Jamezinho
Golden Boot Winner
Gran Turismo 5 is a great example of a series where the AI has changed little, if at all, since the first game in 1997. It's much easier to implement and sell aesthetic changes than it is AI.
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Gran Turismo 5 is a great example of a series where the AI has changed little, if at all, since the first game in 1997. It's much easier to implement and sell aesthetic changes than it is AI.
Mate, you should see how shocking bad F1 2010 is though! It's incredible! Really is incredible. All the AI do in practice/qualifying is either cruse round or speed up next to you stay on your gear box, overtake you then STRAIGHT away let you pass.
The AI on F1 2010 in practice/qualy is completely faked, the times they post up are unrelated to the speed of the car going round the track. Having said that, programming good AI for practice, qualy, and race in an F1 game is a lot more of a challenge than programming good AI in most racing games - it's a lot more complex system.
You've got fuel simulation, tyres going off, different types of tyre, weather, pitting strategy, engine mappings and so on.
It's not like in GT5/Forza where you're trying to design it to go round a track as fast as possible, it's infinitely more complex to get something convincing than in GT5/Forza. In GT5/Forza it simply needs to be able to go round fast, and maybe deal with a poorly designed pitstop or basic tyre wear.
Hopefully they'll do better next year anyway. First try I guess.
AI is certainly hard to get right though, and it's so often the biggest flaw in the biggest games. Some of the truly best games do very well because they manage to escape the need for AI, which, even when is good, cannot match up to a human brain.
i can already forseen next years fifa 13 big feature.
pro impact engine +
In the 2010 season refueling was banned and the only simulation needed was engine management where cars would cruise fro a certain amount of time in the race because you couldn't go flat out, you fill the car up say 90% so the car is lighter and easier to drive
The fuel sim is just the cars burning off a full tank of fuel from the start to finish so handling improves through.
Still rod there's no excuse. Grand Prix 3 got these things right in 1999! (simulating 22 cars and amount of grip each one had) (fuel simulation) (aggressive overtaking and blocking) With much more! That was basically a Ps1 game or a PC built game. Why can't codemasters do this in 2010? I mean i spent a fair amount of time on F1 2003, you could actually watch the AI cars set their laps in practice etc.. That already is 10 times better AI to F1 2010!
Also you wouldn't get this bullshit where you would come in for your stop and come out and find the back markers who started on prime who are on average 5 seconds a lap slower than the leaders leading the race and setting laptimes they shouldn't be capable of.
That's why i was only comparing it to F1 games in the past as i see games like Forza/GT as completely different. Those are Customer driving simulations where you race say 5-20 laps with basic rules! With the occasional endurance race. Those are different to the
You mean Call of Duty? there isn't much AI needed in that (single player etc..) Online there's no need for AI .
Rutter via Game Informer May 2012- "Last year we introduced the impact engine, which was a revolutionary tech designed to give FIFA a more realistic look and feel. In the process of integrating this new leap in technology, we realized that there were some flaws in the final product. In FIFA 13, we have totally overhauled the impact engine so that players avoid each other when not in active play. This new engine dubbed "Pro Impact Engine +" is a huge new revolutionary step in the ultimate simulation of football."
Is there a good critical preview out from the E3 PES demo? Can't be bothered to have to filter out the hype at WENB. Looking at the early Konami vid they seem to have hardly improved the amount of animations, something I was hoping they would really push on with this year, as last years AI, in regard to teamtactics, was really good imo.
Wenb (sorry) are playing the latest build tomorrow, so that could mean other fan-sites/journalists are playing too, which means there may be other play-test comments to read.
Apparently animations have been addressed significantly, although still not up to Fifa standards.
Its been mentioned that journo/press will play newer build around http://www.idefexpo.com/time
Okay i am curious, are there any members here that regularly get a chance to playtest and stuff. Especially for PES (yah fifa too). I mean looking back at the editing community and some constructive talks here evo-web really deserves it. Anyone ?
Romagnoli, Nick Cave, mfmaxpower and myself (I think that's all) all have opportunities to play FIFA early, and have already. Rom, Nick and me all played the game in early June, and will again soon. Some other people from this forum have been to preview events before too.
As for PES, not sure, WENB certainly is the place to go for that.
Sad to say that is the case sometimes, plus there are certain things we can't talk about, but we do give all the feedback we can and we do champion points from the guys of the forums.Yes and when you play the preview code, they like to change it lots then release the game rendering a trip to play the early code pointless.
And by change lots, I don't mean for the better.
No, that's not true.
The problem is that there is so much criticism of EA that stuff like this gets said and everyone starts to accept it. Before long EA are stealing babies from prams and training them to work in the marketing department, or gave Osama a hideout in Pakistan so that more soldiers would buy EA games to take their minds off the war.
There's no doubt that EA have to consider the Hjerpseths as well as the Xaors, but talk of his word being taken more seriously is way off.
The "aerial threat" gimmick is in theory a good addition but there is no way E.A will implement (based on previous experience) it correctly.Football isn't as simple as having 2 scenarios of David Villa and Peter Crouch.
What happens if you have a tall striker but who in real prefers to have the ball at his feet than in the air ? Football is way too subtle and I'm afraid EA will never get it.
Is this the twat who does the silly commentary with his vids? I want to kill that guy.That's what it seems like to me. hjersphes been talking to the devs for ages, way back since 2008! Most of his videos are made in connection directly with EA and they even did a video interview with him!
I feel since if you go on youtube and you see all his videos with millions of hits, you would think they would make games with him in mind.
I do very much hope I'm completely wrong and what i'm saying is way off like you say.
Is this the twat who does the silly commentary with his vids? I want to kill that guy.