Sami 1999
Noob
- 28 June 2015
I too cant play at default speed its unresponsive af. I think that the defending in this game is quite similar to pes18 beta where the larger part of it is to cover spaces, predict the path of the ball carrier and cutting passing lane. Try not to overuse the sprint button as momentum and inertia is important in this game.
And yes player's awareness is a huge issue. Sometimes the player does not react to the ball even only 0 metres away from him.
Just saying. PES 2016 has already a short pitch, and long shoots were super effective so no need to build up to score. To me, a game should force you to build up, or try and retry to make long (not high lofted) pass again and again before reaching a position to shoot.
Well if your team have +- the same overall and you put it on higher difficulty of course. But 25 meters shoot with no defenders to block it at was about the keeper (weak in PES 2016, but to score it was one dimensionnal, long shoot again and again and on if you handle this well, you will score let's say 4 shoots on 10, the rest wasn't easy. Sad because the feeling was good. Fifa 15 was multi dimensionnal with crosses etc. but easy in either way)
Don't worry mate, i accept the difference of taste, i just told what it's my vision of a good or bad stuffs and why it's bad or good![]()
I understand.
But to me, if I have to play on prediction instead of getting immediate response from the players, then I don't enjoy it. It's what it is.
And from the looks of it, it does seem like sports games are just going to become more unresponsive in the future since more or less they try to focus on realism and simulation. Same thing happened with WWE games. The controls just feels delayed and nothing like the old games from 1999-2006. This is probably end of the line for me, there is nothing left to play and it's been 5 years now since PES 2018.