Nope, I stand by what
@rojofa said here.
You'll have the game when you'll be able to showcase a match between "Team A" (or "Team Red") and "Team B" (or "Team Blue") which looks like football.
Plain kits, no real-life faces, no names... But football.
It may have its shortcomings, it may have bugs, but at least it will be something.
Having all the faces, the teams, the players, the kits without a proper game engine is like having a huge sticker album. It won't get you anywhere.
But, the problem is, you really can't expect people to blindly donate if you don't show them at least glimpses of what the finished product will be (and using screens taken from PES 2017 to promote the game would likely get you in trouble with Konami's lawyers).
I mean, I could also start a fundraising telling people that when I get enough funds I'll start developing a flying car because it's always been my dream and I know how to do it... But hardly anyone would take me seriously.
I appreciate the effort you're putting into this and I wish you all the best, but before seeing your kickstarter campaign being even remotely successful you'll have to face countless nights and weekends of non-paid, maybe not even useful (because you'll end wiping the code of the game over and over, first here, then there, and so on), frustrating work.