- Staff
- #8,641
I really need to start playing more people, you do get a good game online if you play against somebody above the age of 12.
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Yep, he seems like a bit of a dick... Loads of videos of him playing fully assisted with Man United online in 09.great vid. too bad the guy that makes them is such a see you next Tuesday.
He's just as bad... I hate those people who post loads of videos just to try and show people how good they are...It's by Wepeeler?
i seriously cannot see what people are moaning about...perhaps i'm the lucky one with the bug-less copy
every game i play fifa 10 it's a joy...i only play online, never been one for Manager Mode or playing the computer
only thing that gripes is unless i'm playing a pal online I end up playing barcelona over and over again
fucking love it when somebody selects a championship team etc
earlier i was west ham and i beat man utd 1-0 at old trafford.....felt great
come back down to earth straight after though when i got beaten 5-2 when i was benfica against barca
The Fifa team are clearly struggling to make Fatigue more noticable and effective so like you I think they should get rid of the pressing button. People exploit it and it damn right annoying playing against people who use it non stop.
I tend to use Wolfsburg they suit my play
Bug-less copy? Wow. That has to be one of the dumbest things I've ever read.
WHY ARE THE HEADERS SO SHIT IN THIS GAME?!
Defensive headers aren't too bad, I can generally connect with them and send them a fair distance... but headers at goal are a completely different story.
mate don't be a cunt, it was said tongue-in-cheek
I always use the jockey button, been a habit of mine since FIFA 08. I'll try what you said about releasing the button when I want to head it though.I really like the headers. I feel that I win most of the balls I "should" win, and can put the ball where I want to. The key for me at least, is to always use the jockey button, regardless of the situation. I always feel that when I forget it, the heading is crap and very rarely goes where I want to. Secondly, releasing the button when I want him to take the header, having it pushed down before, is where the timing bit comes into play.
And I agree with defensive headers being easier to pull off, they lack the need of timing and I guess that's a good thing because otherwise we would see too many bad headers in defence.
P.S. - Did anyone else know there's a free "store boost" for your VP in the box, underneath the instruction manual? I havn't used it but I bet a lot of people online have...
Obviously, veterans of NBA 2K9 or any other basketball game will wonder about the on-court experience, which is quite fast paced and, for the most part, plays well. One of the most immediate changes that have been applied to the game, regardless of whether you're playing offense or defense, is a revamped turbo, or sprint system. Previously, you could hold down the right trigger (R2 button) to sprint up and down the court, gaining an extra boost of speed as long as you held the button without a fully realistic sense of how burned out your guys would become running up and down the court play after play. 2K10 now adds a new energy system beneath your players, which indicates how long they can continually sprint to push the fast break or get back for that last second defensive play to deny an opponent an easy shot. This bar goes in one of two stages: once you deplete your yellow bar that indicates your sprinting energy, you start to burn off a player's stamina.