WEtongelre
Champions League
Are the mini soccer spin-offs (futsal, 5x5, etc) be played with a handball size ball, or the ball is just small again?
Futsal is played with a smaller bal (size 4). It also bounce less than a normal ball.
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Are the mini soccer spin-offs (futsal, 5x5, etc) be played with a handball size ball, or the ball is just small again?
Those ball physics look terrible. The ball doesn’t roll right, too heavy
I think you're somewhat confused. Or at least I think differently.
FIFA 17, 18, 19 and 20 are cut from the same cloth: Frostbite. The foundation is the same. The movements are the same (some new animations included with every new release, but the basics are the same).
FIFA 16, 15, 14 were a different thing: Ignite.
So when you say FIFA 16, 17 and 18 have better animations than 19 and 20, it throws me off. Either you don't have to include FIFA 16 in that group. Or you shouldn't include any of the rest you mentioned.
Animations and overall movement mechanics are far, indefinitely fat better on pre-Frostbite Games. But specially in FIFA 16.
Still think (not comparing to 16) that there's a huge difference between 17/18 and 19.
Been playing those games every other day on my old cm saves.
Big FIFA fan I guess.Also notice at: 0:13, the famous actress Evangeline Lilly from the show "Lost", who played Kaste Austeen's character.
Jokes aside, I liked that video. Even if it seems to be a tad fast for my liking, I liked some bits.
Rashford's PlayerID seems very good this year in both games.
A) Fouls will be the same as last year, I'm pretty sure - i.e. there will be none in the middle of the pitch, only a penalty here and there when the AI mistimes a tackle.There is almost no contact here like if the players are always waiting for clinical opportunities to still the ball. Without contact you won't get any fouls. But he must be playing on a low difficulty level, isn't he?
I know and agree with most of what you're saying, Frostbite started the decline of realistic player movement i.e physics in motion, momentum mechanics, even ball physics etc. and started this unrealistic (some define it as "Janky") player movement due to EA's obsessiveness to player input to resulting action or simply put responsiveness. My point was that it wasn't bad at all in Fifa 17 and slowly got worse as the consecutive iterations came to be. Almost like they consciously removed the blending between animations and made the tailing off of animations sharper over the years. Fifa 16 and Fifa 17 were truly amazing games there is so much wrong with the current state of FIFA right now its hard to see how they can recapture the realist balance of play Fifa 16 and Fifa 17 captured so beautifully.
Exactly! its night and day comparing Fifa 17 with Fifa 19 in terms of player movement, ball physics and player models. I had a look at Luke Shaw's player model on Fifa 20 and almost lost it. Such a shame. Anyways ill stop the off topic chat now, just wondered if anyone else felt as frustrated and disappointed with the direction EA are taking at the moment, hopefully EA somehow stumbles on a good balance of responsiveness and realism to the sport for Fifa 21 because i don't trust the current dev team to consciously curate this.
As far as I know, Dave Rutter didn't move on, he moved up. He has more control, if anything - although not directly.I don’t think it’s a coincidence that the decline in realism started when Dave ruttler moved on..
As far as I know, Dave Rutter didn't move on, he moved up. He has more control, if anything - although not directly.
Yep, here we go: check out this Reuters article and do a CTRL+F for "Rutter".
He is the vice president (of what?) and general manager of FIFA.
Thanks for the heads up and info...
Just to clarify what I was saying..When I talk realism I’m not talking aesthetics..More gameplay..
Back when I was playing fifa15/16/17..Irrespective of Whether I was playing a friend who would use assisted settings against my preferred manual..And Whether they choose to play blitz football or not..
There was just no advantage over the way I preferred to build and work the ball..If anything playing actual football worked to my advantage and I could play through the midfield and pick them off at will..It wasn’t much different with the two previous iterations and I clearly remember spending hours in training just keeping the ball and working it..
Nowadays..It doesn’t matter..it’s just become a game about passing the ball forward as quickly as possible and enjoying the goal rush..The speed is terrible and almost every player has instant perfect control..The passing especially ground passing has just felt off for two years now(it’s doesn’t even work properly on manual anymore).
I’m just not convinced with what I’m seeing..Ignite and whatever came before it imo just produced a more convincing and realistic football game on the pitch(and so did ea back then).Great times!
Very nice lighting in this video.Has this one been posted already?
Also notice at: 0:13, the famous actress Evangeline Lilly from the show "Lost", who played Kaste Austeen's character.
As far as I know, Dave Rutter didn't move on, he moved up. He has more control, if anything - although not directly.
Yep, here we go: check out this Reuters article and do a CTRL+F for "Rutter".
He is the vice president (of what?) and general manager of FIFA.
Unbelievable. The presentation is so lifelike. Everything that happens on the field is almost communicated by the commentator. FIFA is really unsurpassed in this area.Has this one been posted already?
Also notice at: 0:13, the famous actress Evangeline Lilly from the show "Lost", who played Kaste Austeen's character.
very good game pace in this video,Has this one been posted already?
Also notice at: 0:13, the famous actress Evangeline Lilly from the show "Lost", who played Kaste Austeen's character.
That looks dreadful compared to the last 2 or 3 video's. Just looks like every other Fifa from the past 5 years.I have found this vidéo.
The speed is too much but nice to see
To be honest, answering those questions to boost morale is a bit silly and basis
Copied and pasted from the journey
Assistance or not. With FIFA, with or without some options, it looks and plays different.That looks dreadful compared to the last 2 or 3 video's. Just looks like every other Fifa from the past 5 years.
Maybe she got lost..She looks like she is wandering what am I doing here.
I have found this vidéo.
The speed is too much but nice to see
Yeah true. And I also think it should be contextual, it looks really ridiculous when overused like that.Yuck. Skills should be limited to few players. I hate seeing kids doing skills with their centre back.