Gab_
I agree
- 6 April 2009
They should make the chipping even harder to pull off. It isn't that easy in real life to pull it off while running. Just make it more risky in power/height/direction.
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Pressing the right trigger on free kicks did nothing... All there was, was RB which changed the kick taker.Probably you just weren't used to custom set pieces being on R2 you didn't think to try any?
Pressing the right trigger on free kicks did nothing... All there was, was RB which changed the kick taker.
Did anyone see the new chest animation where the Bayern player controlled CLOSE to his chest...then flicked it over his head? Im so glad you can trap it close to your body with your chest now, as appose to FIFA 09 where they chested it far too far ahead of themselves
So I can't assign the Emirates stadium to Benfica even though it is a carbon copy of the Estadio Da Luz? That's a bit stupid.
What should it have done?
That vid did fuck all for the game. the wanker who was trying the chips all the time should have been frog marched to the car park.
Like it was said, EA should showcase people who play it like football, not super mario.
Did anyone see the new chest animation where the Bayern player controlled CLOSE to his chest...then flicked it over his head? Im so glad you can trap it close to your body with your chest now, as appose to FIFA 09 where they chested it far too far ahead of themselves
A single tear rolled down my cheek when i saw this... Huuuraaah
That vid did fuck all for the game. the wanker who was trying the chips all the time should have been frog marched to the car park.
Like it was said, EA should showcase people who play it like football, not super mario.
That happens in 09 some times when your near the touch line for some reason you can whip a real curling cross in but you can't do it anywhere else and it does not do it often, has anyone else found that, you literally go "wow" that's more like it then you never see it again for games on end...
RT/R2 is used to bring up the custom set piece selection menu at free kicks/corners where you can choose a previously created custom set piece
I should just say that I did notice this - I don't know if you remember Tim but I was discussing it with the EA guy at the event, that I was asked before I went to try cross-field balls and they were still far too floaty.That last video confirms for me the ball is still too floaty. Did none of you guys notice this at the play test in London???
I should just say that I did notice this - I don't know if you remember Tim but I was discussing it with the EA guy at the event, that I was asked before I went to try cross-field balls and they were still far too floaty.
His response was "compare it to 09 and it's better", to which I said "but it's still not like a real cross-field ball to me to be honest". But some people were managing to do driven crosses, so as I've said already in this thread, perhaps there's a button combination I was missing.
I've since been handing in feedback to EA people (10 emails of it so far!) and the floatyness of crosses and cross-field balls is something I've mentioned. I'm told there may be enough time to tweak it before release. We'll have to see...
They better sort the shit defending out in this
In 09 it was far to easy to turn players inside out with a striker or even your defender stopping dead when a ball is being played though leaving him 1 on 1
I've done it a few times but I can't do it to order, there seems to be no set rule to it...I make these type of crosses quite regularly. I play with all manual controls and these type of crosses tend to happen when I put 80% of power on the cross, and cross with the player's correct foot.
You're doing a great job representing us Chris, cheers for that. It's great to have someone like you in a position where you can tell EA directly what to look at.
Did you guys that played the game notice if your team mates take good run while like 2 on 1 or 3 on 2? Sometimes in 09 they kind of stay back instead of going 100% forward like you would to in a counter attack in real life. Like they were forced to stay close to their positions even if going forward would be the natural thing in real life to do.
Don't worry about the defending, even in the 6 weeks old build we played it was drastically improved. Players covered their areas better and weren't fooled as easily as in 09. They've also got rid of that stupid idea of having players run in the opposite direction as soon as you switch to them at the back.
Noticed in 09 Manager Mode that once my players were at a stupidly high level (close to 90 everything) They started splitting defenders on counter attacks and forcing the Ai defender to make a decision to press the ball or follow his run.... I dont know why only high stats can do this as a Sunday league team could get it right.
Maybe it made counter attacking too easy.
That's interesting, I wonder what attribute that would make them better at it. If it is only one then I could spend a couple of days maxing it out on every player in the game (if editing lets you do that, I have never tried).
They better sort the shit defending out in this
In 09 it was far to easy to turn players inside out with a striker or even your defender stopping dead when a ball is being played though leaving him 1 on 1