I am among those who are the first to have the opportunity to play and record the gameplay of PES 2020. This event was held at the training base of the club Manchester United. We were lucky to meet some Legends of the club.
In this video, I will speak mainly about the gameplay of PES 2020. First of all, I note that this release is slightly different in code from the version that was available at E3.
In this match I play for the Legends Team on PA3 and Midnitekid for Manchester United on PA2. We will try to use different passes, test the gameplay in the best way. But I want to remind you that I played only 4 games and this is an early code of the game in offline mode. All of the above will be based on my impressions in view of the foregoing.
As we know, the game changes every year: early code, e3, demo, beta, version of the final release, online gameplay, MyClub gameplay, which always have a combination of different factors that need to be taken in mind.
All that will be said relates to the early game code, nothing less nothing more.
My task is to give my feedback for possible further improvements.
I played in PES 19 MyClub in non-stop mode for about 9 months. And the gameplay in it with the latest update is very fast. When I started playing PES 20, I noticed first of all that the gameplay is quite slow, in a good way. But remember that we are talking about offline.
We will try to use new management features, but we will discuss them in more detail in another video, because the purpose of some controls has changed (R2).
My main dissatisfaction concerns the implementation of switching players. It is not as problematic as in 19, but it can be much better. And if we are talking about offline, then online it can be a more and more noticeable disadvantage. This is my main item on the review list.
About shooting system: there is a certain rewarding effect for a goal scored, there are errors in strikes due to inaccurate passes. Since the gameplay has become slow, everything feels a little different. For example, headers are felt light.
As for the tactics plan, the menu is largely the same. Regarding me, I did not expect a cardinal big change in PES 20, perhaps this is already the lot of PES 21 or PES 22 on the new game engine.
A few words about the passes. I didn’t feel any serious changes, because this is an offline game, we tried to play as usual, use the same techniques that are used by the majority of players online: fast passing, through passes and so on. They are a bit more balanced in timing.
A little about defending. I am not particularly good at defense in PES 19. There are several variations and possibilities for defense when you defend yourself, but in the protection of AI, I noticed some strange moments: for example, they may not hold the position, this is all about playing offline, I don’t know how will work online.
One of my wishes is to get an improved gaming experience online. The graphics are not as important as the gameplay for me. I am an “old school player” in PES: I was played with fake names, teams, players and graphics as a secondary matter, there are more important things. You will certainly notice some improvements in the graphical part of the new version
of the game.
I will not speak in detail about the new animations, the new dribbling system: when the demo version comes out, you will be able to evaluate them yourself.
I find dribbling somewhat simple, because simply using new controls you can easily make Maradona movements.
Often the early code is somewhat or quite noticeably different from the final one. This also applies to PES 20.
Let me remind you that my feelings relate to the early code of the game.
As for the passes: they feel heavy and weighty.
When dribbling, you will definitely feel the difference between PES 19 and PES 20.
As I said earlier, I find it too easy to dribble, if someone plays for a few hours, they can use new tricks without any effort.
In general, on a 10-point system, I would rate PES 20 by 9 points. I take one point due to the implementation of the player switching algorithm.
I also noticed some new situational animations in the context of dribbling with the left stick.
If you have questions or you want to share your opinion, you can write messages on youtube, on twitter.