romagnoli
Misses Retri
- 7 August 2004
nerf - have you seen the stuff about player AI at FSB? That's the only stuff about tactics and personality that was talked about in the webcast.
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I hadn't until you just mentioned it. Lami didn't include that one in the News thread.nerf - have you seen the stuff about player AI at FSB? That's the only stuff about tactics and personality that was talked about in the webcast.
Is nobody else noticing the stupid player physics/reactions in the first "Tactical Defending" bit of the video?...
Looks like you can basically use the "Contain" command to perfectly follow and react to any movements by the opponent.
Why couldn't they make it so you have to actually move the analog stick in the right direction? You can't dribble automatically the right way by holding a button, so why does every football game have to have some method to pressure without moving the stick correctly? I could understand when we only had 8 directions, but now we have 360 degree control on both games there's no excuse.
Is nobody else noticing the stupid player physics/reactions in the first "Tactical Defending" bit of the video?...
Looks like you can basically use the "Contain" command to perfectly follow and react to any movements by the opponent.
Why couldn't they make it so you have to actually move the analog stick in the right direction? You can't dribble automatically the right way by holding a button, so why does every football game have to have some method to pressure without moving the stick correctly? I could understand when we only had 8 directions, but now we have 360 degree control on both games there's no excuse.
[...] the moment the movement of the ‘contain’ function seems quite unnatural: the defender mirrors the attacker almost perfectly and with immediacy, and this worries me quite a lot. FIFA has for a long time had momentum problems, and if there is one thing the webcast lacked it was any real indication that these momentum problems have disappeared. Looking at this new contain function I see something which would, if not for its unrealistic reaction/turning, be almost redundant for any decent player should jockeying be realistically balanced. When ‘containing’ you have no choice over lateral movement, and the player tends to put himself right between the ball and the goal. This is often not going to be as effective as what you could do manually, putting yourself between passes and so on. I even question whether we need the ‘contain’ button at all: it could easily become something which will either be overpowered in a similar way to the press button of the past, or utterly useless. I really hope to see over the coming months that EA respond to these criticisms and look into improving the naturalness of the contain system. It would be a great pity, given that they have made the brilliant move to re-implement a tackle button, to tarnish it with another unrealistic defensive crutch.
Doesn't PES already have this "Tactical Defending" system?
I know that by holding the "Pressure" button and holding the analog stick away from the man in possession, you can "contain" them while keeping a few yards away, then push the analog stick towards the ball to stick a foot in.
Gab..Pretty sure as the X button now works as tackle similar to O being slide tackle..(which now registers at a higher level so no more sliding in at feet when the ball is knee-high) I would take it the Jockey shoulder button will be the one used in the new contain system...
That would be a nightmare though if it only allows you to jockey in two directions, that can't be the case surely. Maybe the new system is a locked on jockey that allows you to rotate freely but they only showed the distance variation? How else would you have the player look at the ball and place yourself between the ball and a possible pass alternative?
That may be true, but when dribbling, using feints or turns to create a bit of space won't really work if they will just be (as you mention) "mirrored" instantaneously. Plus the distance between the defender and the ball when the "containing" is at it's closest, it's not far from a tackling distance.Well, firstly, you cannot tackle when using this button - you will always be 'containing', and you cannot move in close enough to tackle.
You can't control the distance between the players using PES "containing" system, but you can just use the analog stick alone or super cancel to back off further if necessary.It's not quite the same as PES's system, in fact, if it wasn't for the mirroring bollocks it would probably be quite a lot better. You essentially control the distance at which your man covers. This is quite a lot more precise (and offers a lot larger range) than PES's system which has a knack of drawing you too far in even when you use the 'Delay 2'.
PES uses a system not unlike FIFA 11's, just with the buttons moved about quite a lot - difference being that PES doesn't have the lack of momentum, stupid acceleration rates and massive tackle radii which made FIFA 11 intolerable.
Tactical defending can be better than FIFA 11, and PES 2011's systems by quite a long way. It could also be, if it releases like it looks now, a pretty big mess. No automated tackling is still a massive victory for this community though.