely flies back to a standing position at double-speed as the player lets go of the stick or what have you), it'd be okay.
It looks really good close up though
I'm sick of the "jelly-leg" stuff, and it's only since Frostbite that it's crept in. Breaking animations (and breaking legs) so that the player's desired input isn't ignored and the game feels fluid.
It feels to me that both games are coming up to the end of a generation - new consoles are around the corner - and core issues like these require new engines, I think. Fingers crossed.
Until then, I won't be pulling off any moves like this anyway - left-stick dribbling is enough for me - and hopefully the AI doesn't spam it either, so it won't affect me too much I don't think. Also, the fact that it was pretty much torn to pieces in the beta forum makes me think it might be reworked.