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Romagnoli,
...
I think most of the "CPU is unfairly fast" complaints stem from deficiencies in the path-finding assistance and will be corrected over time.
The point is, in circumstances where you feel cheated by the CPU and want to report the error to EA, try to think of the "cheat" in terms of what actually went "wrong" for you (versus what you intended to have happen) and tell EA of the difference between your input and what happened on screen. Don't just complain it's the CPU forcing your player into an error on purpose in order for the CPU to win, because as has been clearly stated for several years now, FIFA does not have any sort of "human loses, CPU wins 'scripting'" style "cheating." If you want your grievances addressed, you'll have to do a better job describing them.
Regarding saving replays to HDD, does anyone know if it just selected highlights after a match, or can you pause at any point and save any moment? Because I can't wait to fill my harddrive with random tricks and such, not just the 3 highlights the game selects after the game. All sources for this feature I that have found have been very uninformative on this point.
Also, does anyone know if the saving process will render a .flv file, or will be be proper and be the game data, so that you can change cameras, view from different angles etc, just like in the replay feature?
Man I wish they add more new leagueslike:
1.Asian Champions league (32 teams)
2.African Champions League (24 teams)
3.North America Champions League (12 teams)
4.South America Champions League (24 teams)
5.(Maybe) some similer Champions League (because Konami Has licensed it for its game ) (32 teams)
6.COMPLE South America Champions League (because Konami Has licensed it for its game ) (25 teams)
They will get the licensed for the teams automaticalywhy not , what do you think
BR,
B2Y
Saving to HDD renders a flv file, which can be of any moment in the game if you're on PS3, or probably just one of the highlights on X360 (the PS3 dumps the whole match to temp space on the HDD; I don't think the X360 does?)
No that's not true, there are a couple of traits which are AI only because when under your control they're stuff you would be choosing to do yourself (speed dribbling is one IIRC) but the majority are regular traits for a player whether under human or AI control.
im not just jumping on englands crushed souls here but what do you think of some kind of script that allows for human error in the game?
Like an offside call that goes wrong, ball marginally over the line sometimes not getting called goal etc?
I'm all for that. Wrongly called/uncalled offsides, dodgy handballs, goal-line disputes - it's all part of football for better or worse.