Fifa 11 Xbox 360/PS3

It was in the game options where you'd select game speed, match length, net shape/tightness etc. I don't think it says anything overt during the pre-match cutscenes other than the ref's name.
So you can choose your ref settings for Exhibition, but in other game modes it will be hidden away. That's an early bit of feedback for FIFA12 then :)
 
No idea nerf. Not seen what will happen for other game modes. I have reason to believe that certain refs may be cycled through for the Premier League MM (can we start calling it CM now?) compared to the Serie A or La Liga campaigns but can't promise anything as it's just inference. Stands to reason though that, if the game can specify a ball to be used for each league, it should be able to specify at least one ref default...

I got a PM from Gary on Sunday in which he defines the main reasons why he thinks pressuring is less of an issue this year. I'm just waiting to see if he's happy for me to share this info - not cos it's anything shockingly massive or anything, just being polite! It's a good read though. Hopefully I'll be able to share details soon.

I replied with suggestions for a new pressure system in future, but it was pretty similar to the new PES one (though I maintain that I thought of it in Canada before the PES news landed) and much like PES it didn't address the second press. I might have an official 'New pressure system' session in the feedback thread...!
 
No idea nerf. Not seen what will happen for other game modes. I have reason to believe that certain refs may be cycled through for the Premier League MM (can we start calling it CM now?) compared to the Serie A or La Liga campaigns but can't promise anything as it's just inference. Stands to reason though that, if the game can specify a ball to be used for each league, it should be able to specify at least one ref default...

I got a PM from Gary on Sunday in which he defines the main reasons why he thinks pressuring is less of an issue this year. I'm just waiting to see if he's happy for me to share this info - not cos it's anything shockingly massive or anything, just being polite! It's a good read though. Hopefully I'll be able to share details soon.

I replied with suggestions for a new pressure system in future, but it was pretty similar to the new PES one (though I maintain that I thought of it in Canada before the PES news landed) and much like PES it didn't address the second press. I might have an official 'New pressure system' session in the feedback thread...!

You haven't received the details or you aren't allowed to post them ?
 
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On the side of injuries they are still there and have been tweaked as well. I got two injuries during the first match I simmed both of which were of different lengths; one 82 days and one 27 days. I got a news item on the main screen after the match telling me so and an email from the Coach drilling it in that these players would be unavailable and that I'd need to change my team selection accordingly. Injuries can also happen after matches, I played the Community Shield against Chelsea and got an email notification after winning that Rooney would be unavailable for a period having picked up a knock. Overall there are three types of injury; those that happen but aren't severe enough to sideline a player (stats reduced but can still play), those that sideline the player for a short period as they are unfit to play and those major injuries that can put a player out of action for months.
For Placebo.
 
I've noticed this part
When changing days between matches the calendar now has a daily view and will stop progressing if there is an important action happening such as an email from a team interested in buying your player or something from the Board. You can easily see when the cup matches are, friendlies, international matches and your standard league matches.

Does it only concern the "player mode" ? I hope there is some way to manage both a club and a country even if I don't believe it
 
I remember in PES3-6 there was that Asian ref that was waaay stricter than all the other refs and would give you red cards for almost anything :LOL:.

Agree with nerf though, hardly important to the game... What they really need to do with the refereeing is make it possible to give away pens by holding the pressure button (In 10 this wasn't possible) and also give more fouls and bookings for the hopefully more mistimed standing tackles...

It's fixed in the WC game. So it'll probably be in 11.
 
Having received lots of feedback about Manager Mode in FIFA 10 the development team have been hard at work to bring to life the experience that users requested. Based on this feedback and the many suggestions from fans across the world Manager Mode is now changing to become Career Mode and has been built from scratch for FIFA 11.

Play through a footballer's career as a player, player-manager and then a manager. A brand new transfer system brings the ups and downs of the transfer window to life while the new calendar system means it is easier to plan your career, manage your squad or experience the thrill of breaking your way into the first team.

Players created using the new Creation Centre will be available to download into Career Mode so if you want you and your mates to all be a part of your favourite team and then manage them to ultimate glory, now you can.

There is also now a friend's leaderboard so you can see how you stack up against them in terms of stats and earnings throughout your career.

So the big question is; Player, Player-Manager or Manager? The choice is yours.

Career Mode in a bit more detail

Here in the office I've been fortunate enough to get access to an early build of Career Mode (playing as a Player-Manager) and so far it is a big change from FIFA 10. Things seem a lot slicker and refinements in a number of areas are definitely noticeable. So far I've taken Man Utd to Community Shield victory against Chelsea, signed Chiellini and Thiago Silva to replace the ageing Ferdinand and had a bid accepted for Benzema although I'm still to confirm personal terms with the player. Yes, you did read that right, "confirm personal terms with the player". The transfer system is now a two-stage negotiation where you agree a fee with the club in question and then have to agree terms with the player themselves. I've already had the experience of the club saying yes and the player saying no (Higuain) as he didn't want to move country.

There are now a few more search options in the transfer market with you being able to search for a primary attribute and a secondary attribute and respective ratings for them.

The main interface has changed dramatically and now has the look of an online "news portal", a bit like www.premierleague.com. You have a couple of news stories on display working in rotation, league ladder and top scorers lists on the right, career rating on the bottom left and then your menu options top left. The associated screenshot highlights this layout and as you progress through Career Mode you will become more familiar with it.

When changing days between matches the calendar now has a daily view and will stop progressing if there is an important action happening such as an email from a team interested in buying your player or something from the Board. You can easily see when the cup matches are, friendlies, international matches and your standard league matches. When you do get to a match and opt to Sim it there are a few new elements here as well. On the left of the screen you get both line-ups including substitutes and on the right you get a ticker updating you with important events from the match and a summary of key events from other matches happening at the same time. When you score, your players collect cards or get injured the left side of the screen updates with the appropriate symbol so you can easily see who has done what and who has been subbed.

On the side of injuries they are still there and have been tweaked as well. I got two injuries during the first match I simmed both of which were of different lengths; one 82 days and one 27 days. I got a news item on the main screen after the match telling me so and an email from the Coach drilling it in that these players would be unavailable and that I'd need to change my team selection accordingly. Injuries can also happen after matches, I played the Community Shield against Chelsea and got an email notification after winning that Rooney would be unavailable for a period having picked up a knock. Overall there are three types of injury; those that happen but aren't severe enough to sideline a player (stats reduced but can still play), those that sideline the player for a short period as they are unfit to play and those major injuries that can put a player out of action for months.

I'm still getting to grips with all the ins and outs but so far the changes that I have noticed are great and I'm enjoying playing it in the office. Look out for another article in the near future once I've guided Man Utd to victory and started a career as just a Player.
 
I've never understood why players sim matches. Pointless IMO. Liking the sound of the new transfer system. Would be nice to know what type of injury, hamstring, thigh etc. Also I'd like to see this in game. Rooney for example gets clattered and goes down holding his thigh and then suffers subsequent thigh injury and is out for a week, that type of thing. Not a great deal of info in the article really though is it. Proof will be in the pudding!
 
Wow really interesting tit bits of information regarding CM. If they fix up all the bugs in FIFA10 they already have 50% improvement.
My biggest worries now are team and player individuality, constant pressing and those cheap tap ins passed the keeper when playing against human opposition. If just these 3 aspects are improved EA may just get me sold.
 
Wow really interesting tit bits of information regarding CM. If they fix up all the bugs in FIFA10 they already have 50% improvement.
My biggest worries now are team and player individuality, constant pressing and those cheap tap ins passed the keeper when playing against human opposition. If just these 3 aspects are improved EA may just get me sold.

:LOL: you said tit
 
Excellent stuff. The icing is setting nicely on this awesome cake. Ish.

Looking forward to the video. Hopefully it won't be a 3 second job.
 
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