Thespeedster84
Champions League
- 4 October 2010
Tried the ps5 last night.. long story short. It is the same experience. Not worth the headache. Will check it again next month. Better enjoy my self with ps5 exclusives.
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The physical part of the game is unfinished. Players bumping into each other's invisible walls, players leaving the ball completely unaware of it when pressing the shield button, players decelerating when an opposing player draws closer even though they're not in contact with them yet, players randomly stopping unresponsively sometimes, etc. Not to mention the many hilarious FIFA'esque animation bugs too.The game is a mess when It comes to feeling in controle of the game, wich for me has nothing to do with making It more arcadey, limited and ugly.
They can preserve the same animations, and movements, but making the animations quicker without having to cut any frame, Just quicker with better imput and thats It! Its done!
The New defend mechanism should also be kept. It also suffer from the same issue of not feeling under controle.
They can make a Very good football game. But I understand the rate and frustration. We are close to octuber when we usualy have a Full game in much better state. Its Crazy what they released. I Just dont want them to bê confused with so much negativity to the point where they cancel everything good.
To sum up better, the reason why I am somewhat happy and hopeful is that It feels fresh to me even tho its on a complete shit state.
Sepp Blatter has jumped ship too? This really is the end for Konami.
Yeaaaaa that'll do it. Goodness.Here's the reason for their 'apology':
View attachment 124599
They thought they can get away with using the 'already in Unreal' mobile version of the game as a base for the new release, instead of doing the serious legwork required to rewrite the console version to work in Unreal. Just fire the visionary responsible for this horrible decision.
What was the name of the lead developer who left the game mid-development?
Fire the lead. Fire whoever OK'd it. Fire whoever was ok with all this and said nothing. They're all in it and responsible for all this mess.Here's the reason for their 'apology':
View attachment 124599
They thought they can get away with using the 'already in Unreal' mobile version of the game as a base for the new release, instead of doing the serious legwork required to rewrite the console version to work in Unreal. Just fire the visionary responsible for this horrible decision.
What was the name of the lead developer who left the game mid-development?
Typical Efootball fanboy 😁The physical part of the game is unfinished. Players bumping into each other's invisible walls, players leaving the ball completely unaware of it when pressing the shield button, players decelerating when an opposing player draws closer even though they're not in contact with them yet, players randomly stopping unresponsively sometimes, etc. Not to mention the many hilarious FIFA'esque animation bugs too.
They also feel too heavy, too weighty, too slow. I had to put game speed on +2 but it's still unresponsive. Dribbling past players doesn't feel as satisfying when you're trying a simple wrong footing move. They perfectly mimic your movement when there should be a slight delay in their movement so you can trick them. It's like I'm moving them and my player at the same time.
There's obviously a good game buried under there as usual with PES, but Konami have really f'd up with this one. We're playing version 0.9 which obviously means it's unfinished, but they never told us that. At the very least call it an early beta so people have certain expectations and know what they're getting.
Also, the first game we're forced to play is a long 10-15 min game, but then every game after that is locked to 5 mins? What gives? I think fouls are borked as well.
This game needs a lot of work still.
At the very least let us play longer 10-15 min games fgs. I'd still rather play this than play FIFA. I tried that game and just couldn't.
Problem is the uninstall amount equals the downloads...worst part is bhatti will celebrate with 100 million downloads
Not sure if you are serious or not, but if you are - you are seeing much more than there actually is to see.Well, now that I think of it, they are just creating the first world's massive alpha test in the videogaming history. Launched a game in it's first stage of development, made it free so everyone tests it, and now they want feedback to improve it and know what type of game this will be for the final version.
They were doing this for the last years, but before we had to pay to "test" it.
Can't wait to fill in these incoming questionnaires asking about microtransactions/surprise gameplay mechanics, card collecting mini games, and what's our favourite legend we'd like to see in eFootball.
I totally agree with this. This is my biggest fear. THIS ruined the hype i’ve had after the 2020 DEMO.This shit has the potential to be better than all the fox versions, I see that by improving my control over the game.
However it needs a lot of work.
The big defect of PES (FOX 2014/2021) is that whoever is more predictable wins, you don't need to be a professional to know that the more unpredictable the team/player is, the greater the chances of winning, the efootball starts to change that. If Konami DOESN'T listen to the feedbacks (Yes, the feedback from fans spoils the game, just see that with each update the game gets worse, it's valid for all PES), and continue on this path will make this current shit the best PES in years.
Its quite scary that its hard to tell the difference sometimes, coming from social media...Pretty sure xicpanad was being sarcastic
I am one of those melodramatic foo... Oh wait, it's just habit. Please don't mind me singing.Why do the madmen who see good in the game only come out in the middle of the night?
Shielding the ball is L2. You mean L2 right?Button scheme is a mess:
-Pressing R1 before shooting -> Controlled shot
-Pressing R1 after shooting -> Cancel shot
Way to difficult to adapt!
One more thing.
R2 has to be removed completed/nerfed a lot.
When attacking, R2 (manual shielding) is a precanned silly animation executed no matter if a defender is close or not. Contextual shielding like pes2021 was way more sensible.
When defending , (physical defending) should be renamed to "intentional foul" , it not at all manual, and causes the majority of animation/physics glitches.
You can defend effectively with the cross button (matching up, and blocking passes) , with the square (standing tackle) and the circle (sliding tackle).
yes, you're right! i fixed it! thanks!Shielding the ball is L2. You mean L2 right?
'Nuff said.I think it's worth to post here, here's nesa's thought about eFootball
http://nesa24game.blogspot.com/2021/10/eshameball-2022.html