FIFA 20 Discussion (Console Versions)

If we're just talking difficulty and not about general gameplay (which I have so many issues with - I really dislike the AI in both games, and it looks to be the same in both games again this year)...

Then, no, I don't find it too easy. Over in the Career Mode thread, this post is typical of my experience. But I'm in the minority here, and I wouldn't claim otherwise.

Let me tell you, as briefly as I can, about my experience - because it speaks volumes as to why I play FIFA more than PES, despite the numerous and by-no-means-insignificant issues I have with it.

(Oh, by the way, I generally play on Ultimate.)

Yesterday, I reached the end of my third season with Newcastle. For three seasons, Mike Ashley has assigned a transfer budget, and then told me to finish the season with 90% of it intact as the #1 priority. He insists that the club makes £200m a year.

That translates as - spend that money if you want, Chris, but you better sell players to fill it back up again, and for every player you sell, only 50% of it goes back into the kitty. So if you want to buy a superstar (and for Newcastle that's an 80 OVR player), you're gonna have to sell three "standard" players to make up for it.

I defied him for three seasons in a row, ending each season with around 50% of the transfer budget remaining, and losing players season after season. Excluding the youth players, I'm now down to just 16 senior players. A few of them are 80 OVR, the rest are just below, and I've bought them based on key attributes (so I bought Guðmundsson for his pinpoint crosses, and Benteke to head them in).

The price I paid for defying the chairman? In the second and third seasons, I was told this... "If you won't keep to your spending limits, then you have to get us into the Europa League."

Season #1 I finished about 10th (with a "manager score" of about 70), season #2 I finished 8th (with a score of 66), and season #3, with the strongest squad of them all... 7th (with a score of 55).

My last three games were against Liverpool, Chelsea and Man United. If I'd won just one of them, we'd have made it into a Europa League spot, above Everton.

I lost 3-0 to Liverpool, because I was too gung-ho. I lost 1-0 to Chelsea from a Hazard wonder-dribble (that broke my heart). Against Man United, we kept it to 0-0 until the 44th minute. A deep cross to Lukaku bounced around in the box and was eventually drilled in low, and it finished 4-2 to United.

I've not been fired - but I'm going to resign, because the new objectives are the worst yet. I would argue that I'm being forced out of the club by unrealistic expectations. (Rafa - I know your pain.)

This whole thing (all of the above) is why I play FIFA, and why I'll continue to be a part of the problem and buy FIFA 20 (although I've promised myself I'll only buy it second-hand, so EA don't get my money).

None of the above excuses the gameplay issues I have - I hate the way the AI plays, with the horrible toe-poke pass animations where the ball whizzes off at 100mph, and the fact that they first-time-pass the most ridiculous balls (with no need to look up at the man they're passing to). They're psychic and I hate it.

But it's still challenging for me as Newcastle.

Now, if I was playing as Man City... I bet I'd have been bored months ago.

Great story.
Really loved the passion with which it was told.

...And I'll pick up the glove...
I play as Man City a lot, specially since Frostbite took over. I don't know if you were referring to me particularly or specifically, or if it was just mere coincidence.

I don't know why I don't really enjoy playing with lower-league teams.
I either play with Independiente or with Man City.
I need to like the players I'm managing, otherwise it just gets boring for me. It hasn't always been that way. It's become that way since they ditched Ignite and moved the game to FB.

I like selling some of the superstars -that I usually fully dislike in real life (*cough*Mahrez*cough*)- and getting other players that I think would fit better in my team. And since the dribbling mechanics in FIFA are dreadful (they have been, after 16) it's just not fun for me when you can't ever break lines using players individuality.
I tried starting a new career with Inter. And there was just no excitement there. Had to quit it.

While, in FIFA 16 I had a great career savegame with Inter. Mainly because the game allows you to have many more possibilities when you're on the pitch. You can play a slower passing game, or a feeding long balls and crosses to Icardi and Lautaro all day, or get some great dribblers and use individuality to break strong defences like Juve's. Something that you can't do in FIFA after Frostbite if you're playing with non-superstar players, unfortunately. Because they eliminated dribbling success and contextual-dribbling, and added movement prediction by the AI, instead.
 
I play as Man City a lot, specially since Frostbite took over. I don't know if you were referring to me particularly or specifically, or if it was just mere coincidence.
Sheer coincidence, I didn't realise you use Man City!

And I can't disagree with what you're saying - I can't get into FIFA 16, I have to admit (there's something about the speed of play that, even with sliders, is just too "snappy" for me - FIFA 19 with sliders feels like it has a slightly more realistic pace to me, even though it's still far from actual realism) - but the FIFAs since are, gameplay-wise, ruined by that damned Frostbite crap.

I play 19, and I enjoy it, and when I pick up 20 second-hand I'll no doubt enjoy that too. It will surely be no worse than 19 - hopefully, better. But it's got so many problems. The AI's play is just horrible to watch - I can't stand the way they get the ball moving so quickly and so instantaneously, and that they're psychic (yet, weirdly, it doesn't seem to give them a huge advantage).
 
Agreed. Well, somewhat.

I wager I put in around 1,500 hours of manual gameplay in both offline and 2v2 seasons from FIFA 14 to FIFA 17, so I'd consider myself quite proficient with said controls. For me, manual passing "broke" with FIFA 18 and onward. I've played with the same friend for years and we both struggled with manual passing once FIFA 18 hit. It felt completely off. If I go back to say, FIFA 16 or even FIFA 17, (which is powered by Frostbite, of course) manual passing click immediately. Like Rockstrongo said below, crossing and lobbed passes are fine. In fact, they're preferable. Nowadays, I play with everything on manual except passing (semi-assisted) and shooting (semi-assisted).




Manual crossing is beautiful. The type of balls you can play with someone like Pogba is something else.
I love the manual crossing on FIFA.
But for me (more Pes in my case) the input on through balls are weird,you have to use more power (the way I see it) lobbed /lofted passes, especially short ones works very well too.
Guess I'm missing the advanced through balls that I'm used to on Pes.

My main issue is that I play with a pretty low pass speed,might be that who's screwing things up?

Anyway,I'm on Ultimate difficulty,and going assisted passing/manual through balls/manual crossing saves my games though,makes it a lot tougher than going assisted on all.
Love the semi shooting as well,been on it since -15.
Might drop a difficulty and go manual or semi for basic passing
 

I'm afraid this type of feedback can be easily discarded by them simply because you're honest enough to label it for them as an offline request. CM/offline needs a separate producer that has to please his own target group, us. Fut has a separate producer even Volta has.

Think of the new gameplay features in the last two years. Timed finishing. Manual Goalkeepers. Manual Defending this year. None of these make sense when playing against the cpu (and no matter how many people say that manual defending is great I will worry about how it will affect the offline game until I play the demo). Gameplay is viewed as strictly Fut domain.

And I also blame all Career Mode youtubers/gamechangers. They can complain about features for months (which is great, finally we're seeing some new stuff), but NEVER EVER touch gameplay stuff. As if CM is all about hitting a button and training 5 dudes and watching some numbers go up before jumping into a fast 6 minute match, as if it's an online match.

But I get it, the less time they spend actually playing the more videos they can produce for their time investment.
 
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My main issue is that I play with a pretty low pass speed,might be that who's screwing things up?

One of the first things I do when FIFA comes out is jack up the pass speed. The ball feels like it gets stuck in molasses if I lower it or leave it on default.
 
Agreed. Well, somewhat.

I wager I put in around 1,500 hours of manual gameplay in both offline and 2v2 seasons from FIFA 14 to FIFA 17, so I'd consider myself quite proficient with said controls. For me, manual passing "broke" with FIFA 18 and onward. I've played with the same friend for years and we both struggled with manual passing once FIFA 18 hit. It felt completely off. If I go back to say, FIFA 16 or even FIFA 17, (which is powered by Frostbite, of course) manual passing click immediately. Like Rockstrongo said below, crossing and lobbed passes are fine. In fact, they're preferable. Nowadays, I play with everything on manual except passing (semi-assisted) and shooting (semi-assisted).




Manual crossing is beautiful. The type of balls you can play with someone like Pogba is something else.

I second this and it’s how I now play..Prior to this i was fully manual except shooting.

Skipped 18..but I’m still playing 19 out of the box unpatched..

16 and 17 were beautiful fully manual especially,passing..I can’t find fault with manual lofted passes or crosses in 19..

Ground passing imo is the biggest area fifa needs to step up in..Doesn’t have the physics or the feel it should or could potentially have(it would be a game changer)..
 
One of the first things I do when FIFA comes out is jack up the pass speed. The ball feels like it gets stuck in molasses if I lower it or leave it on default.
Any preferred settings (difficulty /sliders) for on FIFA 19 mate.

I've just set my FIFA 18 to semi passing/shooting and manual on the rest +WC and operation sports sliders,and it really plays great.

I played with krebstars slider for a while on 19.
Any pointers are appreciated mate!
 
Game changers my @rse this is 1 of the reasons games never progress, who cares about fixing gameplay bugs etc when i can spend all my time making my manager look like a twat
 
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Imagine if EA's watching some of these videos and think "so this is what CM people like/want". We're doomed.
No, this is how people making videos for a living play the game.
 
I remember @Chuny as the City guy as One of his videos using citizens got me back on Fifa 16. Sorry for the ot, had to say it :D.

I completely share the frustration on that sad stuff with the hats, anyway. Sigh.
 
This whole ''Game Changers'' thing is just fucking stupid.
How is it ok that a selective small group of players that only care about one portion of what the full game delivers,can influence so much and have a say about something that millions of others will pay and play?And it may also be another portion of the full game that these people don't take into consideration when they give their feedback.

Developers should just stay true to their vision of how a football game or any game should play and follow it.
All this ''community feedback'' and social media overuse is probably doing more harm than good to the games.

Video games are a form of art also you could say.
You don't see any movie directors having any ''Movie Changers'' random dudes that tell them what to write in their scripts or how to shoot their scenes.And you don't see music artists getting ''community feedback'' from their fans of what their next songs should talk about and how they should sound.

In any form of art,when you care so much of what other people say about it or you try to please everyone,then you just can't stay true to your original vision and you have to ''betray'' it and create a Frankenstein.

I know it may sound like it's impossible to be done in this day and age and it's not how it works in real life.
But if they just didn't give a fuck of what others say and stick to their views of how the game should look and play,then we would probably had a better and more realistic game.

Also this thing with the constant patches all the time is just deceiving to the customer.
You may pay for a specific thing and then in two months it may turn into something completely different from what you spent your money on without them caring if you like this change or not and you are forced to stick with it.
How is this considered to be ok and tolerable?
They should at least give you the option to stick to the version and the patch that you think that suits you better.
 
This whole ''Game Changers'' thing is just fucking stupid.
How is it ok that a selective small group of players that only care about one portion of what the full game delivers,can influence so much and have a say about something that millions of others will pay and play?And it may also be another portion of the full game that these people don't take into consideration when they give their feedback.

Developers should just stay true to their vision of how a football game or any game should play and follow it.
All this ''community feedback'' and social media overuse is probably doing more harm than good to the games.

Video games are a form of art also you could say.
You don't see any movie directors having any ''Movie Changers'' random dudes that tell them what to write in their scripts or how to shoot their scenes.And you don't see music artists getting ''community feedback'' from their fans of what their next songs should talk about and how they should sound.

In any form of art,when you care so much of what other people say about it or you try to please everyone,then you just can't stay true to your original vision and you have to ''betray'' it and create a Frankenstein.

I know it may sound like it's impossible to be done in this day and age and it's not how it works in real life.
But if they just didn't give a fuck of what others say and stick to their views of how the game should look and play,then we would probably had a better and more realistic game.

Also this thing with the constant patches all the time is just deceiving to the customer.
You may pay for a specific thing and then in two months it may turn into something completely different from what you spent your money on without them caring if you like this change or not and you are forced to stick with it.
How is this considered to be ok and tolerable?
They should at least give you the option to stick to the version and the patch that you think that suits you better.
Amen brother.
 
Interesting thoughts from 3:25 (previous to that he just says it was "too slow and unplayable" initially, which I promise you, from the footage I saw and what people I trust have said to me just *isn't universally true*)...

 
I jump in and out of FIFA 19 occasionally, Just doing exhibitions when i fancy a distraction and i'm playing on sliders & slow. I generally enjoy it, But i'm also not jaded or hardened by the career mode so i can't really provide a conclusive comment. Out the box this game will most likely not be what we're looking for but there may be hope with sliders (not that any new ones will be added), Time will tell once the demo is released if this is going to be deceptively refreshing like PES 2020 is.

@Chris Davies I think you're tormenting yourself seeking out any promising information or impressions from these YouTubers. Their mentality just completely different to yours or mine and that's putting it diplomatically. Just make peace with the fact this game will have wacky elements & that FUT guys are snobs.

There's a saying - Don't go looking for milk in the hardware store.
 
I have to buy fifa this year for my dads birthday present. He’ll only use his beloved Leyton Orient in career mode!

Your Dad's a man after my own heart! I'll only use my beloved Sheffield Wednesday and I re-age all players to 15 so I can grow them and don't have to sign any new players!

Well, don't expect much, there working on next gen now. Now it's just, do as much as we need to sell this thing, till next gen comes. "Mentality"

We've just spent the whole period of "current gen" waiting for proper gameplay, proper career mode...

Fifa 10 was the last decent attempt at an improved, expanded career mode (well manager mode), was riddled from top to bottom with bugs (see the list of @Chris Davies ), it nearly destroyed Marcel Kuhn's marriage before it got started and the cause (too much imported from last gen under the hood), led to the gutting of features/content from MM/CM leading to the tiny trickle of stuff being added back in to the mode in subsequent years.
 
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