TikTikTikTikTik
*****
- 7 August 2004
- Liverpool
You'll have the Scotchlanders after you for that Winston!
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That's five questions.
The players still turn unbelievably quickly, no weight shifts at all.
Damn. That's possibly the thing that annoys me most about the game. It looks so utterly awful that it makes me want to punch the screen.
A couple of days ago, I was watching some slo-mo replays of cpu players doing these instant turns and it looked like in one frame he is facing left, and in the next frame, he is facing right, like there's no transistion at all. Looks like some old ZX Spectrum game with sprite graphics, where your character has a left facing image and right facing image, and that's it, nothing in between.
That's five questions.
The players still turn unbelievably quickly, no weight shifts at all.
I'm thinking 8/10, rounding up from the 7 3/4 I'm currently veering towards. FIFA 10 was probably a 7. The video game aspects of it are undeniably polished and the Career Mode does seem a lot better from what minimal time I've had with it.
But there are still fundamental changes that need to be made for the game to feel like football. Yes, the same old things like the ball speed being way too slow,
www.easports.com/media/play/video/37839131 = the lack of momentum when turning (look at the reaction times and momentum change of the defender here FFS!!)
,the importance of left and right footedness, the eternal lack of space due to the relentless pressing and autodefending, the inability to operate within extremely tight spaces as you can in PES...
Why do many gamechangers' reviews seem to be verbal handjobs?
One thing that really annoys me (and it's probably in PES?) is that a centre-back with a rating of 63 has perfect close-control with the ball. I'm sorry but he shouldn't be able to control the ball the same was as Messi does, it's basically just the same player with a different skin.
Player in question, by the way, is A.Skerle at Sigma Olomouc who apparantly is the next Zidane.
but I'm playing with semi passing and I'm definately seeing Pro Passing.
The thing is, that these 'gamechangers' by definition should be those willing change.
After reading the FSB review I'm much more excited than I was after playing the demo, unless Dave is completely off-base with his assessment of how the final game differs from the demo, especially in areas of player pressure and CPU attacking effectiveness. Still not sure whether CM will be deep enough to maintain my interest, but sounds like a solid base for the future.
To be honest, I didn't really expect anything you mentioned to be improved, except for passing speed - FIFA will remain fundamentally flawed in certain aspects and there's no reason to think something will be changed until things like "Pro Momentum," "Pro First-touch," "Pro Dribbling," "Pro Preferred Foot," etc are announced. I guess I'd hoped dribbling in tight spaces would be better and pressing and silly autodefending to be better, but my expectations that fundamental areas would improve were already fairly low since we've known for months now what to expect.
FSB and Fodder are probably right that the game deserves 9-9.5 rating because for the vast majority of gamers FIFA has improved in areas that matters most to them. Your rating is just as valid and is more relevant for those like myself that notice the fundamental issues FIFA still disregards, like momentum and preferred foot. Neither I think is wrong, just you all are looking at it from different perspectives. FIFA 11 is likely to be an excellent, maybe best ever, football game for the casual fans and those fine with looking beyond certain shortcomings, while it will likely be a poor/mediocre/decent/good game for the rest of us more interested in realism and football fundementals depending on where you fall on the spectrum of willingness to overlook the game's shortcomings. I would guess your 8/10 rating will probably be similar to my own opinion once I get to play the game (tomorrow night hopefully).
Or maybe it's time for you (and I) to fully accept that we're in the minority - maybe most of the gamechangers are "completely neglectful of such issues" as you say because they simply do not consider those issues to be that important, as do not the majority of FIFA customers. Most reviewers don't devote a paragraph to momentum because they know most FIFA players couldn't care less. Maybe that's defeatist and overly pessimistic but it can get tiring always swimming against the current.
FIFA's going to be a solid game and probably will be the best ever for loads of poeple, and rightly so, but I think some of us may need to get to grips with FIFA's shortcomings in realism and football fundamentals, and/or stick with PES for offline game modes.
I just got the game., turned up the speed of the game into that of a supercar. Assholes.
and it begins.
The truth.
Anyone else having trouble noticing Pro Passing against the highest ranked players online ?
what you mean they are actually turning it off? Oh that would be spectacular. That is absolutely spectacular. Bravo EA.
what you mean they are actually turning it off? Oh that would be spectacular. That is absolutely spectacular. Bravo EA.
Hearing quite few bugs are in game from friend here bugs and general gameplay observations.
* Ref seems to give free kicks to AI for everything but for yourself not that much. (really annoying this is back)
just have to get this off my chest, the game is almost 2 times as fast as the demo. Not kidding.
The thing is, that these 'gamechangers' by definition should be those willing change.
I get what you're saying, but using this line of thinking will just require us to give EA a pass from here on out. I don't really want to do that. It may, as you said, fix the issues that a certain segment (casuals) had with the game but if it isn't FIFA Street and is, by all accounts (and EA's own claims), a simulation of the sport, then no, what they've done isn't good enough and it shouldn't be getting a 9-9.5. It might sound unfair, but those who are fine with the game's shortcomings, really shouldn't fucking matter. The game is supposed to be a sim, and even though it doesn't HAVE to get everything as realistic as it possibly can, when basic fundamentals of the game are ignored for the sake of realism, it's not coming close to even an 8 for me.
As you said, it'll probably be the best game ever for loads of people (either those who are tired of fighting the good fight or haven't played the full game yet [referring to the high praise following the demo release]), but to me that means f*ckall. I recognize and understand the shortcomings, and I'll probably soon stop caring enough to complain in the forums all the time, but I don't see what good it does saying that for those who don't care about realism, this game is probably good. That much is obvious. The game is still shit in a number of ways though.
Yeah, EA need to make dough. The casuals line their pockets. It's a business. I know all about it. Game still has a plethora of shitty elements and I'll keep saying that.
Murkurial said:Dude, you and I have the same opinion of the game, both of us are disappointed it's not more realistic, but I think some people on here are lacking perspective - just because the game is shit to you does not make the game shit overall, and it's good to remember that especially when the game is not trying to be what you and I want it to be. And especially when there's a lot of folk on here who are actually pleased with the game. In a way it's like us trashing a visual effects action movie for not having character development, or watching Scarface and trash it for not being on the same level as The Godfather.
EA can say that realism is a priority but they're businessmen and marketers, to be trusted no more than politicians. First and foremost they're going to make a game they figure will sell best, and at the moment that means developing Creation Center, including custom audio, and improving celebrations more than working on first touch, momentum, etc. We can either look beyond the game's shortcomings and enjoy FIFA for what it is or we can play PES. We can continue to push EA in the right direction - and i believe they are heading the right way - but to expect the game to make major leaps forward for realisms sake is itself unrealistic when it's EA that we're talking about.
Murkurial said:My guess is you are taking the name too literally. Are they not more than glorified beta-testers? (no offense to you gamechangers out there.)
The point is that at the end of the day the last thing the 'gamechangers' should be doing is giving a false impression to the forum, and being delighted with a lack of change. It goes against the whole concept. I have no problem with a casual gamer saying FIFA is a 9, a 9.5, even a 10 - but for one of the most reputable manual playing member of the community to give FIFA 11 a 9.5 is.. well.. it's not condusive to changing the game.
You are right that we should continue to push EA in the right direction but the gamechangers ARE our best hope of that. However hard I try personally I'm never going to have as much sway as someone with that title - if the gamechangers are telling EA that it's great and that this cautious jumping over low hurdles is more than enough, then we'll hit the next generation before we're sated.
Well, EA themselves describe the gamechangers as:
"Game Changers are independent community members who are offered a close connection with people at EA SPORTS. To acknowledge Game Changers' leadership and provide a platform to help support their efforts, EA SPORTS often gives Game Changers early access to EA SPORTS games, as well as the opportunity to pass on their highly targeted feedback and recommendations about product design, development, and support."
Admittedly, that's for the US lot which seems more developed, but the theory is the same.