First match, professional 7 min halves against Sunderland as United. Barmy.
Sunderland with 91% pass completion, 55% posession, scored 3 goals:
1. A move after about 40 passes let do a free kick, they score a header.
2. A move after about 50 passes they got into the box, down and a penalty despite me not actually hitting tackle button, and it being clear shoulder to shoulder.
3. A move after about 40 passes resulting in a free kick, top corner.
Basically the match consisted of me running after the ball.
Are people really able to play against the CPU with tactical defending? By the time the plyaer you're controlling gets near the ball, it's been passed perfectly somewhere else, and your teammates are basically coded to never tackle.
Their much vaunted 'interception' system appears to only be for the CPU.
It's appalling. I'm hoping it's just a one off because I cannot believe I paid for this.
I hate to sound reductive, but sliders, sliders and more sliders. To me, FIFA would be a lot less enjoyable if it wasn't for sliders. Bump up the pass error, touch error, user pass speed (and CPU if you'd like, but I wouldn't put it that high), maybe slightly reduce their marking. You can also check out other people's slider settings and see what you prefer. With that said, there are still times where their ability to retain possession and move the ball so quickly boggles my mind.
With those tweaks the CPU becomes much more manageable and less of a passing factory.
I'm trying to learn the manual game, but find the passing to kind of get stuck in the grass 9if that makes sense?) shall I up the pass speed in the sliders or is it simply a case of learning the technique???
As someone who had played FIFA on full manual for years, I would suggest upping the user pass speed for FIFA 16. Passing (in general) feels unrealistically slow to me this year. My friend who also plays full manual said the same thing. Ever since I tweaked it, it's been a much better experience. Oh, and don't forget to utilize RB + A. Very useful.
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