This patch continues the konami pattern-3 patch cycle.
Patch A makes the game more dynamic free and exciting..
Patch B tries to make it heavier and more measured bit it becomes dull.
Patch C finds the middle ground.
They've done this over and over since august.
This patch does restore DP4 excitement etc. Dribbling, especially little right stick flicks is great again. AI feels a lot more alive, although back to high shot success on SS.
And generally, the game just looks extraordinary, graphics, animations, the patterns of play, the way the ball looks as it moves, it could be TV at times.
But...I just feel a little listless when I play. And it's been this way for a month now with pes. The game feels a little empty, and it shouldn't cos it 'looks' spot on.
Three issues I struggle to get past are
lack of pes 2011-15 type pa1, where there is potential direction error on EVERY pass, not just when play is fast or computer decides there will be an error.
It takes the knife-edge jeopardy away (manual is not the answer, manual is a paradigm shift in terms of how to play, not just an adjustment to skill level. It also reduces the intensity of the game overall).
Pass error effects dribbling too, because you're less likely to dribble in dangerous areas if you know the next pass could go wrong. In pes now, you can dribble whenever knowing that the only danger in the next pass is whether or not one of your players will be available or 'reachable' with the pass, because if they are, generally aiming at them secures the pass. So the overall thrill of every moment is reduced with this lack of pass error.
The second issue is player individuality. It is there, it just doesnt really come to bear on games beyond dribbling and a few other aspects.
The final one is the biggie. The game often feels canned and empty. Even when theres variety and random things happening (random in the sense of the subjective experience, I accept there is no random in a computer game), even then it feels canned. The world of the game, of an individual match does not feel alive, in the way it did in pes 5 or even up to pes 13 (I rarely enjoyed ps3 pes).
More importantly for me, the world of each match does not feel malleable, or pliable or manipulate. It feels like I'm stuck doing things within its limits. That is how all games work, but a good game hides that feeling. Everything feels rubber banded. I get why people have been enjoying les 17 because it didnt feel that way, neither did pes 18 in the end, even though they didnt have a free pa1.
Another way I'd describe it is that the world of each match does not feel responsive or elastic. It feels set, in stone.
I realised this today when I fired up fifa 20 after playing DP6. Fifa has the weirdest animations and physics and does not look anywhere near as close to a real match on tv as pes. But...one thing happened to me today that reminded me of a pes ps2 moment.
As i sent in a cross along the ground from the left flank, I had control of piszcek for Dortmund, so i was coming into the box from right back. I was a little to the right of the penalty spot. I decided to place the ball in to the far corner, along the ground, using the goalies momentum as he would be hurrying across his goal line to line himself up with me.
As I tried it (I didn't get the shot far enough into the far corner so the goalie got fingers to it) I felt this sudden rush of joy, elation and sadness all mixed into one and flashed back, literally in time and I was playing as valencia against depor at the riazor, pes 5 in that beautiful dusky lighting it has during the day.
And I realised why...it was that feeling of being able to mould individual moments of a match to your choosing, the ability to use a moment of insight and craft and see it play out on the pitch, not in a binary fashion, but in an elastic way, where the outcome feels uncertain, where there is a feeling of something bring created 'in the moment'.
And in that moment, the scales fell from my eyes. I realised why virtually every pes since ps2 days has left me empty after a couple months. There simply isnt that texture, that feeling of depth that you can actually travel through in a tangible way, so that the experience gets inside you, so that it mirrors the way we actually think and move, organically and in stages, with uncertainty.
The thing is, through the year on year nature of pes, because that feeling was lost through successive game engines that have often blended into each other, its not always been obvious, to me at least, exactly when that feeling, that quality in the game was lost. I've become conditioned year on year by what's been put in front of me by konami and have gradually forgotten what it was that got me so excited by pes, that made it so damn addictive, often having an almost religious experience playing it, especially pes 3 and 5.
If I tried that action now in pes 20, too often, the game either rubber bands and the keeper magically warps across his line, my shot goes straight at the goalie or it goes in and the goalie does nothing and although what I wanted to happen happened, the world of the game didnt actually respond to my idea as it should, leaving the whole moment feeling empty.
Sorry, long post I know...