bobfifalas
Championship
- 15 March 2004
So no need to wait 2 PM anymore, right?
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Elsewhere, the Career mode will expand to tell "real-world storylines" that involve player morale, on-pitch form and league position.
There's a "brand new", customisable menu system tailored towards your choice of arena player, Virtual Pro and favourite club.
Posted? First feature trailer showing off the new Impact Engine:
YouTube - FIFA 12 - Player Impact Trailer [HD]
We've already seen the results of the Player Impact Engine in a leaked FIFA 12 video. However, the Impact Engine will only power the PS3 and Xbox 360 versions of the game. FIFA 12 will also be released on PC, Wii, PS2, 3DS, PSP and the iOS trinity of platforms.
So much for achieving parity with the console versions this year.
GOL: First dispel all doubts. This year we are responsible not only for the console, but PCs FIF-E. Can we conclude that the "Dozen" will be identical on all platforms?
David Rutter: Yes, as a line producer I am finally able to supervise the work on all three versions of the FIF-y and I can assure you that we work hard and do what we can to this year edition of the PC was exactly the same as the Xbox 360 and PlayStation 3
New Career Mode tidbits:
http://www.eurogamer.net/articles/2011-05-27-official-fifa-12-reveal-details
Also:
http://forum.ea.com/uk/posts/list/0/662348.page#5736853
(David Rutter interview from Gry-Online.pl - Google Translator ROCKS! :|)
Edit: Oh wait, you probably meant source of that impact engine quote? It's from the same Eurogamer article posted above...
rutter and ian jarvis said that pc version will be the same as console ones this year.
so i don't get that eurogamer article.
PCs can't handle the Impact Engine™, everyone knows that.
PCs can't handle the Impact Engine™, everyone knows that.
I don't give a shit about that Eurogamer article, there a lot ofSo much for achieving parity with the console versions this year.
I did not try PC version, but I can assure you that impact engine will be on PC version too, I asked that to McHardy and Jaramillo at the April webcast and they answered all the gameplay features they presented would have been present also in PC version...
According to me EA is only waiting to make a bigger announcement about PC version (like they did last year) and that's why they did not mention PC version in the official "impact engine" document
I've always been a fan of FIFA's simple defensive system. Hold a button and you bear down on the ball. It's easy to use and even allows novices a chance on defense. But it can also leave you exposed, since you go right for the ball handler. FIFA 12 solves this. You still hold a single button, but you defend a zone around the other player. At any time you can move forward and initiate a tackle or whatever else you want to do, but if not, you keep some space from the ball to try and avoid allowing Lionel Messi to blow by you.
This allows players to try and edge offensive players into a corner or better intercept passes. It gives more control over how you defend the ball, which means that you don't have to defend every player the same way.
I found defending far easier and it was like my football IQ automatically jumped a few notches. Suddenly FIFA started feeling like a legit match. It's actually tougher for the AI to exploit the common mistakes a gamer might make in FIFA 11. Once you see the benefits of using spacing to defend against the ball (instead of always rushing forward for a tackle), it's hard to think about playing FIFA any other way.
Hard to know how to interpret that really. I mean, we know that he's got no idea what he's talking about (ie, he liked the previous system), but, as for easier? Well, yeah, defending properly may well be easier.
There is very little reason taking anything from the previews in the next few days. The IGN article states that he's played two matches -.-. Bloody ridiculous that any journalist thinks he has the right to make the broad statements this guy is making after TWO MATCHES. Probably 4 minute halves as well!
Just set the distance to the smallest, mirror his every movement and go for the kill.