eFootball PES 2021 Discussion Thread (CONSOLES)

If it turns out PES 2022's gameplay is designed for the myClub / FUT players... Then I think the only hope guys like us have.....

....is to get some really annoyed bunch of developers, who love football, to open Kickstarter, get sponsored by folk and create entire new game. Just like Kingdom Come happened.

Im starting to be more and more realistic here. As long as 90% of fanbase is shouting for tattoos and throws money at them - nothing is going to change. Not for us, offline players anyways.
 
Must give this a go. You must have done a hell of a lot of testing to figure this out. Cheers

I was looking at the game and I thought, hang on, if the game is cheating me, then I can cheat the game. I expected the game to be super easy with huge gaps everywhere. But it turns out to be brilliant, fun yet competitive without the feeling of scripting.
 
So it's gone from talking generally about online play, to now talking about private friendly matches arranged with people you know.

I somewhat agree on that point - private games with people you know try to play decent football are about the only tolerable way to play the game. Plenty of the gameplay problems still persist, too many for me, but it probably is the best way to play the game.

What I don't really understand though is you said - "the bonuses that come for online with the preorder is a good deal for the 28 euros that i payed" - If you're advocating for playing private friendly matches and want realistic football, why would this be necessary or a good deal?... Especially if passing error, first touch error, shooting error and so on are of importance to you as you seem to suggest, why on earth would you choose to play the mode where there's the least of this in the entire game as the players are rated the highest? Adding more money for extra bonuses for even higher rated players would make this even more extreme...

If it's MyClub you would play, then how is buying the same game with the same gameplay again (Konami admit this) to wipe your team worth it?... Even with your "bonuses" you will end up with a worse lineup than you have right now in PES 2020. As you're using fantasy teams, why do the updated rosters and kits of the "Season Update" even matter?

Also if you're saying this stuff about the bonuses for MyClub, I can't see why this would be the mode you would want to arrange matches to play with other people who play "proper football" as a simulation in PA0 or PA1. Surely real teams without such ridiculously highly rated players would be better for this purpose due to the slower pace, increased error, and the fact they're actually a real life football team. Playing it against people you know isn't ideal either because one player could have paid/grinded more and have a significantly stronger team, surely you'd want a private match to be fair. If playing with custom squads online in a friendly is what you want, you can load a Master League team in a friendly lobby; there you can each choose whatever players you want without paying real money for them.

If you play MyClub to go up against random people online, most of my complaints on the previous page and just the general toxicity/cheesiness of online gaming apply and make it not appealing whatsoever. Plus the fact that if an opponent spends/grinds a lot more/less than you, you end up in an unbalanced, unfair match. Maybe you end up winning because you paid for the "bonuses" and they didn't. Is this where we're at, where paying to win more matches is regarded as good value for money - that's all the "bonuses" contribute to by giving you higher rated players and ingame currency.

Okay, you enjoy PES 2020 and see positives in it which is fine, of course I'm not going to say you're wrong to enjoy it. What I really don't get is how 28€ is a good deal considering all of the above.

The only situations I can think of where it may be worth it are if you don't own 2020, you're an offline player on Xbox, or want the updated teams for Online Divisions. For MyClub or PC/PS offline players it seems to make no sense to me as you can either update the teams with mods/OFs or you don't use real teams anyway, so why pay for an update.
Actually i never play friendlies or arranged matches with people i know or anything like that.What i said is that if some people from here maybe would want to play some PvP matches between them,because i know that everyone probably hates myClub,so a solution would be to create rooms and play some friendlies or mini tournaments between them to enjoy some PvP if they're so fed up from playing the AI offline.

Personally when i play online i only play myClub or Divisions.I don't play any arranged -or not- friendlies cause there's no points to play for considering rating gain/loss or any player progression considering levels.When i play i want a win or a loss to mean something in terms of points,even if it's a stupid rating counter.Not that i'm too fussed about what rating i will reach,but still it gives something to play for,like a goal or an objective to achieve.For example i've never reached 1000 rating yet in these 2 years that i'm playing online,the highest i've reached is 980 and then i drop to around 900,so it's something to play for even if it's just a dumb Champion black badge lol.When i want to play something different for a change to relax more and to be less try hard,then i just play some offline exhibition matches on Superstar and i enjoy them also most of the time.Maybe on 21 i'll even start a ML at some point,i'll see how it goes.

Also i always play on PA1 with the filter on,so i only play against people on PA1 and the filter works fine.I can't stand PA3 gameplay as it changes the whole feeling of the match.That's why i only play Ranked matches or Divisions where you can put the filter.I avoid playing other tournaments,Matchday and co-op because you can't set the passing filter there and co-op especially is a guaranteed lagfest most of the times because if even one of the users have a shitty internet then it affects everyone and becomes unplayable.

These bellends that use these shitty exploit formations that you talked about in your previous post,they always play on PA3.So i can avoid playing against them.I've played 600 matches in 19 and 400 in 20 and i haven't played against them yet with PA1 filter on.In general from what i've seen until now i think that people who choose to play online with PA1 are more interested in trying to play some actual orthological football instead of always trying to exploit things.It's not always the case and there are exceptions of course,but surely most of the exploiting-win by any means- ones are playing on PA3.

Now about the team whiping from 20 and why would i want to start all over again...well i actually like the fact that i'll have to build a new team again with different players and level them up.It's something refreshing and even if it's supposed to be the same game i'm sure there will still be some changes to some degree with the gameplay.I just hope they will be for the better for my taste at least.Also there will be Live Updates from Konami only for 21 from now on and not for 20.So any player rating changes,players added/removed,updated formations for managers,players form according to how good or bad they played in real life etc,all these things will be present only in 21.I like having a bunch of different players and every week rotate the team according to their form.Even things like transfers and new kits are important because as i said i also play with real teams in Divisions or in offline matches and i want everything to be as official and realistic as possible.

So i bought it for all these reasons and for someone who plays online it's a good enough deal for 28 euros with all the bonuses that it gives you given the fact that you'll spend a whole year with it.I picked the Arsenal edition,so i'll have Bergkamp who i always liked as a player in real life also and didn't have the chance to play with him in the game in the past,i'll have 18 Arsenal players to keep and use them for my squad,the manager,other things like some contracts and some free packs every week and also 3.000 coins which will last me for the whole season if i use them wisely and not spend them left and right.There is also a Team Strength filter so it's not as pay to win..at least if you compare it to Fifa which doesn't have one.You can play with 3 star teams for example and play only against people with such similar strength teams.There are many people who play like that for an even more humanlike and realistic gameplay without superstar players and they don't care for opening packs and spending.

Anyway..as i said in my previous post,there are only two football games to choose from.So if you want to play,you must choose and play even with the bullshit that comes with it.This game of course is nowhere near great and i agree that in the era that we live with the technology that developers seem to have nowadays that we should expect much more from both games.And not only in gameplay but in all departments.myClub is piss poor content wise and lacking of ideas and things to do.But gameplay is the most important and i still prefer it to the competitor even if it's online mode is much more rich in content.At least this game here reminds of football to some point when you play and there are things that i like which i talked about in the previous posts.The competitor's gameplay is a circus joke especially online with polo scores and in 21 it's probably gonna be even more ridiculous from the recent FUT videos that we have seen with scores like 6-5 in every match.When i see this shit i say thank god that at least there is also PES to be able to choose and play even with it's problems.Imagine if EA's ''football'' was the one and only option..lol

Although i think that both games have only higher to look up from this point and on.Soon we'll have consoles which are 10 times stronger and faster than the weak ass outdated shit that we have now.So at some point we'll have to start seeing some evolution right..?I can't imagine that we'll spend another 7-8 years with the exact same outdated limited animations and collisions and poor foot planting and clipping and dumb restricted AI and shit.Maybe it's true than many of these issues exist because the current consoles just can't handle so complicated calculations and different outcomes due to low power.But that's another topic and my post is already too big so i won't get into that.

I also hope that we'll see some real progress with PES 22 and so on and the thing that gives me hope also is that despite that this thing that everyone thinks that they only care to please the arcady loving online crowd etc..they showed in 20 in my opinion that they still care about their game to actually feel like football in many departments and they haven't gone the cartoony circus way still,which they could easily do if they just wanted to seduce and win the competitor's followers.I mean..they introduced more natural rhythm when they could easily do it 100 mph,they brought more error when they know that there are houndreds of thousands of crybabies out there who would hate the fact that their passes are not always perfect etc..I just hope that they'll keep this mindset in the future also for the game to look and feel natural in these departments.At least i have more faith in them to do this than i have in EA..
 
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Also i always play on PA1 with the filter on,so i only play against people on PA1 and the filter works fine.I can't stand PA3 gameplay as it changes the whole feeling of the match.That's why i only play Ranked matches or Divisions where you can put the filter.I avoid playing other tournaments,Matchday and co-op because you can't set the passing filter there and co-op especially is a guaranteed lagfest most of the times because if even one of the users have a shitty internet then it affects everyone and becomes unplayable.

These bellends that use these shitty exploit formations that you talked about in your previous post,they always play on PA3.So i can avoid playing against them.I've played 600 matches in 19 and 400 in 20 and i haven't played against them yet with PA1 filter on.In general from what i've seen until now i think that people who choose to play online with PA1 are more interested in trying to play some actual orthological football instead of always trying to exploit things.It's not always the case and there are exceptions of course,but surely most of the exploiting-win by any means- ones are playing on PA3.

Are you really sure this is true? I know PA0 vs PA0 can be paired with filters but I have had the same settings in Divisions for PA1 and it is apparent that I get paired with people using PA2-3.
 
We band the idea around that technology is the answer and that some how football games have stagnated compared to other genres...This idea that physics and AI have somehow made huge strides in other games when in reality they haven’t..

I haven’t played anything this gen that couldn’t of been done on a 360 or ps3 aside form better graphics.The apathy many of us feel towards football games and there lack of progress isn’t anything that couldn’t be applied to most other games or genres.Nothing has really advanced since the ps1 era albeit graphics,presentation and cosmetics.

I’m all for advancement,progress..But I don’t think all the answers are just in tech..Longer development time would help..Quality over quantity..etc..

That said I don’t think pes20 out of the box is a bad game and in my opinion.Its been designed primarily to be played without assistance.I still think this could be a better game with a lot more variation around the box.The passing and build up play on version 1 is still vastly superior to its competitor as is the match flow and feel in passing.Having played enough of the other game this weekend it made me realise,that pes gets so much more right on the pitch including something as basic as a through ball that actually works.There’s just so much more energy in the ball.It gains momentum.Atleast with version 1(superstar..fuma)....I can be solid at the back and I know the cpu AI isn’t going to strike the ball perfectly scoring goal after goal because it has perfect touch and super human reaction speed on the highest difficulties like FIFA20(world class and legendary is just ping pong around the box/goal while your chasing shadows).I swear if I ever see another perfect strike on that game with zero touch,no error and no back lift it will be to soon.Especailly when it’s just pinged of a defender for about the tenth time in a match.You can in pes20 control and actually feel like you got a defence behind the ball.

I will be picking up a copy of pes21(disc).In my day two Star Wars figures would cost you four quid..In today’s terms that 24 quid..Whether it’s just a strait rooster update which I don’t believe it will be..It’s still my preferred option until next year..
 
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We band the idea around that technology is the answer and that some how football games have stagnated compared to other genres...This idea that physics and AI have somehow made huge strides in other games when in reality they haven’t..

I haven’t played anything this gen that couldn’t of been done on a 360 or ps3 aside form better graphics.The apathy many of us feel towards football games and there lack of progress isn’t anything that couldn’t be applied to most other games or genres.Nothing has really advanced since the ps1 era albeit graphics,presentation and cosmetics.

I’m all for advancement,progress..But I don’t think all the answers are just in tech..Longer development time would help..Quality over quantity..etc..

That said I don’t think pes20 out of the box is a bad game and in my opinion.Its been designed primarily to be played without assistance.I still think this could be a better game with a lot more variation around the box.The passing and build up play on version 1 is still vastly superior to its competitor as is the match flow and feel in passing.Having played enough of the other game this weekend it made me realise that pes gets so much more right on the pitch.

I will be picking up a copy of pes21..In my day two Star Wars figures would cost you four quid..In today’s terms that 24 quid..Whether it’s just a strait rooster update which I don’t believe it will be..It’s still my preferred option until next year..

You are 100% right. I don't see much difference apart from slightly better appearances between the PS3 and PS4. And in some cases, the PS2 really holds up well to the PS4 - Gran Turismo in particular.

I honestly don't think gameplay across the PS2-PS4 has changed that much either. In fact, I actually prefer the PS3 and PS2 games over PS4.
And the PS4 keeps rebooting old PS1 & PS2 games - which is a good thing!

Regarding PES, I am a firm believer that there are two types of PES players.
There's the "Complete Sim" player who enjoys the whole slow and patient build up, choosing the right option, defending as a solid unit etc. etc. - which I fully appreciate.
Then there's the "Total Fun" player, someone who wants to see thunderfucks of shots smash in off the bar. Raking long throughballs, mazing runs from quick wingers, lunging tackles from defenders, basically high octane. - I am one of these players.

I too will be buying PES 2021, but I will be applying my own fluid formations - which has made the game far more enjoyable for me and many other like-minded players.
 
Are you really sure this is true? I know PA0 vs PA0 can be paired with filters but I have had the same settings in Divisions for PA1 and it is apparent that I get paired with people using PA2-3.
Well if it works for PA0 as you say then i don't see any reason why wouldn't it work for PA1 also lol.
From what i remember,in the description of the filter it says ''you won't be paired with opponents whose passing settings greatly differ than yours''.
And it also says that if you can't find an opponent then try to put the filter off.So this means that it works and it searches for more time to find someone with your preferred settings.And i can tell that it searches for longer.Many times it starts loading and says ''checking connection status'' and then stops and tries to find again someone.It probaby does this because it's checking the opponents settings and if it's not what you put on the filter,it ''abandones'' the try to connect and starts searching for someone else.There are some times where i wait nearly 6-8 or even 10(the time of the day or night that you are playing also plays a part for that)minutes to find someone but i still prefer to have the filter on.

From my experience with hundreds of matches though,i can say that it works.I see the same mistakes from my opponents when they try to play passes with bad body positioning and this is only possible in PA1.If he's playing on PA3 it clearly visible so you can tell.There are some times that i play the different mini cups that they put out if it has a nice enough reward for winning it,it may be make 3 out of 3 wins or gain 4 points from 3 matches for example,and in these there are no filter restrictions so i have played some PA3 players there and you can tell the difference.But when i play Ranked or Divisions with the filter on i'm sure that it works.

The magic word here is ''greatly'' that comes from the description...That could mean for example that it's gonna search for some time and if it doesn't find anyone then it could make a step forward and start searching for PA2 maybe...I don't know if this is the case for sure or if it's just poor Konamenglish translation lol.But from my matches i'm seeing that i'm playing against PA1 as i said.Now i have played hundreds of matches so maybe not every single one of them was indeed PA1 and maybe the filter got passed some times to PA2 or 3(although i doubt about 3 as i could tell for sure if it was 3 indeed..) if it didn't find anyone on 1 after some time,but if it was so common i would have noticed it.So i'm sure that for the vast majority of matches it works fine.

But it's interesting that your experience is that you get paired with PA2-3 very often as you say.That's not what i experience.Are you absolutely sure about this?I mean if it were PA2 you can't notice it so easily so maybe it's PA1 and you mistake it for 2?There's not such a huge difference between them as there is with 1 and 3 so it may be more difficult to notice and guess correctly.You can mostly notice it with passes with bad body positioning and how slow or fast they are and how much error is applied to even simple easy looking passes sometimes.
But why would it always work perfect for PA0 as you say and not for PA1?That doesn't make any sense..
 
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I haven’t played anything this gen that couldn’t of been done on a 360 or ps3 aside form better graphics.The apathy many of us feel towards football games and there lack of progress isn’t anything that couldn’t be applied to most other games or genres.Nothing has really advanced since the ps1 era albeit graphics,presentation and cosmetics.

I’m all for advancement,progress..But I don’t think all the answers are just in tech..Longer development time would help..Quality over quantity..etc..
You have a point in this,yes most games have indeed not progressed enough as someone would maybe expect through the various gen leaps.
Although there are exceptions like Uncharted 4 for example which was great for it's time and the more recent cases like Red Dead Redemption 2 or The Last Of Us 2 which are advanced enough in many areas to be able to say that they're the same as ps1 or ps2 or even ps3 era.And i'm not only talking about graphics and cosmetics but things like humanlike motion and movement,lifelike animations,more complex AI etc...But yeah it is true that only 3-4 companies maybe are capable of producing such results as of now.

The thing is that this is the first time that the next consoles will be so much more powerful than the previous.So it's a very critical point and given the fact that technology in general evolves faster as the years pass by,i think that we will see some very good stuff.I mean if not now...when..?They will have crazy powerfull hardware in their hands to work with.Surely we have to see some serious progress at some point.Maybe not in the very start,but at least in 2-3 years.

The longer development time is a huge point also.Other games are being worked on for 5-6-7 years to be able to be released in a complete playable state and we expect sports games to be great everytime in just 1 year..Ok it's surely different to create a massive open world game with hundreds of characters and missions and enemies and thousands of dialogues etc like GTA 6 or Elder Scrolls 6 for example and it needs many years..Sports games may be not SO needy..but still..it seems that just 1 year is not enough..They must find another formula or something..That's one more reason that it will be interesting to see what will happen with PES 22 now that they will have an extra year..
 
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You are 100% right. I don't see much difference apart from slightly better appearances between the PS3 and PS4. And in some cases, the PS2 really holds up well to the PS4 - Gran Turismo in particular.

I honestly don't think gameplay across the PS2-PS4 has changed that much either. In fact, I actually prefer the PS3 and PS2 games over PS4.
And the PS4 keeps rebooting old PS1 & PS2 games - which is a good thing!

Regarding PES, I am a firm believer that there are two types of PES players.
There's the "Complete Sim" player who enjoys the whole slow and patient build up, choosing the right option, defending as a solid unit etc. etc. - which I fully appreciate.
Then there's the "Total Fun" player, someone who wants to see thunderfucks of shots smash in off the bar. Raking long throughballs, mazing runs from quick wingers, lunging tackles from defenders, basically high octane. - I am one of these players.

I too will be buying PES 2021, but I will be applying my own fluid formations - which has made the game far more enjoyable for me and many other like-minded players.
You have a point in this,yes most games have indeed not progressed enough as someone would maybe expect through the various gen leaps.
Although there are exceptions like Uncharted 4 for example which was great for it's time and the more recent cases like Red Dead Redemption 2 or The Last Of Us 2 which are advanced enough in many areas to be able to say that they're the same as ps1 or ps2 or even ps3 era.And i'm not only talking about graphics and cosmetics but things like humanlike motion and movement,lifelike animations,more complex AI etc...But yeah it is true that only 3-4 companies maybe are capable of producing such results as of now.

The thing is that this is the first time that the next consoles will be so much more powerful than the previous.So it's a very critical point and given the fact that technology in general evolves faster as the years pass by,i think that we will see some very good stuff.I mean if not now...when..?They will have crazy powerfull hardware in their hands to work with.Surely we have to see some serious progress at some point.Maybe not in the very start,but at least in 2-3 years.

The longer development time is a huge point also.Other games are being worked on for 5-6-7 years to be able to be released in a complete playable state and we expect sports games to be great everytime in just 1 year..Ok it's surely different to create a massive open world game with hundreds of characters and missions and enemies and thousands of dialogues etc like GTA 6 or Skyrim 6 for example and it needs many years..Sports games may be not SO needy..but still..it seems that just 1 year is not enough..They must find another formula or something..That's one more reason that it will be interesting to see what will happen with PES 22 now that they will have an extra year..

but even something like red dead redemption has 20 year old gameplay mechanics..as do most games..Sound,animation,gfx yes but not physics and AI..Way to CPU intensive,when the systems today are geared more towards graphics and the GPU’s..

What I’m saying given the time and continuity even pes could be a lot better..with current technology.

Look at games like elite on the bbc micro..24k of ram!..
 
Gabe...Stands to reason..It’s there anniversary and pes20 was always a rolling project..

Why I’m buying the disk so that can’t botch it like last year with all the updates that just made the game worse....Whatever‘s said the physicality system worked in the demo and version 1 and you aren’t pushed or barged off the ball in every collision..Just a more fluid game.

I have version 1 installed on my X..because my systems offline and pes20 is on game pass I can just boot it without the disk like it’s the digital version but still stick to version1.

Having no rooster updates or any data packs is a bug bare,but it’s a non issue on Xbox anyway interms of options files and I’d rather take the hit for the better gameplay.
 
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Well if it works for PA0 as you say then i don't see any reason why wouldn't it work for PA1 also lol.
From what i remember,in the description of the filter it says ''you won't be paired with opponents whose passing settings greatly differ than yours''.
And it also says that if you can't find an opponent then try to put the filter off.So this means that it works and it searches for more time to find someone with your preferred settings.And i can tell that it searches for longer.Many times it starts loading and says ''checking connection status'' and then stops and tries to find again someone.It probaby does this because it's checking the opponents settings and if it's not what you put on the filter,it ''abandones'' the try to connect and starts searching for someone else.There are some times where i wait nearly 6-8 or even 10(the time of the day or night that you are playing also plays a part for that)minutes to find someone but i still prefer to have the filter on.

From my experience with hundreds of matches though,i can say that it works.I see the same mistakes from my opponents when they try to play passes with bad body positioning and this is only possible in PA1.If he's playing on PA3 it clearly visible so you can tell.There are some times that i play the different mini cups that they put out if it has a nice enough reward for winning it,it may be make 3 out of 3 wins or gain 4 points from 3 matches for example,and in these there are no filter restrictions so i have played some PA3 players there and you can tell the difference.But when i play Ranked or Divisions with the filter on i'm sure that it works.

The magic word here is ''greatly'' that comes from the description...That could mean for example that it's gonna search for some time and if it doesn't find anyone then it could make a step forward and start searching for PA2 maybe...I don't know if this is the case for sure or if it's just poor Konamenglish translation lol.But from my matches i'm seeing that i'm playing against PA1 as i said.Now i have played hundreds of matches so maybe not every single one of them was indeed PA1 and maybe the filter got passed some times to PA2 or 3(although i doubt about 3 as i could tell for sure if it was 3 indeed..) if it didn't find anyone on 1 after some time,but if it was so common i would have noticed it.So i'm sure that for the vast majority of matches it works fine.

But it's interesting that your experience is that you get paired with PA2-3 very often as you say.That's not what i experience.Are you absolutely sure about this?I mean if it were PA2 you can't notice it so easily so maybe it's PA1 and you mistake it for 2?There's not such a huge difference between them as there is with 1 and 3 so it may be more difficult to notice and guess correctly.You can mostly notice it with passes with bad body positioning and how slow or fast they are and how much error is applied to even simple easy looking passes sometimes.
But why would it always work perfect for PA0 as you say and not for PA1?That doesn't make any sense..

Yes, it should be like you say but remember that it is Konami we are dealing with. I can't say I'm right with this but I played around 100 matches with that setting on PA1 (before I gave up completely) and it can't just be placebo. I know others on this forum have had the same experience. It's been a couple of months since I played the game so I might give it Another go and see if I can tell some sort of difference.

Or perhaps it's the fact I mostly use teams like Valencia or Lazio and everbody else are PSG, Liverpool etc, it's a horrible ping pong party...
 
Yes, it should be like you say but remember that it is Konami we are dealing with. I can't say I'm right with this but I played around 100 matches with that setting on PA1 (before I gave up completely) and it can't just be placebo. I know others on this forum have had the same experience. It's been a couple of months since I played the game so I might give it Another go and see if I can tell some sort of difference.

Or perhaps it's the fact I mostly use teams like Valencia or Lazio and everbody else are PSG, Liverpool etc, it's a horrible ping pong party...
Well yeah if you're mostly using not so powerful teams and you always play against top teams then their passing will feel more perfect than yours even on PA1.
I have also felt this because i also pick medium teams sometimes to play and come up against the top teams.But that's just because of stats difference.
I notice this even in offline exhibition matches that i play.If i play with a 3-3.5 star team the passing feels even slower and with more error in general than if i play with a 4.5-5 star team even if both cases are on PA1.This shows that the stats work better this year.The stronger's team passing feels a lot crisper than a medium's one but still you can't ping pong so easily without any error like in the previous years.
 
eFootballpes2021 has several changes.
- Polishing in every graphic part of the game (stadiums, uniforms)
- Dribbling + agile (R3) = Responsive
- Improved impact motor (AI prevents shocks)
- Improved refereeing
- Scoreboards with different colors in each league


 
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- Improved arbitration
Presuming that means refereeing - which begs the question, if they've not completely rewritten the physicality system (which they haven't), or fixed the AI getting away with murder (which they won't have done), does this mean more stupid fouls (for being too close to an opponent), or less fouls overall...

Typical Konami situation here - "improved" (without detail) could mean ten different things, nine of which will be dreadful...
 
I would say expect the worst, hope for the best :)

I sincerely believe we may actually get sth better than decent considering they didn't have to go the full circle of reinventing wheel again and just focusing on improving small things here and there based on the assumption they actually had some spare people working on it vs team working on PES22 that should reinvent the wheel.
 
does this mean more stupid fouls (for being too close to an opponent), or less fouls overall...
Together with what I read the other day somewhere ("players will try to avoid collisions") - id say the strategy was - if you cant fix it - remove it.
Hope im wrong but it might be back to 19 levels - no physicality and very few fouls.
Or it might be a typical empty-promises-hype-grenade just before the sale date.
One way or another - no skin off my nose.
 
eFootballpes2021 has several changes.
- Polishing in every graphic part of the game (stadiums, uniforms)
- Dribbling + agile (R3) = Responsive
- Improved impact motor (AI prevents shocks)
- Improved refereeing
- Scoreboards with different colors in each league


Sorry for OT but the tweet from Lenni is quite interesting... Reminds me of "leaving a sinking ship" although I really liked this guy from all the bunch of other people at the PR team of KONAMI. Bhatti also left...sorry "got a new position back in the UK again" and is now responsible for the complete brand of Konami games, not just PES. Sounded like Lenni took the decision on his own so all the best wishes. Wonder what comes next! And to be honest: I trust Robbye Ron's (the new brandd manager) tweets and announcements exactly as much as I trusted Bhatti's. Just my two cents. I see it when PES 2021 is released. The whole PR-section was a complete mess over the last years and I do not expect things to change a lot. Sorry again, now back to topic.
 
eFootballpes2021 has several changes.
- Polishing in every graphic part of the game (stadiums, uniforms)
- Dribbling + agile (R3) = Responsive
- Improved impact motor (AI prevents shocks)
- Improved refereeing
- Scoreboards with different colors in each league



Still no mention or even rumor about fixing the potato AI and com player ID.
 
Presuming that means refereeing - which begs the question, if they've not completely rewritten the physicality system (which they haven't), or fixed the AI getting away with murder (which they won't have done), does this mean more stupid fouls (for being too close to an opponent), or less fouls overall...

Typical Konami situation here - "improved" (without detail) could mean ten different things, nine of which will be dreadful...

Haven’t or Wont?..That’s pure speculation..

This is the first time in 14 years where they(may)of actually polished and fine tuned a game rather then just remixed with new window dressing..

The base(version 1)actually had logic and cohesion..and wasn’t as broken as the game after the update.

Imo a descent base that at a pure coding level can or could be improved..You can’t do these things via a simple patch or update.
 
eFootballpes2021 has several changes.
- Polishing in every graphic part of the game (stadiums, uniforms)
- Dribbling + agile (R3) = Responsive
- Improved impact motor (AI prevents shocks)
- Improved refereeing
- Scoreboards with different colors in each league



About Lenny Bobzien (European Brand Manager) leaving Konami, something is definitely changing, still don't know if better or worse compared to now.

According to Linkedin he worked 8 years at Konami.

I can't help but feel everyone is leaving a sinking ship, unfortunately.
 
About Lenny Bobzien (European Brand Manager) leaving Konami, something is definitely changing, still don't know if better or worse compared to now.

According to Linkedin he worked 8 years at Konami.

I can't help but feel everyone is leaving a sinking ship, unfortunately.
Yup, Andre Bronzoni also left earlier this year
 
Ι don't know if this is the proper place to discuss about it, as it is the 2021 topic here, but this reminds me some reverse-enginering of the exploit formations the "pro players" use in online PvP.

I remember once in reddit, a so called "pro player" explained about those formations, when they appear like Z-style formation, or Sword-style formation, or All in one staright line formation, or half in the one corner and half in the other corner-formation, or the big anchor-formation

He explained that pulling players in such "unorthodox" positions in gameplan, in combination with the bad awareness of the opponent CPU control teamates , the bad response times while cursor changing, the tendeny of players while positioning, to collapse to their staring points, despite where is the action in the field, creates some extra space and time, and takes more time for the P1 who controls one or two players with second pressure, to place his players near the action.

The discusion was how those cheesy formations without any midfiled do work in 2020.
Maybe something similar, or mirror-reverse happens here.

The reddit post below is an example of such a formation. Not the actual discussion i described previously.

 
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