Madmac79
International
- 11 September 2006
That's not an unreasonable demand at all. Variety in all aspects is welcomed.
All I'm saying that the number of fouls in a game should be determined by how many ACTUAL fouls there are. The idea that "3/5 fouls per game is the average so let's aim for that" literally doesn't matter in the slightest because you can have the perfect number of fouls, but if they all look like that clip I've shared then what's the point?
You see, I fully agree with you, but that's a critic that should be directed to Konami. Because they are the ones "forcing" us to have this mentality.
I don't think indeed there really is people advocating for wrong collisions to be fouls just for the sake of it. We are just afraid that they'll cull all fouls no matter what. So if the trade off that, again, Konami force us to accept, is to have normal fouls (because there are) togheter with those, we'll sadly take it. Because we played many games of both sagas virtually without free kicks at all and in the end, again, for many of us a warped but still active fouls system it's the lesser evil by a great margin.
Then if they tweak the game in a way in which there is a normal number of contextual fouls and no, or very few inexistent ones, great! I'm not asking any better.
It's just that it's really, VERY hard to trust them on this.