what german guy? cause I talked to a german guy who said, that there wasn't an option with ProPassing.
as i said you CANT turn it off/on cause there is no option....
PS: you know the german guy from pesx forums
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what german guy? cause I talked to a german guy who said, that there wasn't an option with ProPassing.
Hm,do you really KNOW that ProPassing is switched off, cause Rutter twittered this a few days ago:
as i said you CANT turn it off/on cause there is no option....
PS: you know the german guy from pesx forums
I think what he's talking about is that part of Pro Passing is having to gauge the power of your passes, and it is this part that is an option. The other stuff cannot be turned off, but the power gauge can be. Obviously you should be able to tell when the option is on by whether or not a power gauge is visible.
And can you give me one example of an engine lasting years without needing to be completely redone?That's absurd. Please give one example of what this engine can't handle that is needed (that the engine of PES can handle).
And can you give me one example of an engine lasting years without needing to be completely redone?
Some more impressions from the german guy about pro passing.
He tested the new "pro passing" and did some 180 degrees passes and ping pong passes with defenders by hitting the x button over and over. all passes worked perfectly..like in fifa10... you dont need control the ball....
Huge disappointment!
great logic my arse. the videos are their to be seen. hardly ANY difference compared to fifa 10.Great logic mate. You don't know why they need a new engine, you just know it has to be done because that's how it goes?
Jonney mate you would love the official boards, try it out.
Some more impressions from the german guy about pro passing.
He tested the new "pro passing" and did some 180 degrees and ping pong passes with defenders by hitting the x button over and over. all passes worked perfectly..like in fifa10... you dont need control the ball....
Huge disappointment!
- Fifa 2011 is slower than WM2010
- Many new animation, particularly header animations
- When replacing the camera pans now no longer has a statuesque bleachers but it is a player on the field in close-up and statistics to show, then comes the replaceable animation (almost identical to fifa10)
He was being sarcastic you tool.great logic my arse.
the videos are their to be seen. hardly ANY difference compared to fifa 10.
heck fifa 09 to fifa 10 was also a minor improvement. why's that i wonder. because EA got lazy or because they are running out of ways to improve the engine?
i bet its the latter and wont be surprised if that was the case. Why dont you go join the official forums mate. you will feel right at home sunny jim
Having just watched all the latest FIFA2011 videos, I can honestly say there was not one single moment that got me excited in the slightest. If someone had said they were all FIFA2010 videos, I wouldn't have batted an eye.
At least PES2011 looks to have made some noticable improvements this year, albeit it's still pretty ropey and with very fake physics at times, but at least there's something to pique my interest, and hopefully the promise of attributes & stats actually meaning something.
I want to see a vid with 2 lower league teams, cpu v human, slow speed, passing assists off.
The guys from here that are going to the emirates etc will test everything out. So I wont go mental until I hear their opinions
If they come back from there all negative then I will be upset.
It's not the engine, PES5 has more realistic base movements speeds and animation speeds for passing, 180 degree passes etc. They just need to seriously work on the proportions, right now it looks like someone handled 50% of the animations and someone else handled the other 50%, and neither looked at the other ones work. You can have a good and natural pass animation one time, and the next your player does something that doesn't seem based in any earthly physics. They need to equalize all the animations in an even fashion, preferably also while actually watching and directly comparing situations in FIFA with the exact same situations in real matches, so that they can mimic reality as closely as possible.
I don't have the technical capabilities, but I wish someone would line up a real match between real madrid and barcelona with a match from say Fifa 10, and then press play when both matches kick off.
My guess would be that FIFA10 would constantly look to speed ahead about 20-25% faster, even on the slow setting. And if you pingpong passed, the difference between the game and reality would be about the size of the grand canyon. FIFA10 would be a caricature of the real thing. Sadly they don't seem to these types of direct comparison with real life, and the result is what we get.
Just look at PES2011 and when they showed images that directly compared a real match at kickoff with the game at kickoff, and how they directly imitated camera angles, lighting conditions etc from the real life example.
Obviously for animation it will be alot harder, but considering the amount of mocap they have, I am surprised of the level of manipulation and tweaking they need to do in the computers to get the animations from real humans to look like they do in game (that is, too fast, floaty running, etc).
Exactly. EA don't get football. They just see the big finish to it all.
There's no point playing defensively or conservatively in Fifa.
I'm not looking forward to Fifa 11.
ok guys, i think we've jumped the gun. this vid is good too.
Chill guys, demo isn't far off.