Re: FIFA 16 News & Discussion Thread
Prime example of a feature never making it in game:
https://www.youtube.com/watch?v=aWTTIwphjz4
As I said before, I think the developers hearts are in the right place. Unfortunately they compromise to deliver want to core audience wants.
This is the main problem with PES dropping off. The market had a choice between an arcade or simluation. The kids bought FIFA, the lads that play football bought PES. PES would focus on catering to this demographic and made games that had a learning curve that would put off casual consumers but rewarded the hardcore.
Unfortunately Konami have forgotten exactly why the game was popular and instead trying to cater for the casual demographic that would take one look at the licenses and discard it.
EA on the other hand is caught between both demographics. They need to appease the hardcore as they are most vocal in pre-release criticism, hence why every year promises to be 'slowest' more realistic version. Yet they can't alienate the demographic which makes them most money, the kids who want rapid, easy FUT gameplay to accumulate points for cards to show off.
I always say this but it would be amazing for another entrant to the market who carved out their little simulation niche. How Bohemia do with ARMA against CoD, or Paradox do with Grand Strategies against Civilisation.
Imagine someone like Sigames producing a stats driven experience from the pool of talent that makes Football Manager. Even with the same 3D engine, I'd play that in an instant if it retained the same level of AI and attribute determination.
Couldn't agree more with that.
I loved 14 because you had the defensive tools, and the dribbling in 15 is excellent, but either game on its own has that massive defensive/offensive flaw.
Give us decent defending (which has been item #1 on all of their PR) and it'll be a great game, but don't break the dribbling too.
I enjoyed FIFA 14 but my gripe with the previous FIFAs is they always felt 'stodgy' and almost railroady. Like you were hemmed in to a back and forth tussle with minimal control of the ball.
FIFA 15 was the first one for me that felt truely free and limitless with the ball at the feet. I can pick it up in the final third and feel reasonably comfortable about retaining possession if the player had 80+ dribbling. Really killed the effectiveness of constant pressure, which has always been a problem in every football game. If my opponent aimlessly rushes out his defence, I will simply skip by him and expose the gap. In previous games you couldn't do that so were forced to constantly move the ball away from a herd of steamrolling defenders rather then just side-step them.
But unfortunatly like you say, the defending in FIFA 15 is so imbalanced it makes the dribbling exploitive. It's not even 1 vs 1 challenges, if the CB is positioned well enough it's not hard to block off the running lane.
It's just the lack of structure and organisation that makes the game feel all over the place. DMs won't hold their position so you're constantly left with overloading counter attacks. Defenders group to the ball leaving gaps, or simply rush into each other making a huge opening. Defending feels like constantly trying to marshall their own ineptitude rather then actively win the ball back.