I understand what you are saying, and see what they tried to do.
Must admit I do not like it though.
It’s great if you want to play games with hard fought battles in midfield.
But, every now and then I like doing an exhibition game with a top team and play either another top team, or an average team depending on my mood.
When playing with Messi, Ronaldo or comparable players against an average team, you should be able to pull off more. They should stand out a lot lot more than they do now in Fifa 16.
I mean, these guys score 50 goals a seaon, they score a huge amount of goals in the Champions Leauge, the best that Europe has to offer.
It's why people come to the stadium, you can feel it in the crowd when they get the ball....something is going to happen!
I really miss this in 16.
It’s good that it was toned down, compared to 15. But actually it’s not toning down, it is almost completely gone.
That’s – for me – the thing with Fifa (well with many series actually) instead of slightly improving / altering problems they often take it completely in the other direction.
Same thing with defending. It’s nice to see the CPU passing it around more. But on pro it is very very hard to catch the ball.
It’s realistic when you play against Barca, but playing against a shitty team has almost the same result.
To me this is not realistic.
I’ll try tinkering with the sliders some more to see if I can get better results, but so far this is what is starting to put me off.
I played some Fifa 15 yesterday to compare.
It is not a perfect game by far. But I managed to do some very nice low driven shots and it felt great.
There was no automatic placed shooting which also felt great.
I’ll try upping the marking / sprinting sliders for the cpu there to create a little more pressure in midfield (which was almost completely non existant) to see if that has a good effect.
In the end, I really do see what they are trying to do with 16. But – for me – they took big steps when perhaps baby steps were in order.