CarlitosCZE
Conference
- 1 November 2007
Guys, any news about the stamina? Do you really recognise a tired player or is it still worthless like in FIFA 10? Thanks
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Hi Rom, seems like pro passing is more gimmick than anything else. Shame. Did they ask for feedback from you and was the general consensus the same re pro passing. Surely they can tweak this to make the gauge less accurate. This is why everybody gets so irate with EA. They get so close and then seem to drop the baton on the home straight.
Welcome dude..Hello all Evo-Web Forum members, I'm so proud to join one of the biggest community for FIFA and PES around the world, I'm new to your forum but from now and forever Evo-Web Forum is my top Forum and I really love it, at first I really need some help from you guys, so can someone help me?, much appreciate it
Your friend,
Reber, Iraq
Welcome dude..
Toned down because the powers at be at EA demanded it be toned down u think?
Several players attempting headers ?
The reason for a lack of vids is apparently cos they just couldn't get hold of the kit manufacturers etc for approvals. They kept chasing but didn't get an answer. That's what Dave Rutter said anyway...
It was me. The Guildford and Canada builds were definitely more user based - I think I said 10% assisted but thinking about it that couldn't have been true, I won't put a percentage on it as it's too distant a memory but it was definitely enough for a pass to be underhit - whereas with today's build I didn't notice a significant difference tapping or holding X.To be exact with this - Pro Passing does do something, and it is important, but the contextual element of it is far, far more meaningful than the user element. The contextual element actually has done a lot to deal with the problem - I just found that the user element seemed somewhat.. meaningless?
I mean, put it this way, some people have assumed it's kinda like manual weighting for assisted passing - and whilst it was never really described that way by EA, anyone who thought that was so, so wrong. It's so forgiving. It kinda seems that you can get it AS far underweighted as possible, and it will be maybe a little soft, as far overweighted as possible, and it will be a little hard - if that makes sense.
Two words: Casual gamers!
Never witnessed it...
STFU with that same excuse EVERY fucking year. Jesus you act like making a perfect game is easy. Perfect what you already got and expand on it. Possibilities are endless.If it's better than the world cup game then I will be pleased. You also have to bear in mind that EA sports is still a business so they going to treat there products the same way. What i mean by this is that Fifa 11 will be an improvement on Fifa 10, and as you say the results maybe underwhelming. However think of it from there point of view i.e if they were to improve it with so many features being mentioned here, what would they do for fifa 12? It's like any other product. Basically improve the game a bit, but make sure there is room to improve it the next time as well. They are very confident Fifa 11 will sell lots and I think we all know it will. So next year they will be saying "we been listening to the fans, we r gonna get rid of 180 passing in fifa 12"...and in fifa 13we will improve on fifa 12 and so on and so on etc.
Heya rebsat,
anthony from FSB here. Going to play this badboy tomorrow I'll be looking out for P+ mainly.
Was it ever addressed ? I mean I could hear I thought someone said it was fixed
It's already tomorrow. It's midnight.
To be exact with this - Pro Passing does do something, and it is important, but the contextual element of it is far, far more meaningful than the user element. The contextual element actually has done a lot to deal with the problem - I just found that the user element seemed somewhat.. meaningless?
I mean, put it this way, some people have assumed it's kinda like manual weighting for assisted passing - and whilst it was never really described that way by EA, anyone who thought that was so, so wrong. It's so forgiving. It kinda seems that you can get it AS far underweighted as possible, and it will be maybe a little soft, as far overweighted as possible, and it will be a little hard - if that makes sense.
There was CM stuff at all, I'll get that straight out, Phil forgot the disk, though I will be down at head office next week to play the, hopefully very near complete CM next week...
Just say if you were impressed or not.
@Romagnoli:
Ahh well - can't criticise if it felt like that before. It seems such a pity. I guess this is the bit Rutter decided to tone down. It now basically feels like assisted. Pretty sure now that sliders are the way to go - we basically need an 'Amateur' setting online. It's the only way to vanquish this part of the game for good.
We have to segregate, but I want EA to have the guts, instead of segregating a minority of the hardcore, to segregate the pathetic casuals who are ruining our game. If they truly are so pathetic that they need this stuff, segregate them. Stop punishing people who like football.
I think it's honestly a valid question to ask what EA have been doing all year. Seriously.
Where's the output? PES fans are getting way more bang for their buck this year. I'm sure the game is fun but for a marginal improvement with so many faults still there to be addressed it is inexcuseable. I hope that the press react suitably.