its999maggle
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10 AM PDT for steam.
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Superstar.what difficulty level
Just to point out, regarding the whole "don't take away all the fouls" stuff.
I've no problem with lots of fouls - I could even get over the incredibly minor infringements being blown for.
But what I can't deal with (and others have pointed out)... is when you win the ball perfectly and the referee awards a foul.
Many examples out there (and better ones too I'm sure), but here's another.
I've conceded a penalty to decisions like this too many times already.
Nah I'd rather keep it as it is thanks.You are absolutely right that it looks awful, but I'm afraid if the fix will come it will in the form of culling all the fouls in general, not just the wrong ones..
A bit ot, but this quoted guy seems to be a total FUT freak.Just to point out, regarding the whole "don't take away all the fouls" stuff.
I've no problem with lots of fouls - I could even get over the incredibly minor infringements being blown for.
But what I can't deal with (and others have pointed out)... is when you win the ball perfectly and the referee awards a foul.
Many examples out there (and better ones too I'm sure), but here's another.
I've conceded a penalty to decisions like this too many times already.
A trade-off for us getting more mods and stadiumsIt's really frustatring that console players get the demo literally a day earlier than the pc :/
Me, too. At the moment I don't see a big issue regarding the referees. You can prevent some fouls when you stopp the attacker by holding L2 and not pushing the x button.Nah I'd rather keep it as it is thanks.
It's really frustatring that console players get the demo literally a day earlier than the pc :/
That's exactly what's happened here, though - in reverse. Now everything's a foul. That's not the solution either, surely? Nor is it any degree of compromise (the same problem but reversed)?You are absolutely right that it looks awful, but I'm afraid if the fix will come it will in the form of culling all the fouls in general, not just the wrong ones..
You say that now. I'm not so sure you will when you lose just a couple of matches in a row to terrible referee decisions (no VAR to help us out here).Nah I'd rather keep it as it is thanks.
you ran into the player to win the ball, i'm not seeing a clean winning of the ball here.Just to point out, regarding the whole "don't take away all the fouls" stuff.
I've no problem with lots of fouls - I could even get over the incredibly minor infringements being blown for.
But what I can't deal with (and others have pointed out)... is when you win the ball perfectly and the referee awards a foul.
Many examples out there (and better ones too I'm sure), but here's another.
I've conceded a penalty to decisions like this too many times already.
Of course I'd rather a perfectly working one. But if it's this or no fouls, I'd take this, until they give us the better one.That's exactly what's happened here, though - in reverse. Now everything's a foul. That's not the solution either, surely? Nor is it any degree of compromise (the same problem but reversed)?
If I had to choose between the two (and we shouldn't have to), I'd have it the old way. It might not be too annoying in a 5-min demo, but it's going to be a lot more annoying in a 15 minute game where you're conceding fouls every time you dare to attempt to win the ball back.
We'll start running defenders around hoping to deflect passes and sending the AI in to tackle on our behalf, removing all physicality from the game entirely.
You say that now. I'm not so sure you will when you lose just a couple of matches in a row to terrible referee decisions (no VAR to help us out here).
It shouldn't be "one way or the other". There's a middle-ground to be had. Surely it's not worth your best, life-saving tackles being penalised just for the sake of a free kick now and then. Otherwise, what next? "I don't care that my goalkeeper goes off down the tunnel sometimes in the middle of a match, they fixed the floaty dives!"
The collision system is bonkers, that's the reason behind all of this. I've seen dribblers move through half a player's body, because the game prioritises that over defending. It might be "fresh" but that doesn't make it "better", only different. (In my opinion. Obviously.)
Sigh. Okay, for the sake of argument, how about this one. 16m45s (should take you there automatically). Not sure you can defend this one (unless you say "well that's from a different build" and me telling you I've seen this in the demo isn't good enough for you, which I've already said).you ran into the player to win the ball, i'm not seeing a clean winning of the ball here.
Correct, I meant to say after getting the ball. IRL most refs regard anything after that point as null and void from the rules' point of view, but some refs, sometimes, will penalise a tackle that's deemed reckless and endangering. We used to see these fouls given a lot in PES2014, and some of them were indeed nonsensical. I don't think this one is nonsensical, nor are most of the 'running into traffic' fouls that we're seeing people complain about. Either way this discussion goes, it's moot. We all know the final outcome.@Keith Houchen Doesn't get the ball? Nedved clearly gets the ball! Although I don't think this was a foul, I appreciate there were a couple of irl occasions last season in the PL where a foul was given after a tackle got the ball but the defender followed through and took out the man. Vincent Kompany was sent off I think for one such tackle.
Konami said that your edited data will not carry over im sureHaven’t downloaded the demo yet on PS4 as I’m stuck at work
On Facebook, it was mentioned that edit mode was available in the demo and that edits made will carry over into the full game.
Has anyone tried editing yet and whether new features were added?
bro most of us are in europe lol what time in europe!10 AM PDT for steam.