gabe.paul.logan
Retired Footballer
this game when you play your 90 rated players vs other 90 rated players online
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Such a good post.The question now is will there come a point where it collapses like Xerox? Is gaming, at this point, truly too big to fail? Will we return to a time where imagination and creativity take priority over revenue and profit?
I wouldnt go that far. Credit is the last thing they deserve with a game that after two years still pretty much feels like demo.In all seriousness, I give Konami some credit because there's a decent foundation here.
Such a good post.
As Im always saying - our only hope now is in small indie studios and their games.
All the big fish got corrupted, whether we talk about EA, Konami, Blizzard, or Rockstar.
But small studios still have passion and their main goal is for their games to reach most people and make them happy.
As much as we are cursed living in the world where big gaming has gone to shite - we are also blessed, coz nowadays its much easier for smaller studios to develop and release games on multiple platforms.
Thats where you will find fresh ideas, great imagination and attention to detail. And above all - listening to community and working with them to bring out the best.
Just look at Active Soccer thread. One bloke. One single guy, who is here almost every day talking to people. Its not about profit. Its passion for the product he is making.
Man, how I loved those games…The best "gaming" experience i had recently are because of indie games. Even if they are only 2D perhaps.
But this day and age and with Unreal, Unity available for free(until a certain revenue) its just the matter of skill, indie devs arent restricted anymore.
Tho i think most people arent convinced when they hear the word indie, they think of some buggy game with messy graphics, available only on PC.
While thos are out there, there are many quality ones with amazing gameplay and story telling, voice acting.
I am sort of the opposite, I feel that stats have more say on manual passing in PES 21. eFootball manual passing feels quite hard, especially simple and short passes. It might have something to do with the new ball physics, which took a dive off a cliff once the new ball physics specialists got their hands on it.And in my honest opinion, manual passing doesn't feel like manual passing. It still feels like the game has a bit of influence over the passing direction which was frustrating. But not as frustrating as the player switching.
If indie gaming studios had the budget equivalent of Rockstar, they'd be huge smash hits.The best "gaming" experience i had recently are because of indie games. Even if they are only 2D perhaps.
But this day and age and with Unreal, Unity available for free(until a certain revenue) its just the matter of skill, indie devs arent restricted anymore.
Tho i think most people arent convinced when they hear the word indie, they think of some buggy game with messy graphics, available only on PC.
While thos are out there, there are many quality ones with amazing gameplay and story telling, voice acting.
I wouldnt go that far. Credit is the last thing they deserve with a game that after two years still pretty much feels like demo.
It has a familiar smell, but at the moment its like a cheap counterfeit.
But I agree with most of what you said.
There's one thing that really bugs me tho. The simplified, floaty ball physics, that is a really huge step backwards in compare to Pes21. When you play few matches on eFootball and go play few on Pes21 - its whole different level.
Like yourself - Im hoping that ball physics will be improved with patches.
But there is something that a friend of mine said and I cant stop thinking about it, whenever I think about eFootball ball physics.
He said - "what if this simplified ball physics is what glues this game together? What if its simplified, because its the only way to keep reasonably decent player awarness, positioning and flow? What if they cant make it more complex coz they know it will fuck everything up?"
And its a very valid point. On one hand they are trying something new, but on the other hand they seem to simplify, or take away other, very important things that we always had.
€Football is a very weird game that can literally go either way in the future..
I am sort of the opposite, I feel that stats have more say on manual passing in PES 21. eFootball manual passing feels quite hard, especially simple and short passes. It might have something to do with the new ball physics, which took a dive off a cliff once the new ball physics specialists got their hands on it.
Collision detection is still a problem. When you play online, the problem is 10x worse due to the lag. The gameplay is so up and down right now. A few nice things here and there followed by 4 or 5 negative issues with 2 or 3 of those being big problems within the gameplay. It's still somewhat serviceable, but that's not saying much for a glorified demo.
If indie gaming studios had the budget equivalent of Rockstar, they'd be huge smash hits.
this game when you play your 90 rated players vs other 90 rated players online
eFootball itself does not have as many irreparable problems as FIFA/EA FCCollision detection is still a problem. When you play online, the problem is 10x worse due to the lag. The gameplay is so up and down right now. A few nice things here and there followed by 4 or 5 negative issues with 2 or 3 of those being big problems within the gameplay. It's still somewhat serviceable, but that's not saying much for a glorified demo.
FIFA has nothing to do with eFootball, it's totally redundant.eFootball itself does not have as many irreparable problems as FIFA/EA FC
Its Gameplay is a combination of Easy/Tryhard something that can be chewed by different types of Gamers instead of the total Arcade that is FIFA.
If Konami tries seriously (Which they never do) they can create some of the Best Games as a Service, Adding Game Modes like a Weekly Cup, A Story Mode, Battle Pass, More Customization, Graphics.
It's up to them if they do it or not.
I agree in many ways.eFootball has potential. But the community completely ruins it for me. I played 4 matches (well 4 halves) in quick match and one match in ranked. My opponents all played the exact same; constant and reckless high press, constantly slide tackling, one touch counter attacks. The way people have played online since the beginning of time. Perfect. Because I know how to beat that. In FIFA and PES/eFoot, I realized early on it's much easier for me to win by playing slow and methodical. I don't have to create chances. They'll make them for me by constantly sprinting at me.
Disconnected the defense (eFootball and other game) 😅
I agree in many ways.
It would be interesting to play online with you.
Information Regarding the eFootball™ 2023 v2.2.0 Update
"We will be releasing v2.2.0 for eFootball™ 2023 on 16/11/2022."
The theme for Season 2 is "The Football Festival"Information Regarding the eFootball™ 2023 v2.2.0 Update
"We will be releasing v2.2.0 for eFootball™ 2023 on 16/11/2022."
Is just another crappy online event vs AI, like everything playing untill now but just with national teams...Is this a tournament mode vs the a.i?
So its just another dream team's mode where we play a game to get rewards. Is it against other national teams or some random teams?Is just another crappy online event vs AI, like everything playing untill now but just with national teams...