That's true, but it needn't be the case now, at least to the extent of FIFA 08 - and there's better ways to balance a football game than with unresponsiveness and/or cheap tactics.
I think people are often quite optomistic when they imagine how simmy a game needs to be for it to be realistic. We don't need a really complex momentum model, a simple one would do, for example. EA have a tendency of making a really complex systems to solve problems like passing accuracy which are technically better than what the other game has or what FIFA needs, and then tuning it really badly.
TECHNICALLY, pro passing and vision AI are fantastically clever and make up two of the three really necessary elements to a really good passing system (the third being a good control system), but they tuned PP to be such a weak system.
Part of me wants to believe that EA will listen if the playtesters return serious, solid feedback in the right way that we can change something. I don't think it's fair to go beserk/super pessimistic/lose all hope yet, not until it's been played: but by Wednesday night, it will all be pretty clear.
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