Fifa 11 Xbox 360/PS3

nick a couple of questions if i can ask.
If you are playing as player only and just starting out could your club loan you out at all, so say you were a player at manchester united could you be loaned out to norwich to gain experience? then return the following season or after 3 months as previously stated. Also do other clubs make bids for you as a player if you impress? or if you are placed/request to be on transfer list? if fifa 10 you would only sign for a year then be presented with different offers i take it from the previews you can sign a 4 yr contraact so is it possible to be purchased?

are the game objectives more realistic in fifa 11. in fifa 10 you woulf be asked to score a hat trick and win the game by 4 goals sometimes. as a holding midfield, defender winger this could be difficult and therefre you wouldnt progress as well. as this been looked at?

very dissapointed to see you are not able to be subed as a player. this would be realistic to come on for 20-30 mins when breaking into the team or gaining fitness after an injury. if you are having a bad game or tired you should be taken off i think. would also be a nice touch to be dropped to reserves if you have dipped in form or need match practice.

can you help a wrexham lad with any answers?
cheers

heard on another forum that it is possiblr to be loaned out playing just as a player?is this true? i really hope so. i know you are busy but will you look at the above when you get a chance to answer the questions.
 
I do? I personally am upset with EA and have probably gone at least as far as anyone else explaining my problems with it and criticising their game - but hatred? If you can hate EA for FIFA 11, Konami should be well past the point of return for their last few poor-excuses for games.

No, you're right, hate is certainly too strong a word. See below.

max, it wasn't aimed at anyone in particular - it was all encompassing. So technically you fall within that.

We all want manager modes that we can play too, which sounds like the difference here. You seem to have closed the door on Clubs, possibly online too going by the human interaction comment? That's fine. But there's no way they're going to be separate games and no way they need to be.

I think I'm just bitter and a tad jealous over the way things are going, with some of my favorite parts of MM scrapped, the MM "multi-year" plan and now conversion to CM, and the feeling that I'm getting left behind as all these online modes become more prominent.

I think part of it stems from being old school, from before consoles going online and when game modes were fewer and thus received more attention, seemingly, than they do now. There's a part of me that feels bitter, thinking maybe resources are being spread too thin, between offline/online, BAP/MM, UT and CC (creation center), and thus my beloved offline manager mode, whether it be ML or now CM, isn't getting the lovin I think it deserves.

So yeah, maybe I'm being a bit selfish. This whole debate also reminds me of another EA game, Dragon Age. If you went on their forums you'd find loads of posts protesting the sacrifice of traditional hardcore RPG features for the sake of appealing to casual gamers. And now with Dragon Age II, they're going even further away from the old school RPGs, going the way of Mass Effect in a lot of ways. I haven't been over there recently but I imagine the "hardcore" RPGers are going ballistic, having a similar hardcore vs casual debate we get into over FIFA.

But no, I haven't closed the door on clubs or online, I try to stay open minded, and I always try each game mode with every new FIFA release. I just haven't had enough good experiences to make me keep coming back for more. Also I'm probably just old, and being raised on ML, well, you can't teach old dogs new tricks or whatever. If I was young and in school and just starting out, sure I'd probably end up playing clubs. Another part is just a time issue - I lose enough hours in manager modes that if I then commit to getting into online team play, well I just might never see the sun again!

As for separate games for different modes, I was just kidding (mostly). Although, never say never, you know? Besides, if by 2050 we don't have a new game that allows us to stick some wires on our head and play a virtual game of football, then I'll be pretty unimpressed with the state of the world!
 
Gaming has changed a lot - it's sad, and I don't think any of us like it, but we have to accept it. We need to show gaming comapnies that you can make games properly which can work for us, and ... them.

It can be done right, and it can be done horribly wrong. The fact is that EA will never ever make a game which neglects the casual market - they can't. No game which wants to make really big bucks can anymore. That's why I quite like XBLA/PSN games, they don't set their sights on casuals because they can't.

FIFA needs to solve its problem - and its problem is that it hasn't dealt with its community splits yet. PES doesn't have a community split, FIFA does, it will take time - and I have to say I'm not amazingly confident that they'll manage it even in the next game, but who knows.

The assisted/semi/manual debate whilst not being all important is the horror show future of the casual/hardcore debate. The fact EA still haven't resolved the first, whilst diving into the second... hmm.
 
no on this direction my friend,with me not search polemic mate,this post is of FIFA 11 no say to me,say to forum administrator,not reason to you man,go to PES forum,and shut up ;)
I don't see the problem with people comparing the two games... Especially on this forum, where the majority who post here are literate, actual football fans with balanced views and valid opinions...
 
ok mate,you say,"comparing",this word not is more and more and more bad things to one game or other,this is theme at all the years,its very very bored...
 
ok mate,you say,"comparing",this word not is more and more and more bad things to one game or other,this is theme at all the years,its very very bored...


So go somewhere you don't get bored............

I'm really enjoying this years discussions, the fanboy level has dropped significantly as both games have their good and bad aspects and the majority can now discuss both without going into flamewars.

It's a year of harmony, not boredom!
 
PM sent to Marcel:

Hi Marcel,

Just been reading Nick's feedback from his playtest on Fifa11's CM and just want to express how disappointed I am to see that yet again there are no injuries suffered when playing matches, I cannot understand how this can be overlooked when we've all been begging and pleading for medium to long term injuries to be suffered when playing matches, this was promised to be fixed for Fifa10 and as with everything else that was promised this wasn't the case, according to your words "they're in but the team toned them down", how can you guys watch football matches and see how many players get injured in matches and not simulate this properly in Fifa? We don't want some silly kiddy arcade game where players don't get injured, as Nick said to you at the time it really is an average of 1 injury per match in real football these days, did you see England v Bulgaria? How long is Michael Dawson out for? Perfect example.

Please we fans of MM or as it's now called CM are begging and pleading that you remove this horrible "arcade experience for the kiddy generation" and give us a realistic amount of injuries suffered during matches.

Regards,

Paul.
 
PM sent to Marcel:

Hope it helps! I've been on stalking Rutter with my questions about injuries 2.

Dissapointing that we have to do this in order to get a realistic football game. It should be a no brainer for things like long term injuries.
 
i was quite excited for fifa 11 but with the news of no real injuries, no subs for tired or under performing players or any possibility of being loaned out by the club in a player only game this is made me question why bother.

has the unrealistic game objectives been looked at? score a hat trick from midfield?? win the game by 4 goals??? challenging yeah but realistic? no
 
So what has actually improved this year?

Less pressuring I believe, and some personality nonsense that isnt actually personality, it just affects passing?

anything else other than updated kits, transfers and Russian League? New stadia????
 
The thing is with FIFA, you're either defending or attacking - there's no middle ground where you can sit back and control the game for a while, or wait for an opening.

Your teammates behave like you always want a quick counter attack (i.e. strikers don't drop back too much, wingers stay forward and wide) when you'd rather push the team forward as a unit and gain some momentum.
You can try playing on "ultra-defensive", but all this seems to do is force you to play ineffective "ping-pong" around sprinting strikers, not getting anywhere and still having your defence not drop deep enough.

Look at when a team is on the back foot in a real game, they will just kick the ball anywhere away from goal and often be on the receiving end of attack after attack, struggling to get out of their own half until they calm down and make a few passes... On FIFA it's more of a basketball type thing where you take it in turns to attack...
 
You can try playing on "ultra-defensive", but all this seems to do is force you to play ineffective "ping-pong" around sprinting strikers, not getting anywhere and still having your defence not drop deep enough.
On a related note, I've stopped using the Mentality setting. Call me paranoid, but I'm suspicious about what response the AI team has to when you sit back. I think it might make them raise their own Mentality.

Have you ever taken the lead and thought "I'll drop my mentality now, go defensive"? So the (Legendary) AI player takes kick-off and turns to face his own goal... at the same time you press the D-pad and your Mentality changes... and at that exact same moment the AI player turns 180 degrees and decides to head towards your goal instead. Is this my imagination? :BLINK:

The last thing I want to do is encourage an already kamikaze AI to attack more aggressively, so it has scared me off using defensive mentalities... unless I'm imagining it.
 
When things are going well (the time you usually want to go defensive), I am always reluctant to change any mentality or tactics, even online it seems to just make things not go your way :P.

I'm the same on FM - I lost count of the amount of times I switched to a more defensive style to close out a game, only to concede, so now I just attack until the final whistle :P!
 
When things are going well (the time you usually want to go defensive), I am always reluctant to change any mentality or tactics, even online it seems to just make things not go your way :P.

I'm the same on FM - I lost count of the amount of times I switched to a more defensive style to close out a game, only to concede, so now I just attack until the final whistle :P!


I find that too Rob, you seem to get shafted for doing the right thing...:P
 
And I must say, when the players aren't rated in the stupidly high 80/90s, the game looks much better. So the first week of Clubs will be fun! :D
 
And I must say, when the players aren't rated in the stupidly high 80/90s, the game looks much better. So the first week of Clubs will be fun! :D

We still haven't found out much about Clubs in that sense - Still waiting on Mike Takla's blog. Hopefully you can't max out players in the same way as last year. As there are now double the accomplishments hopefully it will take more than a week of bliss :)
 
Seemed like you could see the difference between the bigger, clumsier players and the smaller, nippier dribblers (like Anderlecht's Boussoufa), in that vid.
 
This video looks alot more like what i played at gamerbase.

you can see the pro passing is in but not really in terms of direction. Also watch when the guy tries to use second pressure, you can just move round them now aslong as your not running full speed.

YouTube - Praga Goes Gaming - FIFA 11 - Deel 2

This actually is the build from around the same time as gamerbase. I know this because I review the Belgian Jupiler League and AA Gent now have Soumahoro playing on the left side instead of El Ghanassy.

Hope the difference in passing we see from lower rated players will still be in the last build.

BTW those two twats in the vid use assisted and their intelligence is not representitive for other belgians (like me)... :JAY:
 
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