no so much as Pes5. I played pes 5 over two years and i know what i say
Ah the old "i've played it a lot so I know what i'm talking about"... For your information, i've also played PES5 a lot, probably just as much as you have...
The "momentum" was always a part of PES, I won't deny that, especially in Master League in a cup final or game to clinch a title, but online the game generally left your players alone and let the best player win...
Not so in FIFA 10, some games you can have players like Pogrebnyak (very strong player) being shoved to the ground by people like Messi/Iniesta, and in other games you can have Baştürk pushing players like Terry and Ferdinand to the ground... It has worked in both my favour and in my opponents favour...
It's not really worth talking about whether the "momentum" is in FIFA 10 offline, as the AI is so terribly boring to play against.
,, The one other thing FIFA has over PES5 is tricks. So that's only two or three things ,,
your arguments sounds like only your point of view and not ,,
Facts ,,
Of course they are my points of view, but
I can justify my points... You are still get to explain one of your points or give proper reasons for why mine are supposedly false.
,, variety of goals ,,
Biggest pes 5 myth
It's not a myth... The way the shooting system worked as well as the keepers not saving shots they shouldn't meant that a massive variety of goals were possible. Unless you did cutbacks all the time of course.
On FIFA 10, even on manual, I see a
a lot of very similar goals, both in the build-up and the finish.
The defenders actually marked the opponents fairly well on PES5 if you set it up in the tactics before the match also meant that you would see a better variety of buildup (on FIFA 10 you can ALWAYS pass to the unmarked strikers).
,, ball physics ,,
What i can say ? Fail ? looks like balloon physic not ball .
Elaborate?
I said the physics on
shots, free kicks and crosses were much better on PES5, this can hardly be denied as they are all unrealistic on FIFA 10.
Shots don't dip (unless it's a volley) and are too weak from most angles, free kicks look like they are with an air floater football and crosses are way too powerful with too much curl on FIFA 10.
The physics for passes and deflections is far better on FIFA 10, but that wasn't my point.
,, goalkeepers ''
I think very similar - Gks in Fifa10 are one of the worst arspect of the game
How is it similar then if the GKs are so bad in FIFA 10?
The goalkeepers in PES5 were probably the most realistic in any football game... They had human-like reaction times (hit a powerful shot from close-range and they won't have time to react to it, they would "guess" it and sometimes go the wrong way), they would come out to grab corners/crosses and they could make some great saves (where it actually seemed like a good save, rather than the shot not quite being good enough) as well as the odd mistake (which is realistic anyway).
,, dribbling ''
Say hello ... mementum in pes5 . Dribbling fifa10 pleased me more.
Momentum? I thought you said that meant the scripting in matches, now you're using it for the dribbling?
What do you mean, players can turn too quickly, defying the laws of physics? I saw this as a problem in PES6 but not PES5.
The utterly shite defensive side of FIFA 10 is probably what makes the dribbling on it seem useless though,
,, assisted pass/shot accuracy ''
more scripted than Fifa10 asissted seetings.
Now this is the most stupid thing you have said, that's actually ridiculous.
The perfect ping-pong football you can play on FIFA 10 assisted is laughable, with every single pass being inch-perfect and perfectly weighted no matter what angle it's at or what player plays it.
Compare that to PES5 passing where it's almost impossible to play these sorts of unrealistic passing moves as they go astray if they are at difficult angles, or the ball arrives at an awkward height or the player has poor stats, and the only teams you can do quick first-touch passing with consistently well being teams like Arsenal and Barcelona, which is realistic.
The shooting... that's so scripted in FIFA 10 it's farcical, finesse shot at 45 degrees into the far corner = goal
every time!
The reality is the complete opposite from your statement...
,, physical battles and refereeing ''
I must say FAIL
refereeing in pes5 is mistake

Physical battles ? ghosts , phisical battles looks like in 10 y old game

its awful
Sorry but i think you dont use own brain and you believe in myths too much
Refereeing - The refs would actually give a foul when players barged straight through you (refs let this go too much on FIFA 10), and for niggly little trips which discouraged people from pressuring all the time. If you defended properly, a realistic number of fouls would be given...
Also, penalties would be given for tackles other than sliding tackles (in FIFA 10 no pens are given for standing tackles) and keepers could be sent off.
Physical battles - The animations for them are nice in FIFA 10, but they are
way too exaggerated, players are pushed off the ball and fall to the floor too easily. I much preferred the way it was done in PES5 when using super cancel - the animations weren't as nice (still not like a 10 year old game though) but the outcomes were much more realistic than FIFA 10, and that's the point...
gameplay.
I won't even bother responding to your last sentence, it's so hypocritical it's hilarious

.