I'm naive? You're talking to someone who works for a game development company and who knows that copyright limitations and trademarks. You're absolutely insane in your thinking and are living in your own little world.You are so naive mate...
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I'm naive? You're talking to someone who works for a game development company and who knows that copyright limitations and trademarks. You're absolutely insane in your thinking and are living in your own little world.You are so naive mate...
Sounds good mateCheers Daniel. Will wait until the game is out to be 100% sure though.
I'm naive? You're talking to someone who works for a game development company and who knows that copyright limitations and trademarks. You're absolutely insane in your thinking and are living in your own little world.
Thank you mate for your support
Thank you mate for your support
So you're ignorant just like @Lons ? There are limitations to the copyright. Creating kits is ok, but stadiums is not. Is that straightforward enough because it's clearly been the case since late 2014?Just hear the same excuses quite a lot. If copyright was such an issue then the in game editor wouldn't let you import your own kits. It's a lazy excuse, but to be honest if there was a stadium editor I think most people would be happy even if they weren't able to import their own adboards.
As for chants being copyrighted...
What are you talking about? You are kidding? I’m right? Limitations for import adboards and chants? Chants importer was in Pes since 2009! Please stop. Im done.I'm naive? You're talking to someone who works for a game development company and who knows that copyright limitations and trademarks. You're absolutely insane in your thinking and are living in your own little world.
What are you talking about? You are kidding? I’m right? Limitations for import adboards and chants? Chants importer was in Pes since 2009! Please stop. Im done.
Nope it has nothing to do with it. Engines have nothing to do with license restrictions. Laws and partnerships between organizations do, and the laws that we're discussing haven't changed.New game engine nothing to do with it then?
Oh sorry I didn't realize that it was 2009 . The graphics must have evolved a ton over the last year and the iPhone jumped forward quite a few model numbers. In all reality though in 2014 EA signed exclusive partnerships with many leagues . And part of these partnerships stated that other companies such as Konami are limited in what extent they let users recreate such teams and leagues. That is why the full stadium editor disappeared around PES2014. But some other things that you mentioned might be ok within those regulations, but at least some of them probably aren't anymore.What are you talking about? You are kidding? I’m right? Limitations for import adboards and chants? Chants importer was in Pes since 2009! Please stop. Im done.
Sorry if i'm blunt but suggesting that they should not release a demo is the terrible idea. Closed beta tests are good but they are for very few people and not really useful as demos.
Besides, Konami never changed the final release code because of demo feedback, otherwise we would have much better release code, considering that the useful feedback people gave them based on demos is way more than the dumb feedback from casual gamers.
Acting like most of the people that are going to try the demo are casual idiots is wrong, because it's far from the truth.
I can guarantee you that even without a demo, even without demo feedback Konami is capable of ruining their own game. Look at the many times they took stupid decisions on their own.
Nope it has nothing to do with it. Engines have nothing to do with license restrictions. Laws and partnerships between organizations do, and the laws that we're discussing haven't changed.
Oh sorry I didn't realize that it was 2009 . The graphics must have evolved a ton over the last year and the iPhone jumped forward quite a few model numbers. In all reality though in 2014 EA signed exclusive partnerships with many leagues . And part of these partnerships stated that other companies such as Konami are limited in what extent they let users recreate such teams and leagues. That is why the full stadium editor disappeared around PES2014. But some other things that you mentioned might be ok within those regulations, but at least some of them probably aren't anymore.
Think you've misunderstood. The stadium creator was in PES from PES 2011 until 2013. It wasn't in PES 2014 which had a new engine and hasn't been seen since. Nothing to do with licensing, they just haven't seen it as a big enough priority.
Exclusive league partnerships existed before this mysterious year of 2014. It didn't stop PES putting in a stadium creator before.
And this link also verifies what I said:Think you've misunderstood. The stadium creator was in PES from PES 2011 until 2013. It wasn't in PES 2014 which had a new engine and hasn't been seen since. Nothing to do with licensing, they just haven't seen it as a big enough priority.
Mate PES14 did have a new engine but that's not the reason that stadium creator was removed. Check out these links, it's going to be tough to argue with me afterwards I promise :
And this link also verifies what I said:
https://www.eurogamer.net/articles/...ditor-after-extremely-aggressive-ea-licensing
So I think that you're the one who misunderstood mate.
I did mate. And it just proves me right. This is just getting to be a ridiculous argument. Why are you just so skeptical of everything and everyone?Maybe you should read it then.
I did mate. And it just proves me right. This is just getting to be a ridiculous argument. Why are you just so skeptical of everything and everyone?
Console games are usually going gold 3 weeks before release. You can see on SteamDB that KONAMI's quality assurance testing takes at least 2 weeks for new builds, so the release version will probably be finalized a few days after the demo release.With the demo hitting so early, im wondering if Konami will infact take on criticism (re. bug issues or AI issues with widespread feedback) and be able to make changes prior to the 10th Sept release? How far out from release is the game pretty much 100% done code wise (and ready for production)??
So you're ignorant just like @Lons ? There are limitations to the copyright. Creating kits is ok, but stadiums is not. Is that straightforward enough because it's clearly been the case since late 2014?
I don’t know what company you work for, but you can’t copyright the stadium creator feature. Adam already said something about resources limitation and it isn’t as easy as it was in PES 2013. I don’t think they will use their copyrights of the stadium as options.
Stadiums and adboards won’t be able to be edited if countries start banning MyClub/UT practices.You are so naive mate...
Yes, you can't copyright a stadium creator feature. What you can copyright however, is the ability to recreate picture perfect stadia (via functionalities, pieces and stadium parts) that are protected by rights or exclusivity.
EA Logo disappeared from the website of FCBayern Bayern is back in PES 2020
https://fcbayern.com/en/club/partner
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Alright mate, if you're skeptical of them in general than that's fine,I just wouldn't be skeptical about this particular thing as their is tons of evidence to support it.I'm sceptical you didn't read the article that's true. Maybe if you could point out the part that directly relates to the stadium creator and licensing after you've read it.
I am very sceptical of Konami in general over the last few years that is true. I don't think I'm alone there though.
I can tell you're getting a bit frustrated but just going on what I have read and seen over the years, don't take it so personally.