Nick Cave
Wrexham fan for my sins...
Placebo is there just one person per team, how is it cross checked or verified...?
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in my first season with grosseto in serie b, 4 points clear at the top with just a few games to go.Playing with Sheffield Wednesday in the Championship, currently sitting 1st on the table after 28 games. 47 points, two points clear of Charlton, Cardiff and Blackpool.
Just bought a host of players. Jan Simunek and Paulo Da Silva as CBs, Modesto on loan on LB, got Digard from Boro, Alanzinho on the LW and Negredo as the striker.
It's still really tight, so the title is up for grabs!
How do you guys find new players mainly? Wait for them to appear on the transfer list? Scouts? Name Search? Attribute search?
I find the attribute search a bit annoying for some reason, just seems a bit awkward. Also don't like how you can only put a certain amount of transfer bids in each week either.
How do you guys find new players mainly? Wait for them to appear on the transfer list? Scouts? Name Search? Attribute search?
I find the attribute search a bit annoying for some reason, just seems a bit awkward. Also don't like how you can only put a certain amount of transfer bids in each week either.
one thing i miss from pes is how you could add players to a list as you were searching. i used to look at everyone, do a bunch of searches and then look at my list and narrow it down.Like a lot of things in 09 it could have been done better, I hate the fact I can't compare players...
I don't mind the bids thing that makes up for having too much easy money...
Yep, I can't understand why things like that can't be implemented, at least it saves the players you do offer for and gives you a hint as to why they don't sign.one thing i miss from pes is how you could add players to a list as you were searching. i used to look at everyone, do a bunch of searches and then look at my list and narrow it down.
Evo-Web suggestions for FIFA09:
Graphics:
- Real Adboards (proper sponsers)
- Weather effects
- More Stadiums
- Better Radar colour combinations
- Goalkeeper kits improved/corrected
- Better Penalty Cam, higher placed. Can't see corner with player in the way
- Higher placed Corner Cam, or keep "user" cam (tele/dynamic/etc)
- Better player likenesses
- Less Jaggies
- Better cutscenes, less jerky
- Better integration of goal celebrations, ingame instead of cutscene
- More camera angles (gradients to angles and zoom, for example "TELE angle 3 zoom 2" = slightly closer and camera goes at an angle for end of pitch action)
- Better replay angles
- More varied net styles per stadium
- More generic stadiums across all league levels (5.000 seater up to 60.000 seater)
- Night game pitches don't have darkpatches, thats why we have floodlights.
- Better pitch vs stadium proportions. Anfield is far closer to the pitch in real life.
- Ref and linesman visible ingame
- Better player proportions, ie tighter shirts and shorts, its not basketball.
- Replays at HT and FT should always atleast show all the goals scored
- Freekick/corner cam can be normal tele view. No need to go behind player
- Player stats easier to view in tactical menu's in one view, not multiple pages.
- Better cutscenes for league/ cup wins and relegation. Lifting the trophy for example.
- Better pre kickoff cutscenes. For example players dont do team warmups right before kickoff. Maybe a few stretches for individuals when lining up for the start of the match. Coin toss for captains.
- Slower transition between team formation screens, too fast at the moment.
- The option to have normal camera angles (tele, dynamic, etc) for freekicks and corners.
- League/division crest to change on kit with promotion/relegation
Sound:
- Dynamic Downloadable Commentary (commentary updates)
- Faster Crowd reactions. A "Oooooh" when the ball has been hit, not when it hits the stands
- Net sounds less pronounced relative to stadium noise/size
- Better, more accurate allocation of chants; Accrington Stanley shouldnt be singing about "winning the CL 5 times in Istanbul", or national teams having english league chants.
Control:
- Correct Kicking foot GK
- Faster response times
- Shorter, less awkward animations
- D-pad support
- Added options for long ball passes. In the way shooting has lob/finesse/power it can also be applied to long ball passing.
- Faster crossing/crosses. Still too slow/lofty at the moment. Like longball passing could also be determined by the button combination.
- Better timing and tackling animations
- Shots from the wide area's should have the same amount of power as central shots
- Assisted [lob]throughpasses should be more effective, atm they are nearly all intercepted.
- Ball dummy/stepover
- Better reactions/animations to crosses; onetime shots, header. Not control then shoot
- More freekick options; bring an extra player
- Better freekick control, having to determine swerve while loading the powerbar is too short. Better control over height and power, possibly as seperate controls.
- Better cornerkick control. Like freekick more control over height and power as seperate elements.
- Remove occasional player "locking"
- More defensive control in crowded box, less automated clearing
- Goalie rush should be faster and further, more responsive
- SuperCancel for movement aswell as ball kicking
- More varied tactical options linked to d-pad control. For example defensive formation assigned to d-pad right, attacking formation assigned to d-pad left.
- Freekick to rotate 360, pass it back to goalie/defender
- Slightly heavier ball [physics]
- More angles to move in when in possesion of the ball ( for exmaple 16 direction control as apposed to current 8 direction control)
- GoalKick powerbar
- Manual selection improved (keep the selected player at corners for example)
AI:
- Less responsive AI for individual actions. They know what is gonna happen the second you press the button
- Keepers less good at super shots, better at crosses
- More aggressive Keeper rushing, less static on the line positioning
- Bigger difference playing styles (longball vs total football)
- Playing styles more linked to ratings, for example lower league team is more longball
- More balanced team ratings, Everton aren't better then PSV.
- More varied attack styles, not the wing/cross/header all the time.
- Less accurate freekicks
- More varied runs from player teammates
- Less harsh fatigue model
- Better defensive movement/pressure for player teammates
- Less rigid back four, wingbacks more attacking
- More agressive tactical changing from AI (when behind more attacking/different formation for example)
- CPU passing more "in to space" instead of to static player
- More CPU fouls and mistakes
- Better refeering, CPU fouls often unpunished
- Defensive wall for freekick can "collapse" with the ball getting "through"
- Less "endless" dribbling from AI players
- More varried goalie throws, also to feet, head instead of only to chest
ManagerMode:
- Better scheduling, no 2 games on the same day or same weekend
- Automatic Night games (midweek, CL, UEFA cup, etc)
- Cupfinals at special venue's, not the basic home or away stadium
- Different away stadiums per team in the upper leagues. This can be either linked to the teamoptions in edit mode or randomised per league between the 30 odd stadiums in game for the teams without their own ingame stadium
- Stadiumbuilding or Choice of larger generic stadium when upgrading the stadium manager
- Better integration of real life tournaments, Playoffs
- More developed Injuries (6 months for example)
- Better balance to earnings across leagues. For example Liverpool barely make a profit in home games and a loss in away games, yet Accrington stanley can earn a few hundred thousand per match with a few stadium upgrades.
- Better developed staff options/upgrades
Editmode:
- Player appearances editable (faces, length, weight, hair, etc)
- Photo import ala Tiger Woods
- The possibility to assign stadiums to teams, giving the possibility to not be playing at the same away stadium for 3/4 of the season.
- Stadiumbuilder
- The possibility to assign pitch pattern to stadium
Online:
- Enable leagues to have home and away (2 matches per team)
- Goalscorer should be able to control replay only (with timelimit)
- Longer online pauze, 20sec is too short
- Theatermode (ala Halo) to record full matches with editing and sharing possiblity
- Better teammanagement control (formation saves)
- Rematch and Rematch with different teams options straight after FT
- Chat cut off point when out of the game
- After completing a match return player to lobby instead of top menu
- Pauzing the game should only happen when ball goes out of play. Pauze logo in top corner during play as warning / heads up.
- Better cup/tournament creator
Misc.:
- Personal playlists, music of HD
- Save replays to HD and then upload at later date
- Shorter Substitution loadtimes
- Full training mode; freekicks, corners, teamplay, etc
- Always have the english language and commentary in all regions with regional languages added (360 version) instead of only regional languages based on logistics. For example the dutch version had sweden and spain as the other languages. English footabll is far more popular then swedish football.
- Save controller settings to live accounts for mutliplayer users aswell (player 2/3/4)
anyone having problems with this 'not enough players in squad to sell' BS I keep getting now and again?
is there a way to get around it or is it a bug? the squads are big enough, but it keeps saying the same thing
A few of mine:
1. The rating system is completely flawed, impossible to have your players receive average ratings sufficient to match up to what is calculated for AI players.
2. No way to view the average rating of your players for the season.
3. Next season starts straight after the completion of the final match, no chance to look at your stats or growth or other things.
4. XP system is now far too generous, with coaches on level 4 players can go from low 60s to high 80s in only 2 seasons.
5. Team of the season is broken in two ways, first it includes players from the teams that are relegated or promoted into that division, second it includes players who've only played a few matches of the season (should be minimum 25-30 matches played or something).
6. Post match individual player statistics can no longer be viewed for every player, only for the man of the match, not a flaw per se but it was possible to see this in Fifa08 so why remove it?
7. AI teams perform no squad rotation and as a result play the same team constantly, even if at 90% fatigued (yet they can still run around the pitch for 90 mins as if at full fitness).
8. During a match you only see the formation of the opponent change in the man marking and other menu views when they make a substantive formation change usually at the end of the match, if they have a defender sent off, so bring off a forward to replace with a defender, that defender is shown as playing up front in all screens including man marking screen.
9. When you change from playing a 5 sub match to a 7 sub match and back it messes up your substitutes, for example in the Premiership/League Cup/European cups you can have 7 substitutes, as soon as you've played an FA Cup match your substitutes are messed up.
10. Each time you view team management it reverses the subs/reserves, so if you have them sorted in GK/DF/MF/FW order they will reverse to FW/MF/DF/GK order and back and forth, not a big deal but it's silly and a glitch.
11. Norwegian teams cannot qualify or compete in European competitions (apparently, not actually tried myself but it's been reported to me?).
Fifa08 didn't let Swedish teams qualify for Europe and now Fifa09 does, IMO it's a glitch
The winners of Allsvenskan qualify for the UEFA Champions League, and enters the competition at the first qualifying round. The runner-up team qualify for the UEFA Cup, and enters the competition at the first qualifying round. The third placed team enters the UEFA Intertoto Cup.
You can't apply the rules of UEFA qualifying to your logic though as there are a lot of European leagues that aren't in Fifa09, and EFA is not UEFA, yes it's an unlicensed simulation of the UEFA Cup but it's not the UEFA Cup, thus there's no "UEFA qualification" reason to exclude Swedish or Norwegian leagues from EFA, every European league should qualify for EFA by winning their respective cup or getting into a certain league position. Thus no Norwegian team in EFA = glitch.
I rest my case M'lud
Well after my "dissapointing" season I bumped the difficulty to Legendary and have had some cracking games.