xPJRx
PESFX
Good Man, what you going for ?
I'm definitely getting in on this later on.
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I'm definitely getting in on this later on.
My jaw literally dropped. I wish I had your skills. I can do kits and logos, but I don't have a great fantasy so it is quite hard for me to create fantasy kits and logos that look nice.
Mate everytime you quote someone, the quotes appear under your post for some reason?Cheers an, lots of talented dudes out there, that make me look novice.
As Nik said, PESMaster site is really good for creating template kits, but i prefer to design all mine from scratch, from imagination, and if you want any help with a custom crest or anything just shout, happy to help.
It's your trademark, you did the same on WENBHo do you mean @Mikhail ?
isn't that how its meant to work?
[My Comment in response to the quote]
[Quoted comment]
??
Am i doing something wrong?
Good Man, what you going for ?
To be fair to him, if you have the game early you can't really do much. Online isn't an option and offline is, for me at least, not an option until the squads are updated on 12th. I'm hoping/expecting to receive the game by Saturday so it'll be nearly a week until I'm ready to start a Master League. Between then and the 12th I'll be editing, exploring the modes like this guy has and will probably play the odd friendly.
I reckon you're being a little harsh on the guy.
Come on then Day Oners...who you starting a Master League save with?
But what else is there to do other prior to releade update other than exploring the game modes? I can only play so many meaningless friendlies before I get bored. I've not played the demo for about 2 weeks because of that.I disagree.
And I just can't see myself or any of you guys in here doing that just for the sake of it.
But what else is there to do other prior to releade update other than exploring the game modes? I can only play so many meaningless friendlies before I get bored. I've not played the demo for about 2 weeks because of that.
well I mainly play online only these days the majority of the time and this is the mode online to play in this game so I'm wondering about. I would expect most people who play pES online play this mode right? isn't this the most popular mode? no news about it seems strange to me. I'm sure there they added at least one change to it. for example the community has been asking for more GP to manage contracts and what not... just doing that would be a welcome change. anything
That would be fantastic but I doubt Konami are that surprising and smart. that would bring a huge momentum announced last minute. and I seriously think if MLO was coming back they would of communicated this already to hype the game some.
This is also true for FIFA International Soccer. It only featured National teams (with fake player names and unlicensed kits). It was only with FIFA 96 that they started adding clubs (and I still remember FIFA 96 and 97 having fantasy player names on GameBoy).(there were only national teams in ISS, as far as I remember...)
Why foolish?except to make foolish and horrible decisions such as removing the close control from R2, giving it a *** name and moving it to the right analog and introduces it as a new feature.
Nah, I only tend to get into international teams on PES around the time of a tournament. It's the beginning of the season and I want me some Master League. Until then I'll edit the game and potter about the modes.World Cup, European Cup, League. In my mind, PES has always been more about national teams anyway (there were only national teams in ISS, as far as I remember...) and ML was more of a filler back then.
I think I have as much PES game time in 'World Cup' mode as I have in ML, to be honest. When you accumulate it over the years, that is...
Why foolish?
Once you get used to it, it's very neat (I dare say better this way than it was before).
It's just a matter of pressing RT when performing a feint/skill instead of only using the analog, but guess what?
Players usually dribble more than they do feints/skills, so it's wise to have to press the extra button while doing feints instead of having to press it when dribbling.
Anyway, it's just a matter of points of view. I for example would love super cancel to be enabled by default, with the chance to disable it by pressing the combo that now allows us to activate it. To each his own.
This years Transfer Frequency might help us there. Im definetely setting this up to 'Low'
I used to demote Milan to the second division and play with the default players on the hardest difficulty and work my way back up.
Good times.
I've always used R2 as dash button since I bought PES 2014 (doing back and forth from/to FIFA, I'd always feel comfortable with dash on RT as in FIFA you need to have it on a trigger to use it properly), with R1 for close control and finesse shots.It's POINTLESS, because they can do the same with R2 + LS, like is since ... PES 2, just put all these new animations! There is no single reason to change it or the reason is.. for the sake of changes ?? No, it's not working better and it's not comfortable. If I have not used R2 before in first place, it may now this is a good addition for you, but anyone who has actively use R2 over the last 17 years will know what is made with close control all these changes with R2 and R1 are unjustified and a bad idea.
Look at the way Feyenord (the CPU) keep passing it around the back and being patient because they’re scared of the pressure Ajax (the human player) is putting on them.
I LOVE that Twitch footage. Man, I want to play this now.
Look at the way Feyenord (the CPU) keep passing it around the back and being patient because they’re scared of the pressure Ajax (the human player) is putting on them.
I LOVE that Twitch footage. Man, I want to play this now.
I went straight to the feed to watch this, because this is my biggest problem with the game.I missed this, did the passing seem to be about the same as the demo (assuming he used PA1)?
I disagree that fast incoming ball should always result in a hard shot because physics.
Of course it can happen, but that is assuming a perfect contact with the sweet spot on the ball. If you are slightly off in any direction with such a difficult incoming ball, its going to be scuffed/sliced/skied with far less velocity, but this doesn't happen in these situations in PES, especially on manual.
On the Demo, its favourite mode of AI attacking during several matches I played was a long ball over the top..... Yeah because every team in world football does the lump it long style of play. It leaves me thinking the full game will be the same.I went straight to the feed to watch this, because this is my biggest problem with the game.
As soon as I fast-forwarded to the match, Feyenoord were hitting perfectly straight, direct passes forwards constantly, never passing sideways, never ever playing build-up play.
Except... straight from kick-off. That's the only time they pass backwards, and it's the same in the demo.
Whenever the AI get the ball, your players have just been in the attacking phase, and in PES, the attacking team seems to run every non-defender miles forward, including holding midfielders. So the AI just smash the ball forwards in straight lines with no midfield resistance, getting the ball to the striker ASAP. No build-up necessary.
When it's kick-off, or when you're man-marking every player, the AI can't do it. Which is great, but how often are you going to do that? The bigger point is, surely, passing shouldn't be so super accurate that every team can take advantage of every counter attack they ever have, and never consider a bit of build-up play instead.
PES 2019 was "every team plays tiki-taka", now it's "every team is direct" - both are terrible news for the ML, IMO. I can't play another season of every team playing the same damn way.