eFootball (All Platforms)

I wish there was a vomit reaction, laughter will have to do the job. Luckily for every new pre-order there has probably been 1000x cancellations

This just reminded me of that time I tried to get a refund for 2020 & the $20 of coins I got for it.
They sent me some crap response about "wrong department" .. from 3 different attempts @ 3 different departments :LMAO:
Ofcourse this is the part that I gave up & took the L. (as the system intended)

I really believed in that demo. They ruined something WITH a solid base, I have no faith they are gonna fix something that's totally broken @ launch.
 
I spent a bit more time with the "experience" last night. It was more enjoyable than the previous time I played it (Thursday). I had a couple of fun games online, although both times my opponent rage quit. One when losing 2-1 to me and the other after conceding a pen when it was 0-0. I didn't even get to take the penalty.

Opponents I've played online seem to spam L2 torpedo close downs, so I've had to rush my play at times, but they tend to give away fouls when they do get near me. I never use L2 though and just tackle cleanly with square. I do like this aspect of the new game.

Collisions, player ball aweness and switching are awful though. Although I enjoy the randomness the collisions and ball bouncing off various parts of their bodies brings, it does bring about some farcical moments and makes everything look so clumsy. It's even more jarring after you do make a decent passage of play when putting a long floating ball into space for one of your attackers to run into. As for player switching, my opponent crossed into the box and I had a defender in the perfect spot to get to the ball first. However the game didn't switch control to him and my opponent scored as my defender just stood there motionlessness.

Offline is frustrating as it's only 5 mins. I see glimpses of good things when the opposition dribble around me with realistic looking skills (nothing audacious). But then I see defenders doing the same in their box and I pick the ball off them. They need to apply dribbling just to those players who are good at it. It would differentiate skillful players so much more and make for a more diverse game.

Shooting is awful. It's way too floaty, but I scored a nice finesse curling shot with R1. Passing needs to have more zip when playing a harder pass. It's too soft right now, but you can't make really short passes with the poor responses of your players to the ball.

I wish they could have taken the 2021 gameplay and just removed the X pressure tackle and added square standing tackle. Then added better animations, the new player models, analogue dribbling, plus thrown in ai opposition dribbling for specific players and I would have been happy. The rest is a backward step or more over 21.
 
Hey guys, the only facts in what I wrote on Twitter are based on the following:

- About the same time last year, Masuda was the boss, Kimura was not.

- Masuda gave an interview to a Russian outlet saying that the new engine (Unreal) was being used to develop the game ONLY for PS5 and XBSX (unclear if PC was included, but it was later speculated that it was), and that PS4 and old Xbox would stay on Fox Engine 'forever'.

- Then over the past year, the leadership changed to Kimura, and Cross-platform became the focus, with the 'next-gen' only version scrapped.
You're not being very rigorous in how you're arguing for this potted history.

The second bullet point: it's in an interview on an obscure Russian site in 2018 (you can tell from the context of the conversation and the build-up to PES 2019). We have no idea the accuracy of the translation (perhaps a double translation at that). He talks about engine plans in what can only be understood as extremely tentative terms. The next-gen consoles he alludes to – at that point we still had no idea about them, in terms of nomenclature, release year, technical specifications, etc. To take what he says there as indicative of any real plan for next-gen/current-gen PES was always silly, and got sillier with time. I can't believe people still bring this up as though it was some settled intention on the basis of this one source.

Your first bullet point – I think there's been some back and forth about the claim, and similar claims as to who was the "boss" of different games, in this thread already. But the truth of what you've asserted there is not clear to me. Do you have any solid evidence on that front? (And clarified in a manner that isn't "boss".)

The third bullet point is written tendentiously. You take for granted in that stage of your reconstructed history that there was this next-gen version in the works, and reference it casually as though not contestable and based on very weak evidence.

Then how you talk about cross-play ("the leadership changed to Kimura and cross-play became the focus") – we honestly have no idea when cross-play became an earnest ambition, but we can see that mobile was doing well for them well beyond last year, they integrated a new currency cross-platform earlier, and built promotional tie-ins on console to celebrate (i.e. promote) the mobile game even further back.

Notice also how you start with a time indicator ("about the same time last year") and that implicitly structures the rest of what follows, but that's just not plausible. We know, e.g., the Masuda interview (about which obviously there are huge doubts anyway) was in 2018. So even if your claim about change of leadership is true, it doesn't mean that decisions about cross-play or F2P structure had to happen according to your implicit timeframe – could easily have been under Masuda (again, given your leadership history) in, say, 2019.

The last thing is that I'm not sure how these companies run, but I doubt the individual has that much control over direction as is being assumed here anyway. There will be boardroom meetings with various important people and stakeholders, shareholder representatives, etc. It is a decision that will have to have been made in concert anyway.

In short, I think we've got scant evidence to really conclude there was some noble direction of the franchise led by some fallen hero, who was dastardly struck down by the corporate-brownnose, who waded in and changed things up last minute. I also don't know why we need such a narrative. We certainly don't need it to make sense of the direction of the franchise (which has been consistent) and the industry more broadly. We don't need it to make sense of the shoddiness of this product either.
 
Probably sarcasm.
Check the previous posts. Somehow it's not.

[FIFA] Seems. But it isn't. Players still have no physics implemented, they have no weight, no inertia and they're floating on the pitch like it's figure skating.
For the billionth time, please stop discussing FIFA in this thread or we will have to start handing out bans.

FIFA being good (or shit) has no bearing on eFootball whatsoever, and we're all sick of hearing about the other game in here.
 
Just a general question for you all, are you living in some hope/cope that this game will turn out good?

I've played KONAMI football since the ISS series and it's always been a joy up until PES2010 (excluding 2008) Like someone said a while ago if you asked me what PES22 will be like 20 years ago I'd have imagined a near perfect experience. Since 2011 it feels like the same game regardless of the gen it's on. I guess nostalgias a bitch
 
Just a general question for you all, are you living in some hope/cope that this game will turn out good?

I've played KONAMI football since the ISS series and it's always been a joy up until PES2010 (excluding 2008) Like someone said a while ago if you asked me what PES22 will be like 20 years ago I'd have imagined a near perfect experience. Since 2011 it feels like the same game regardless of the gen it's on. I guess nostalgias a bitch
No hope for me, I’ve psychologically buried it, had the wake, the memorial service and thrown the ashes on to my ps2……
 
You're not being very rigorous in how you're arguing for this potted history.

The second bullet point: it's in an interview on an obscure Russian site in 2018 (you can tell from the context of the conversation and the build-up to PES 2019). We have no idea the accuracy of the translation (perhaps a double translation at that). He talks about engine plans in what can only be understood as extremely tentative terms. The next-gen consoles he alludes to – at that point we still had no idea about them, in terms of nomenclature, release year, technical specifications, etc. To take what he says there as indicative of any real plan for next-gen/current-gen PES was always silly, and got sillier with time. I can't believe people still bring this up as though it was some settled intention on the basis of this one source.

Your first bullet point – I think there's been some back and forth about the claim, and similar claims as to who was the "boss" of different games, in this thread already. But the truth of what you've asserted there is not clear to me. Do you have any solid evidence on that front? (And clarified in a manner that isn't "boss".)

The third bullet point is written tendentiously. You take for granted in that stage of your reconstructed history that there was this next-gen version in the works, and reference it casually as though not contestable and based on very weak evidence.

Then how you talk about cross-play ("the leadership changed to Kimura and cross-play became the focus") – we honestly have no idea when cross-play became an earnest ambition, but we can see that mobile was doing well for them well beyond last year, they integrated a new currency cross-platform earlier, and built promotional tie-ins on console to celebrate (i.e. promote) the mobile game even further back.

Notice also how you start with a time indicator ("about the same time last year") and that implicitly structures the rest of what follows, but that's just not plausible. We know, e.g., the Masuda interview (about which obviously there are huge doubts anyway) was in 2018. So even if your claim about change of leadership is true, it doesn't mean that decisions about cross-play or F2P structure had to happen according to your implicit timeframe – could easily have been under Masuda (again, given your leadership history) in, say, 2019.

The last thing is that I'm not sure how these companies run, but I doubt the individual has that much control over direction as is being assumed here anyway. There will be boardroom meetings with various important people and stakeholders, shareholder representatives, etc. It is a decision that will have to have been made in concert anyway.

In short, I think we've got scant evidence to really conclude there was some noble direction of the franchise led by some fallen hero, who was dastardly struck down by the corporate-brownnose, who waded in and changed things up last minute. I also don't know why we need such a narrative. We certainly don't need it to make sense of the direction of the franchise (which has been consistent) and the industry more broadly. We don't need it to make sense of the shoddiness of this product either.
This is the thing.We live in a evidence based world,so where is the evidence.One render of messi and a whole lot of lip service.

There’s no lost code or shelved project sitting on a hard drive somewhere waiting to be re-born or leaked,that can be fashioned into this fantasy some people have already created their mind.It doesn’t exist and it never did.

What we see today is exactly what they were talking about when they were talking about unreal and Efootball going forward.It’s just switched to a f2p model and it’s hugely underdeveloped.

How anyone has any believe they are going to turn this around in such a small time frame is beyond me.Look how slowly the game has developed since July,the differences are marginal.
 
In before another " the ball is free! " from some obvious rocket scientists that just know physics better than us.

TaCtiCaL defense ! learn the game!
 
So can soccer physics and pong. The simplest of games can be fun.
Yeah, it is what is, a low pressure, accesible football game so I'm I not upset over that, I've got a ton of realistic football games to play when I want to.

It's the fact that this game is clearly unfinished & it was barely promoted as being a fully fledged release with them even having the audacity of asking people to pay money for a pre order bonus they can't even use yet.

That's scandelous.
 
I find those WC models a little bit cringe..Even if they planned the deepest presentation ever, what's the point of model the urinals?
Drug tests after mathces so your main player could be suspended exactly when you need him the most: ahead of a WEFA League semifinal which has the league-deciding match between the home leg and the away one.

If the CPU can't cheat on the pitch anymore, it needs to get a bit creative.
 
Drug tests after mathces so your main player could be suspended exactly when yon eed him the most: ahead of a WEFA League semifinal which has the league-deciding match between the home leg and the away one.

If the CPU can't cheat on the pitch anymore, it needs to get a bit creative.
True realism. 😍
Koinami can have my wallet.😍😍
Adam can have more than my wallet.😍😍😍
 
I'm starting to learning the use of R2 with slowing down and bursting and with quick tap to throw the ball into a direction.|
I managed to pass through 3 defenders with Neymar with this skills, with a lot of sweat., so rewarding.
Pure soccer magic, straight from reality.
I haven't felt so ecstatic and overwhelmed for a game since FIFA 11 for PC.
Really can't wait to see how this game will evolve.
 
I'm starting to learning the use of R2 with slowing down and bursting and with quick tap to throw the ball into a direction.|
I managed to pass through 3 defenders with Neymar with this skills, with a lot of sweat., so rewarding.
Pure soccer magic, straight from reality.
I haven't felt so ecstatic and overwhelmed for a game since FIFA 11 for PC.
Really can't wait to see how this game will evolve.
Prepared to get slaughtered pal on this forum. But not by me!
 
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