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Probably Weedens, he works for Konami nowHi guys , just got of insider news that Konami have asked a you tuber (can’t really say who ) to help with promoting there new and upcoming trailer ..take grain of salt but it could be a trailer in a few weeks if true ? That’s all I can say at the min
I saw that at @Camaldinho's channel, and I think he usually give us hints about what's new in terms of licenses and sponsorship deals, if he is doing it again I'm gonna take a guess: it's Greece as it seems like a usual sunset from a Mediterranean city.I wouldnt be surprised if Konami's marketing budget would straight go into buying shoes as promotional materials.
Yes, I thought the sameProbably Weedens, he works for Konami now
So there is no eFootball PES 2022 Season Update, I knew already that it's going to be a heaven of graphics, and it amazes me more when he spoke about AI and the attention given to atmospheres and crowds. I'm really looking forward to playing the game. On the other hand I'm still not optimistic about how realistic Master League and Become a Legend are going to be, we really really need news about them.PES 2022 SHOOTS FOR PHOTOREALISM
Konami reveals its ambition to create the best-looking PES ever on PS5
With Konami revealing it’ll miss this year’s E3 (which is now an online conference beginning on 12 June), some fans have been left fearful this year’s eFootball PES 2022 will be delayed. While we have no news on whether that’s the case, Seitaro Kimura, eFootball PES series producer at KonamiDigital Entertainment, has spoken to us aboutthe team’s ambition for the next instalment. It’s exciting news, and gives us confidence the game will release as usualthis autumn.
Importantly, this year’s game is a reset that’s aiming to push PlayStation 5. Fans were concerned this could be similar to the transition PES made from PS2 to PS3, which saw the Fox-Engine-powered soccer sim stumble before coming back strong on PS4. The next game will drop Fox Engine in favour of Unreal Engine, pointing to a bold new future as we anticipate the photoreal results teased by Epic Games during last year’s Unreal Engine 5 reveal. A photoreal football sim on PS5, with visuals matching the PES series’ renowned attention to detail and tactical gameplay? Sounds like a match made in heaven. “I think it is important to be able to experience the excitement and sense of accomplishment that football has, in the game,” says Kimura when we ask what a PS5 ‘next-gen’ football game needs to offer. “Not to mention being able to play games in photorealism…” he teases. Speaking specifically about the challenge of meeting expectations for a PS5 game, and the desire for photorealism, Kimura reveals the team’s views on beginning the era of PES on Sony’s new-gen console. “The performance of PS5 is incredible, and while benefiting from it, we have faced many challenges and feel that we are steadily approaching ‘the next level’ step by step,” he says, before explaining further. “However, no matter how good the performance of PS5 is, there are various restrictions, and therefore, I think it is an extremely difficult road to reach ‘the next level’. This is because the ‘photorealism’ we aim for is exactly the reproduction of the real world itself.”
Kimura points out a great challenge in the pursuit of realism in sports games: while shooters and fantasy roleplayers can dupe us into accepting something as real because their locations are imaginary, football games like PES 2022 need to recreate the world, the stars, and the stadia we know from real life. Kimura explains: “This [next-level realism] includes atmosphere of the stadium and the enthusiastic supporters, the players’ passionate facial expressions, the texture of the skin and hair, and detailed movement of their muscles and sweat. Even the seams of the uniforms.” The PES 2022 developer says making the new game photoreal is a cumulative process, one in which every detail adds to the sense of realism. “We can say that ‘photorealism’ could be achieved only by reproducing all these phenomena,” says Kimura, adding: “And to get there, we need to face yet more challenges.”
GOAL NEW WORLD
We’ve already seen in other sports games how attention to the small things can dramatically boost the sense of realism. For example, NBA 2K21’s focus on crowd AI and the mundane detail of a hotdog vendor mingling in the crowd or fans leaving during breaks in the action heightens the sense of believability. “In my opinion, it’s about recreating the real world itself,” says Kimura, who adds that attention to detail in PES 2022 will be a mixture of player reactions and expressive behaviour as well as crowd and stadium animation. “The general definition would be reproducing a live-action expression, however, that alone can lead to an inorganic and imperfect world. We believe that ‘photorealism’ will be completed by adding various ‘elements’ to impress users […] Users know what the players look like, they’ve seen the enthusiastic supporters, and they’ve felt the atmosphere of the stadium. Therefore, the ‘virtual deception’ is much harder. However, this is the exact reason why we feel the challenge in this field is worth it.” Achieving photorealism with PES 2022 is “indeed hard”, admits the developer, but says using Unreal Engine is enabling the team to achieve results. Getting technical, he tells us: “One specific example is that with Unreal Engine, designers can take on various tasks without programmers’ help by using Blueprint. By doing so, we believe that we can improve the production speed, improve the skills of individual designers, and receive many other benefits.”
TRICK SHOT
Achieving photorealism also requires knowledge of the real world, and recreating how we think we experience watching football goes beyond just technical accomplishments. “Of course, factors such as lighting, animation, framerate, and resolution are very important and necessary, but this is not enough,” shares Kimura. “In addition to these elements, we must have the knowledge and skills of a camera for photo development in order to obtain ‘photorealism’. We learn how an actual lens captures the light and other features, and consider that expressing these phenomena is important."
The way Kimura talks about achieving lifelike visuals in PES 2022 leads us to expect something incredible from the next iteration of the series on PS5. The developer suggests that with such heightened graphics, any mistakes in realising a lifelike recreation of football will be noticeable. The team is working hard to merge the fluid gameplay seen in the series’ last two excellent PS4 releases with photoreal animation and modelling. “Animations are real at the time of motion capture, but how the animations are used in-game is important, and AI determines that,” says Kimura insightfully. “If something goes wrong here, users will not be able to concentrate on the game. It is necessary for players to choose the right movements in the game to create realism.” We pose the idea PES 2022 will have the most realistic Messi beard yet. “Of course,” says Kimura, “please look forward to the quality of Messi,” adding: “But as for beards, you will have to wait and see if Messi actually has a beard when the next title is released.”
Source: Play Magazine
PES 2022 will definitely lead on PS5/XBSX. But the last-gen versions could be downgrades. Like how PC Versions used to be Console HybridsIt seems to confirm that Pes 2022 will be indeed next gen and not a new Season Update.
I don't think he meant what you thought he meant. Sometimes in the industry people refer to the idea that a game is "next gen" when it is exclusive to that generation, because it utilises next gen hardware in a way that isn't replicable on the previous gen. But more casually people want to know if a game will be released for the next gen console (say, with unlocked framerates and with higher-resolution textures).Which dick heads doubted this? its been known a year that PES 2022 will be next gen
Nice as it is to actually have some official "news", it largely just seems to by marketing hype. There's no real information there. Just saying they're aiming for "photorealism" (that's always been an aim), and that they're using Unreal.PES 2022 SHOOTS FOR PHOTOREALISM
Konami reveals its ambition to create the best-looking PES ever on PS5
With Konami revealing it’ll miss this year’s E3 (which is now an online conference beginning on 12 June), some fans have been left fearful this year’s eFootball PES 2022 will be delayed. While we have no news on whether that’s the case, Seitaro Kimura, eFootball PES series producer at KonamiDigital Entertainment, has spoken to us aboutthe team’s ambition for the next instalment. It’s exciting news, and gives us confidence the game will release as usualthis autumn.
Importantly, this year’s game is a reset that’s aiming to push PlayStation 5. Fans were concerned this could be similar to the transition PES made from PS2 to PS3, which saw the Fox-Engine-powered soccer sim stumble before coming back strong on PS4. The next game will drop Fox Engine in favour of Unreal Engine, pointing to a bold new future as we anticipate the photoreal results teased by Epic Games during last year’s Unreal Engine 5 reveal. A photoreal football sim on PS5, with visuals matching the PES series’ renowned attention to detail and tactical gameplay? Sounds like a match made in heaven. “I think it is important to be able to experience the excitement and sense of accomplishment that football has, in the game,” says Kimura when we ask what a PS5 ‘next-gen’ football game needs to offer. “Not to mention being able to play games in photorealism…” he teases. Speaking specifically about the challenge of meeting expectations for a PS5 game, and the desire for photorealism, Kimura reveals the team’s views on beginning the era of PES on Sony’s new-gen console. “The performance of PS5 is incredible, and while benefiting from it, we have faced many challenges and feel that we are steadily approaching ‘the next level’ step by step,” he says, before explaining further. “However, no matter how good the performance of PS5 is, there are various restrictions, and therefore, I think it is an extremely difficult road to reach ‘the next level’. This is because the ‘photorealism’ we aim for is exactly the reproduction of the real world itself.”
Kimura points out a great challenge in the pursuit of realism in sports games: while shooters and fantasy roleplayers can dupe us into accepting something as real because their locations are imaginary, football games like PES 2022 need to recreate the world, the stars, and the stadia we know from real life. Kimura explains: “This [next-level realism] includes atmosphere of the stadium and the enthusiastic supporters, the players’ passionate facial expressions, the texture of the skin and hair, and detailed movement of their muscles and sweat. Even the seams of the uniforms.” The PES 2022 developer says making the new game photoreal is a cumulative process, one in which every detail adds to the sense of realism. “We can say that ‘photorealism’ could be achieved only by reproducing all these phenomena,” says Kimura, adding: “And to get there, we need to face yet more challenges.”
GOAL NEW WORLD
We’ve already seen in other sports games how attention to the small things can dramatically boost the sense of realism. For example, NBA 2K21’s focus on crowd AI and the mundane detail of a hotdog vendor mingling in the crowd or fans leaving during breaks in the action heightens the sense of believability. “In my opinion, it’s about recreating the real world itself,” says Kimura, who adds that attention to detail in PES 2022 will be a mixture of player reactions and expressive behaviour as well as crowd and stadium animation. “The general definition would be reproducing a live-action expression, however, that alone can lead to an inorganic and imperfect world. We believe that ‘photorealism’ will be completed by adding various ‘elements’ to impress users […] Users know what the players look like, they’ve seen the enthusiastic supporters, and they’ve felt the atmosphere of the stadium. Therefore, the ‘virtual deception’ is much harder. However, this is the exact reason why we feel the challenge in this field is worth it.” Achieving photorealism with PES 2022 is “indeed hard”, admits the developer, but says using Unreal Engine is enabling the team to achieve results. Getting technical, he tells us: “One specific example is that with Unreal Engine, designers can take on various tasks without programmers’ help by using Blueprint. By doing so, we believe that we can improve the production speed, improve the skills of individual designers, and receive many other benefits.”
TRICK SHOT
Achieving photorealism also requires knowledge of the real world, and recreating how we think we experience watching football goes beyond just technical accomplishments. “Of course, factors such as lighting, animation, framerate, and resolution are very important and necessary, but this is not enough,” shares Kimura. “In addition to these elements, we must have the knowledge and skills of a camera for photo development in order to obtain ‘photorealism’. We learn how an actual lens captures the light and other features, and consider that expressing these phenomena is important."
The way Kimura talks about achieving lifelike visuals in PES 2022 leads us to expect something incredible from the next iteration of the series on PS5. The developer suggests that with such heightened graphics, any mistakes in realising a lifelike recreation of football will be noticeable. The team is working hard to merge the fluid gameplay seen in the series’ last two excellent PS4 releases with photoreal animation and modelling. “Animations are real at the time of motion capture, but how the animations are used in-game is important, and AI determines that,” says Kimura insightfully. “If something goes wrong here, users will not be able to concentrate on the game. It is necessary for players to choose the right movements in the game to create realism.” We pose the idea PES 2022 will have the most realistic Messi beard yet. “Of course,” says Kimura, “please look forward to the quality of Messi,” adding: “But as for beards, you will have to wait and see if Messi actually has a beard when the next title is released.”
Source: Play Magazine
Imagine if we get next gen gameplay but with Fox Engine style graphics.PES 2022 will definitely lead on PS5/XBSX. But the last-gen versions could be downgrades. Like how PC Versions used to be Console Hybrids
I managed to enhance it and decode the waveforms. Unfortunately, I can only make out the following (translated from Spanish):that screen
I fear it's way more likely we get slick visuals and last-gen quality gameplay. But we'll see. The framing of that PLAY Mag piece is a bit weird. It's as though they're anticipating Konami to "take" their "already great" gameplay and just plug it into a new engine. I swear these journos have no idea what an engine even is. Or how PES has played for an entire generation, either.Imagine if we get next gen gameplay but with Fox Engine style graphics.
It wouldn't be the worst. I don't think my PC can handle what ever UE they'll use but if it means 2021's mods can be ported, with new gameplay, I'll take it.
I agree. I think the mods currently available for 2021, are in a great place. Probably the best I've experienced. Net Sounds, Lockdown Mode, VR Patch, Stadiums, Tools, Content etc...Imagine if we get next gen gameplay but with Fox Engine style graphics.
It wouldn't be the worst. I don't think my PC can handle what ever UE they'll use but if it means 2021's mods can be ported, with new gameplay, I'll take it.
Maybe he just wants to enter the shoe business and is testing out the market.
Big news!!
Lygaard has his shoes out again. Must mean something very significant. Thought you would all be very keen to know whatever cryptic clue he's signalling, as usual.
/s
can you please direct link me to the article; can't fint it.PES 2022 SHOOTS FOR PHOTOREALISM
Konami reveals its ambition to create the best-looking PES ever on PS5
With Konami revealing it’ll miss this year’s E3 (which is now an online conference beginning on 12 June), some fans have been left fearful this year’s eFootball PES 2022 will be delayed. While we have no news on whether that’s the case, Seitaro Kimura, eFootball PES series producer at KonamiDigital Entertainment, has spoken to us aboutthe team’s ambition for the next instalment. It’s exciting news, and gives us confidence the game will release as usualthis autumn.
Importantly, this year’s game is a reset that’s aiming to push PlayStation 5. Fans were concerned this could be similar to the transition PES made from PS2 to PS3, which saw the Fox-Engine-powered soccer sim stumble before coming back strong on PS4. The next game will drop Fox Engine in favour of Unreal Engine, pointing to a bold new future as we anticipate the photoreal results teased by Epic Games during last year’s Unreal Engine 5 reveal. A photoreal football sim on PS5, with visuals matching the PES series’ renowned attention to detail and tactical gameplay? Sounds like a match made in heaven. “I think it is important to be able to experience the excitement and sense of accomplishment that football has, in the game,” says Kimura when we ask what a PS5 ‘next-gen’ football game needs to offer. “Not to mention being able to play games in photorealism…” he teases. Speaking specifically about the challenge of meeting expectations for a PS5 game, and the desire for photorealism, Kimura reveals the team’s views on beginning the era of PES on Sony’s new-gen console. “The performance of PS5 is incredible, and while benefiting from it, we have faced many challenges and feel that we are steadily approaching ‘the next level’ step by step,” he says, before explaining further. “However, no matter how good the performance of PS5 is, there are various restrictions, and therefore, I think it is an extremely difficult road to reach ‘the next level’. This is because the ‘photorealism’ we aim for is exactly the reproduction of the real world itself.”
Kimura points out a great challenge in the pursuit of realism in sports games: while shooters and fantasy roleplayers can dupe us into accepting something as real because their locations are imaginary, football games like PES 2022 need to recreate the world, the stars, and the stadia we know from real life. Kimura explains: “This [next-level realism] includes atmosphere of the stadium and the enthusiastic supporters, the players’ passionate facial expressions, the texture of the skin and hair, and detailed movement of their muscles and sweat. Even the seams of the uniforms.” The PES 2022 developer says making the new game photoreal is a cumulative process, one in which every detail adds to the sense of realism. “We can say that ‘photorealism’ could be achieved only by reproducing all these phenomena,” says Kimura, adding: “And to get there, we need to face yet more challenges.”
GOAL NEW WORLD
We’ve already seen in other sports games how attention to the small things can dramatically boost the sense of realism. For example, NBA 2K21’s focus on crowd AI and the mundane detail of a hotdog vendor mingling in the crowd or fans leaving during breaks in the action heightens the sense of believability. “In my opinion, it’s about recreating the real world itself,” says Kimura, who adds that attention to detail in PES 2022 will be a mixture of player reactions and expressive behaviour as well as crowd and stadium animation. “The general definition would be reproducing a live-action expression, however, that alone can lead to an inorganic and imperfect world. We believe that ‘photorealism’ will be completed by adding various ‘elements’ to impress users […] Users know what the players look like, they’ve seen the enthusiastic supporters, and they’ve felt the atmosphere of the stadium. Therefore, the ‘virtual deception’ is much harder. However, this is the exact reason why we feel the challenge in this field is worth it.” Achieving photorealism with PES 2022 is “indeed hard”, admits the developer, but says using Unreal Engine is enabling the team to achieve results. Getting technical, he tells us: “One specific example is that with Unreal Engine, designers can take on various tasks without programmers’ help by using Blueprint. By doing so, we believe that we can improve the production speed, improve the skills of individual designers, and receive many other benefits.”
TRICK SHOT
Achieving photorealism also requires knowledge of the real world, and recreating how we think we experience watching football goes beyond just technical accomplishments. “Of course, factors such as lighting, animation, framerate, and resolution are very important and necessary, but this is not enough,” shares Kimura. “In addition to these elements, we must have the knowledge and skills of a camera for photo development in order to obtain ‘photorealism’. We learn how an actual lens captures the light and other features, and consider that expressing these phenomena is important."
The way Kimura talks about achieving lifelike visuals in PES 2022 leads us to expect something incredible from the next iteration of the series on PS5. The developer suggests that with such heightened graphics, any mistakes in realising a lifelike recreation of football will be noticeable. The team is working hard to merge the fluid gameplay seen in the series’ last two excellent PS4 releases with photoreal animation and modelling. “Animations are real at the time of motion capture, but how the animations are used in-game is important, and AI determines that,” says Kimura insightfully. “If something goes wrong here, users will not be able to concentrate on the game. It is necessary for players to choose the right movements in the game to create realism.” We pose the idea PES 2022 will have the most realistic Messi beard yet. “Of course,” says Kimura, “please look forward to the quality of Messi,” adding: “But as for beards, you will have to wait and see if Messi actually has a beard when the next title is released.”
Source: Play Magazine
As far as I know, the article is from a paid subscription service... so I don't think it's available publiclycan you please direct link me to the article; can't fint it.
so this reads exactly like what i had expected somehow and i dont like it that much.
we know the graphics will be great, they already are. none the less... the first news is all about graphics and atmosphere. when i think about it i see hot dog vendors, crowds in front of the stadium, audience moving in the stadium, new chants... small little details that will get add with every patch.
where are the freaking gameplay news, i ask!? ^^
the article even ends with messis beard being a topic... could be a joke but i dont think so. anyway... i could go on here... but maybe its to early.
i (we all could) name multiple small features that would add so much to a good stadium atmosphere and i bet (yes i do) konami is only implementing a small part of that!
i*m a postive guy but this first official statement is speaking volumes, imo!
ps: and the shoe madness by Lygaard continues... ^^ i aint saying nothing to this no more!
He's not doing that 💩 again, is he?
Big news!!
Lygaard has his shoes out again. Must mean something very significant. Thought you would all be very keen to know whatever cryptic clue he's signalling, as usual.
/s
can you please direct link me to the article; can't fint it.
Big news!!
Lygaard has his shoes out again. Must mean something very significant. Thought you would all be very keen to know whatever cryptic clue he's signalling, as usual.
/s
Agreed. I might be cynical but to me it shows that they certainly are aiming to win over some FIFA- players first and foremost.Again, the focus on realism is too much based on visuals. Not one time he hints at better gameplay mechanics thanks to the new engine, just at better visuals.
I generally don't care about a game graphics after some minutes playing it. Even if i will be able to see the sweat of the players and the seams of the kits (something that you don't really see in actual gameplay) what will bring to gameplay?
Also, i'm worried he says they are still expecting limitations. Maybe i'm reading too much into it, but Pes interviews never give me the sense of people knowing what they want to do with their game, it seems they are always struggling and always asking for our patience. I have honestly lost all patience.
That's unlikely, if they use the UE animation system, they can't just port that back to the Fox Engine.Imagine if we get next gen gameplay but with Fox Engine style graphics.
It wouldn't be the worst. I don't think my PC can handle what ever UE they'll use but if it means 2021's mods can be ported, with new gameplay, I'll take it.
I have similar misgivings. When I see stuff like this:can you please direct link me to the article; can't fint it.
so this reads exactly like what i had expected somehow and i dont like it that much.
we know the graphics will be great, they already are. none the less... the first news is all about graphics and atmosphere. when i think about it i see hot dog vendors, crowds in front of the stadium, audience moving in the stadium, new chants... small little details that will get add with every patch.
where are the freaking gameplay news, i ask!? ^^
the article even ends with messis beard being a topic... could be a joke but i dont think so. anyway... i could go on here... but maybe its to early.
i (we all could) name multiple small features that would add so much to a good stadium atmosphere and i bet (yes i do) konami is only implementing a small part of that!
i*m a postive guy but this first official statement is speaking volumes, imo!
ps: and the shoe madness by Lygaard continues... ^^ i aint saying nothing to this no more!
I have similar misgivings. When I see stuff like this:
I think.. ah they're just gearing up for cosmetic crap nobody is asking for, like cutaways to commentary teams in a booth.