vialli82
International
- 4 September 2005
- Juventus
it artificially increases the responsiveness. It doesn't feel the same as pes 13 or 06, or fifa 15/ 18, there is still the delay.
In fact I have to play with +2 to even force myself to play it. But moving defenders, dribbling feels unresponsive asf.
Sometimes even when the ball moves slowly, the player doesn't stop the ball and it goes out of the field.
This is not something I enjoy.
Just saying. PES 2016 has already a short pitch, and long shoots were super effective so no need to build up to score. To me, a game should force you to build up, or try and retry to make long (not high lofted) pass again and again before reaching a position to shoot.
Well if your team have +- the same overall and you put it on higher difficulty of course. But 25 meters shoot with no defenders to block it at was about the keeper (weak in PES 2016, but to score it was one dimensionnal, long shoot again and again and on if you handle this well, you will score let's say 4 shoots on 10, the rest wasn't easy. Sad because the feeling was good. Fifa 15 was multi dimensionnal with crosses etc. but easy in either way)
Don't worry mate, i accept the difference of taste, i just told what it's my vision of a good or bad stuffs and why it's bad or good

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