like every year... as we keep the wheel on spinning... and we've seen that wheel a couple of times passing by our house...
...can we not have a seperate thread for all the good "ideas" aka "stuff that was in PES and other sports titles before" and we would like to see in 2022, please!?
i recommend a seperate thread because, as i said, its all been said a million times before.... be it
coin toss, ref personality, stadium editor, on pitch tactic arrows, different save files, season recaps... and so on!
id gladly open up a new thread for this and i would collect the ideas in the openening thread for a better overview.
but than again... there is this
100+ tips to improve PES-pdf floating around the internet that has A LOT covered.
I've been playing a load of default Pes6 & Pes 6 firebird. Every aspect of gameplay, apart from 360 degree dribbling, destroys Pes20 imo. If mods ever manage to some how implement 360 dribbling in Pes6, I'll prob never buy another Pes game again, there'd be no point.
Remember:
star players getting the ball in space and you could be in serious trouble through their dribbling, shooting & skills. And not just from the best players in the game. In my 3rd ML game the equivalent of a 70 overall (just one of the better players on the pitch) did step overs, cut inside my 2 defenders, normal dribbled past another, attacked my onrushing keeper at an angle, faked shot past him & tapped it in.
teams have subbed defenders for attackers when being behind, and attackers for defenders to keep the lead in important 2nd lg cup ties, taking the ball to the corner flag to waste time. Also changing their formations to suit the subs is a biggy.
no player overalls. Just the hexagon for summary, and stats actually mattered. Hrs already spent shifting through possible transfer targets to fit my team lol. The only thing I see a big difference in now is how easily lower rated players can be kicked off the ball.
stats mattered and so did player position, balance & timing. Rushed passes going astray, 180 ping-pong passes falling short.
So many shots going wide (not just by the same few inches), or ballooning over the bar from all ranges. (had one happen from 3yds out lol)
The variety is an absolute embarrassment to the Fox Engine games.
keepers. Omg, the keeper variety is just worlds away from what we have now. The impact this has on gameplay tension & drama cannot be overlooked. It has a massive effect at both ends of the pitch, not just theirs. [Shock - Horror] Your keeper can actually save things. That's because the AI can actually create more than 1 BS goal chance per match.
animations. Yes, they're miles off the fluidity we have now, but they have zero fat on them. That means no lazy clearances, shots that take forever, and passes/dribbles with no urgency. I'm seeing new animations all the time as I slowly & gradually upgrade my squad with different types, sizes & shapes I bring in.
player rating summaries. key players don't just get a 7.0, or 7.5. They get given accurate descriptions of what they did eg. 'immense at preventing attacks down the left all match', 'was key figure in creating an opportunity for equalising goal' etc.
This is like the 8bit version of the NFL 2k5 mentioned earlier (still own that beast lol, wish I could get it for PC). I still read through the lists after every game. Helps solidify story for some of the legend players you'll use during your ML journey.
I'll be here all night if I don't stop now lol. Didn't even mention refs.
Only thing I can see them tweaking gameplay wise with the '21 patch is the animations that drive and dictate matches. They need to balance out the slow ass animations for some movements, and keep the overall speed of play realistic. Or cut the fat from things like over-complicated ball control for simple scenarios like slow dribble, trapping the ball, and shooting/clearing/passing animations.
They're so addicted to 'contextual' gameplay yet top rated defenders/playmakers/strikers are more laid back than a geriatric Sunday morning walking football team.
Like the shooting, they've had 7yrs with this engine. Nothing will change with a patch. If it's the engine fair enough. But if it's the devs 'talent' or focus then what's gonna miraculously change with Unreal?
You really think the new engine in '22 will change much? A Ferrari body kit on a Reliant Robin chassis will still drive like a piece of shit, even when they remove the seats, dash, floors & even cup holders. lol
I know a lot of ppl want to see a true next gen game, but imo if they released a Pes6 remaster with a graphics upgrade similar to the firebird patch, updated teams & 360 dribbling we'll be a hell of a lot closer to that through gameplay than this '21 patch with fancy faces will offer.
Release that on the storefronts for a 3rd of the price, and it'll sell at least 1000% more copies.