Chuny
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- 11 December 2007
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Really badly misplaced pass by the human player in the first 10 seconds of the 2014 clip. I love to see that. Plus a nice little dummy.
Really badly misplaced pass by the human player in the first 10 seconds of the 2014 clip. I love to see that. Plus a nice little dummy.
PES 2020 looks great (okay, stunning) from a distance, then you notice things like when Man United lose possession, the CM (Pogba?) runs backwards like a child is on fire in the front row behind his goalkeeper.
I'm sure 2014 has that stuff too, but my point is, five years on, and... The graphics are great, sure. But is it much better, gameplay-wise? (Discounting the lagginess, which makes it unplayable, I'll admit that.)
If that CM (who I'm going to say is Pogba) is running back at full-speed to defend, it's funny, because he stands way off the "Legends" CM/AM and Pogba doesn't even move towards him when that CM gets fed the ball - he moves AWAY from him to run directly towards his goalkeeper instead (you could argue he's opting to block a passing lane but if so, it's way ahead of time).Yeah I think Matt was spot on yesterday (on Twitter) when he was describing the issue with the positioning.
The players "know" they have to get to a very specific point on the pitch at a given situation, they don't care about the circumstances or the surroundings or what would be better for the team. They just rush to their position.
Ive seen his post and he was bang on.Yeah I think Matt was spot on yesterday (on Twitter) when he was describing the issue with the positioning.
The players "know" they have to get to a very specific point on the pitch at a given situation, they don't care about the circumstances or the surroundings or what would be better for the team. They just rush to their position.
ey guys... couldnt resist!
I JUST PREORDERED!!!
Are you seriously saying we should be positive because, over the last five years of development, they haven't added the stuff you mention (in-fact, it's got worse and there are less misplaced passes etc.), but maybe next year - in a complete turnaround - they might suddenly add that stuff?So lets be a little bit more positive guys. We want more misplaced passes, we want more shoot error, we dream with AI perfection...maybe next years.
That is the one major positive I can see. There are others too - "Inspire", the introduction of miskicks etc... But PA1 is still far too accurate, there are still big tactical behaviour problems where the AI behind positional movement is as basic as schoolboy football, and... Yeah, there's a lot that won't be okay (and that modding can't completely fix, I might add - you can't add intelligence, only tweak it)...PES 2020 seems more slower than PES 2014.
I posted these a while back in the Retro Thread. I revisited this a couple of months ago and i'm blown away by how realistic this game tried to be, the ambition and vision for PES 2014 and what the series could've been on Fox is a painful time capsule of could haves and should haves.
I like the comparison to FIFA 07, Yes PES 2014 was of course marketed and sold as a full price game, But it was really an unfinished product, Rushed out by corporate just like PES 6 & FIFA 06 RTWC on Xbox 360 was. But if we consider it a demonstration of the tech and vision Konami had for Football games, It really serves as a sad reminder of the series potential.
But due to backlash from an unfinished game from consumers and pressure from corporate, They did a 180 on this direction as they (perhaps correctly) assumed the majortiy of players didn't want pure realism and that they want fast and addictive fun. Hence PES 2015 being such a departure from simulation couple with the micro-transaction culture of gaming and the concept of eSports, we are where we are today.
I'll leave some more clips of little nuances that were in PES 2014 then removed.
Ivanovic wins a slide tackle and releases a pass while staying down. Think they removed this animation in games since?
Nice one handed save animation that doesn't have moon physics. I'm playing on -1 game speed here which explains why it looks a little slow.
Size doesn't always matter, Henderson coming across the bigger Yaya with enough momentum is always going to unbalance the larger opponent.
Nice glimpse of the games inertia and sense of weight.
Not to mention the animations, foot planting and inverse kinetics. If only more emphasis was placed in current PES on body momentum like they did here. They claim they've rebuilt dribbling in 2020 but it still doesn't come off as naturally as it does on PES 2014
Does anyone think PES only has one or two releases left before it’s purely just a mobile game?
I feel like the series is heading to a weird place, just a hunch but if you read the replies to official PES on twitter, it’s just loads of kids going on about PES Mobile.
What is the mobile game like btw?
Well, offline, there's no Master League or similar - you just play random teams who are really easy to beat. There's nothing to do really, unless you want to play online.What is the mobile game like btw?
The thing is, There will never ever be, 100% realistic animations, Physics or graphics in a video game. Even on next gen, there will always be imperfect elements that will remind us that we're playing a game, Clipping will always exist and in replicating something as complex as football, there's always going to be slightly skipped frames or something will look a little funny.To be fair, Messi is sliding quite a bit there in that last 2014 clip. Don't have any concrete memory of 2014. Have bought three past versions of PES in the last months (2013, 2015 and 2017) after someone mentioned that this and that was amazing in 20xx, yet somehow returned back to 2019 quickly every time. I am not saying it's the best ever, but I still like the overall package most (on the PC, mind)
I can only imagine they implemented this for online players. The more that your defensive line retreats, the more cover you've got when you try to press the opponent to death and miss repeatedly.Another thing that looked a lot better was the fact that the defensive line didn't retreat immediately to the 18 yard box. I'm sure it's been talked about endlessly already.
Thanks for the description. Think I’ll avoid it then. I take it that PES mobile is free but with in-game micro transactions?Well, offline, there's no Master League or similar - you just play random teams who are really easy to beat. There's nothing to do really, unless you want to play online.
Matches last about five minutes in total, and gameplay is just "tap to pass to that guy" type stuff. It perfectly suits the PES engine, because it's basic enough that you don't need to observe spaces and know the abilities of your players - you just tap a guy to pass to a guy, and there's the perfect pass.
I'm not trying to sound shitty here, I swear, but it makes you realise that the engine (on console) is essentially a mobile phone game. It's built to be basic, assisted and fast - ball physics, body position, tactics etc. don't really play a big part.
The non-mobile 2020 looks better with the talk of "context-sensitive miskicks" or whatever they're called. But as things stand, yeah, there's a noticeable difference between mobile and console, but not a huge difference - the biggest difference is that offline is just random matches.
Correct - and (along with other games doing the same thing) it's why Konami had their most profitable year ever last year.Thanks for the description. Think I’ll avoid it then. I take it that PES mobile is free but with in-game micro transactions?
Does anyone think PES only has one or two releases left before it’s purely just a mobile game?
I feel like the series is heading to a weird place, just a hunch but if you read the replies to official PES on twitter, it’s just loads of kids going on about PES Mobile.
What is the mobile game like btw?
Nobody could expect this huge turn into slow paced simulation style. It was impossible to predict it if you look to the gameplay progression of the last 4 years. So lets be a little bit more positive guys.
We want more misplaced passes, we want more shoot error, we dream with AI perfection...maybe next years.
Now, the game has done a great step to our oldschool side. This is really cool, at least.
PES 2020 seems more slower than PES 2014.
we had users here predicting there isnt a 2020 version coming... now we have a demo and a release date.Does anyone think PES only has one or two releases left before it’s purely just a mobile game?
I feel like the series is heading to a weird place, just a hunch but if you read the replies to official PES on twitter, it’s just loads of kids going on about PES Mobile.
What is the mobile game like btw?
I love this game. Was fantastic for the time... we were playing it all day in PlayStation Cafes.Don't think anything can top this...
Are you seriously saying we should be positive because, over the last five years of development, they haven't added the stuff you mention (in-fact, it's got worse and there are less misplaced passes etc.), but maybe next year - in a complete turnaround - they might suddenly add that stuff?
That is the one major positive I can see. There are others too - "Inspire", the introduction of miskicks etc... But PA1 is still far too accurate, there are still big tactical behaviour problems where the AI behind positional movement is as basic as schoolboy football, and... Yeah, there's a lot that won't be okay (and that modding can't completely fix, I might add - you can't add intelligence, only tweak it)...
You do make a valid point.Given the fact that they've just rebranded the name to eFootball PES, I would say 100% no. That's not going to happen.
You do make a valid point.
I don’t want the series to end of course. I just want Konami to give us a good game.
My fondest gaming memories of all time was playing PES back in the day.