eFootball (All Platforms)

The lootbox/gambling element of games these days is sadly another dark stain to add to the long list of negatives to be aimed at gaming as a whole over the course of its existence.

Gaming in general is addictive and, let's take it's affect on children only for now, well linked to issues such as child obesity, a reduction in positive social interaction, sleep deprivation and knock on effects for a child's education. I have friends who quit university (so slightly older than children) over their gaming addiction, and that was 20 years ago!

You now see influential gaming content creators trying to play for 55 hours and probably getting kids trying to replicate it. Stuff like that worries me, along with parents seemingly raising their kids on smartphones and tablets. Kids getting a screen addiction from an early age is really troubling.

It's not so bad if you know how to moderate your own gaming time and keep a balanced lifestyle, but gaming has had serious issues even before lootboxes/in game gambling came along. You can also add the ease of access for children to videogame violence into the mix too.

I'm not defending lootboxes at all by the way, just saying that their was no real golden age of gaming before they came along. Whatever colour it was, it's just getting a darker shade of brown (like shit - so there's no confusion to what I'm implying)!
 
And as @staffan noted, the idea that there are no duplicates in these "premium player packs" is not some consolatory and great thing. It is just a different strategy. What it means is that people can pre-order the same pack more than once to ensure they get all the players in this pack. So it drives more sales, encourages more "pay to get ahead" players, and it concerns – so far as we know – only one pack in the game.

Yeah that's along the lines of what I was thinking. Research probably showed them that having no duplicates will a) result in more people buying the initial pack and b) make more people buy a second pack to get an entire squad, compared to how many would buy n packs until the point they've acquired all players, this might well turn out to be more profitable.

If not for the player switching aspect I would agree with him that the control set overhaul is a good thing, I've felt for ages that PES was mechanically antiquated. Combined with the new animation system, I'm at least open to the possibility that it could be a welcome departure from the stagnation of the Fox Engine era. That's why I said he was making some reasonable points, but almost every post recently has been filled with logical fallacies and cringe-inducing fanboyism. I have to wonder if that's in response to the wider negative reaction and the perceived need to quell the flames. It's also a bit odd to slag off FIFA while lauding the "biggest change in a decade" for PES, when most of the control changes are a) painfully overdue and b) actually tending towards making the game more FIFA like (i.e. user input vs contextual) and not being needed in FIFA to begin with because they've already been there for a while. Some are also merely remappings of existing buttons and serve to be quite underwhelming, e.g. only two dribble speeds rather than being properly analog which you would think might be made possible with Motion Matching.
 
It's also a bit odd to slag off FIFA while lauding the "biggest change in a decade" for PES, when most of the control changes are a) painfully overdue and b) actually tending towards making the game more FIFA like (i.e. user input vs contextual) and not being needed in FIFA to begin with because they've already been there for a while. Some are also merely remappings of existing buttons and serve to be quite underwhelming, e.g. only two dribble speeds rather than being properly analog which you would think might be made possible with Motion Matching.

They're clearly copying EA from 3 fucking years ago trying to replicate their dumb e-sport with 1v1s and no secondary press and spinning it as the biggest change in a decade. It's quite pathetic. And amusing.
 
Yeah that's along the lines of what I was thinking. Research probably showed them that having no duplicates will a) result in more people buying the initial pack and b) make more people buy a second pack to get an entire squad, compared to how many would buy n packs until the point they've acquired all players, this might well turn out to be more profitable.

If not for the player switching aspect I would agree with him that the control set overhaul is a good thing, I've felt for ages that PES was mechanically antiquated. Combined with the new animation system, I'm at least open to the possibility that it could be a welcome departure from the stagnation of the Fox Engine era. That's why I said he was making some reasonable points, but almost every post recently has been filled with logical fallacies and cringe-inducing fanboyism. I have to wonder if that's in response to the wider negative reaction and the perceived need to quell the flames. It's also a bit odd to slag off FIFA while lauding the "biggest change in a decade" for PES, when most of the control changes are a) painfully overdue and b) actually tending towards making the game more FIFA like (i.e. user input vs contextual) and not being needed in FIFA to begin with because they've already been there for a while. Some are also merely remappings of existing buttons and serve to be quite underwhelming, e.g. only two dribble speeds rather than being properly analog which you would think might be made possible with Motion Matching.
Yeah, I definitely think it's a money maker. And one that, when you buy it twice and thereby buy all the casino prizes, while you don't technically gamble, still gets you used to the thrill of the gambling mechanic itself. Plus you're buying a currency to use on more "chance deals" afterwards. I recall that their previous "Legend edition" releases were $80 as well, so it would be interesting to know how much worse value this is than that. Considering, before, you also got a feature- and mode-complete game for that price included. And there wasn't a "match pass" system to fork out for either. I expect they're looking to squeeze $100 out of the committed myClub players at least, then not to mention all the money from whales and the regular dripfeed of revenue from people paying for gambling as and when they can afford it.

Re the gameplay changes – I mean, I agree. I at least wanted first-player and second-player press tweaked so that it was genuinely risk-reward. And would have been happy with a FIFA-style solution for the most part. It seems they've implemented half of it though, and then forgotten about other players pressing. I think we might also be getting ahead of ourselves on the first-player system – from memory on the NFG, the "Physical Defending" button (L2) was a charge of sorts, just no longer mapped to X (which is now just a close-up jockey that auto-follows the player), so there was still a certain mindless option available, and looks to be exactly the same:

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Yeah, I definitely think it's a money maker. And one that, when you buy it twice and thereby buy all the casino prizes, while you don't technically gamble, still gets you used to the thrill of the gambling mechanic itself. Plus you're buying a currency to use on more "chance deals" afterwards. I recall that their previous "Legend edition" releases were $80 as well, so it would be interesting to know how much worse value this is than that. Considering, before, you also got a feature- and mode-complete game for that price included. And there wasn't a "match pass" system to fork out for either. I expect they're looking to squeeze $100 out of the committed myClub players at least, then not to mention all the money from whales and the regular dripfeed of revenue from people paying for gambling as and when they can afford it.

Re the gameplay changes – I mean, I agree. I at least wanted first-player and second-player press tweaked so that it was genuinely risk-reward. And would have been happy with a FIFA-style solution for the most part. It seems they've implemented half of it though, and then forgotten about other players pressing. I think we might also be getting ahead of ourselves on the first-player system – from memory on the NFG, the "Physical Defending" button (L2) was a charge of sorts, just no longer mapped to X (which is now just a close-up jockey that auto-follows the player), so there was still a certain mindless option available, and looks to be exactly the same:

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I've not played FIFA since 14. How does their defending system work out of interest?

The standing tackling was the only thing (and maybe the player faces in replays) that I thought the beta showed that was an improvement over (previous) PES games. Not that I was expecting the beta to wow me at all or represent a finished article, but just purely looking at the beta as its own entity, that's the one thing I did like. The rest of it was garbage though compared to what PES20 offers in-game wise in my opinion.
 
10 days before release and still no normal gameplay of the game.

If that does not mean how embarrassing this game is then I do not know what does.
I'm surprised there's been no leaks from those who got to try the game early. Or is the number who get to do the pre-release "tests" quite small?

I don't follow anyone on YouTube for their analysis of PES. Is their anyone on YouTube people on here can recommend to give a fair account of what they've played?
 
I've not played FIFA since 14. How does their defending system work out of interest?

Their current defending policy is to not have a defending system. Praying works better.

If they did have one the game would actually be really good.

Konami is probably trying to replicate that and have hired little 5yo Timmy as gameplay advisor.
 
I've not played FIFA since 14. How does their defending system work out of interest?
Not an active player so might have this wrong in details, but:

They moved from the old system (legacy) to "tactical" defending, and made it mandatory in competitive play.

You have a button, I think L2, which approaches and sort of jockeys, and then a standing tackle or sliding button to time the attempt for the ball. There's also another button (R1? I think) which can call over a second player, but he won't try and win the ball, just crowd out a bit.
 
Not an active player so might have this wrong in details, but:

They moved from the old system (legacy) to "tactical" defending, and made it mandatory in competitive play.

You have a button, I think L2, which approaches and sort of jockeys, and then a standing tackle or sliding button to time the attempt for the ball. There's also another button (R1? I think) which can call over a second player, but he won't try and win the ball, just crowd out a bit.

This legacy/tactical defending switch for online happened almost 10 years ago. Their more recent innovation is that only one player can defend or intercept a pass. It's this they call "1v1s".

This year secondary press has a visible cooldown timer before you can use it again instead of been useless (I kid you not), but there was no time for Konami to copy that, it will probably arrive in a future update in 3 years. They're catching up to Fifa 20 first. 😅
 
Not an active player so might have this wrong in details, but:

They moved from the old system (legacy) to "tactical" defending, and made it mandatory in competitive play.

You have a button, I think L2, which approaches and sort of jockeys, and then a standing tackle or sliding button to time the attempt for the ball. There's also another button (R1? I think) which can call over a second player, but he won't try and win the ball, just crowd out a bit.
Cheers! Yeah, sounds a lot like what eFootball is moving towards, minus the calling a teammate over to assist.

As someone who sometimes likes to bring a teammate (or two or three) in to play to harass the opposition player on the ball so I can go off with my own selected player and try and cut off passing channels, that is a big miss for me. Defending is not about just focussing on the player with the ball, it's also about cutting out or reducing the usefulness of the players around them. The other good thing is, you couldn't really get away with spamming it as you'd draw other players out of position and leave massive gaps in your defence elsewhere.
 
10 days before release and still no normal gameplay of the game.

If that does not mean how embarrassing this game is then I do not know what does.

After all the high highs of the promises, the teaser last year this year's release went to real low lows with the Online Test, the trailers, the decisions they took, the communication, everything.
The franchise is even much worse state when it was in 2013 when PES2014 came out.
 
This legacy/tactical defending switch for online happened almost 10 years ago. Their more recent innovation is that only one player can defend or intercept a pass. It's this they call "1v1s".

This year secondary press has a visible cooldown timer before you can use it again instead of been useless (I kid you not), but there was no time for Konami to copy that, it will probably arrive in a future update in 3 years. They're catching up to Fifa 20 first. 😅
I thought you were joking when you said about the cool down timer! Even though you say you're not kidding, I cannot actually believe that's a thing. By all means make the players pressing lose stamina quicker, but a cool down timer sounds awful.
 
Even worse is the apparent lack of care from Konami.

It seems they are just sitting there, waiting for a few “whales” to spend like crazy and bring the easy profit.

In the aftermath of the Apple/Epic Games trial, an interesting bit of info was revealed, maybe a bit obvious in hindsight:


That’s the mobile game business model summarized, and that “new crowd” Adam/Konami mentioned a few weeks ago.
 
Just 10 days left and we haven't played the final demo version yet, instead a broken test last July, 2 poorly marketed videos, lies regarding next generation capabilities, unfinished gameplay mechanics and a unknown amount of time till its fixed.

By far the very worst buildup to a Konami football game ever.
It's a free-to-play game. Of course it's the worst build-up ever, it's a different type of product now. The quality of the marketing material they DO release is an indicator of how little budget this game is getting. Everything about this, as a product, is being cut back to the bone. Why are we treating it like a "real" release?

Even the glorious "switch to Unreal" was just to create one central codebase - not to create a better game, but one that can be played on any platform with the minimum amount of code changes going forward. And let's be blunt, eFootball is purely a microtransaction platform. It's not PES.

The fact that people (not you, in general) are still treating it as if it was a normal yearly release and have any level of excitement, after they killed the PES branding, after going F2P, after the biggest target in their "still to come" calendar was controller support on mobile, after the linesman in the centre circle, after Adam himself said this is a game for a different audience, after everything they've shown us - after we all paid for a damn "season update" last year (which *itself* was a minimal effort / investment to release on their part), which we bought in good faith to "keep the game alive"... Then, they killed it.

It just goes to show me that no matter what Konami do, people will give them money. Konami know it now, for sure. Give us shit, and enough of us will eat it for them to make a profit. So why ever invest in this product and make a decent game ever again? What a waste of investor's money that'd be.

That's not to say that positivity about the new game isn't allowed, by the way. It's no bad thing to see some sun emerge from the seemingly infinite clouds of misery now and then. We all need hope, and I would love to be proven wrong and have a decent football game to play.

But considering the way Konami have treated us, and the crap I keep seeing on Twitter from "communities" who now exist purely to echo their PR statements and make a cut-down game sound as feature-packed as possible... Negativity is sure-as-hell allowed too.
 
Proud to say I last gave them $20 for pes 17, 5 years ago, their last effort to not suck.

Oh wait. Got it from a key reseller. Maybe it wasn't legit and they didn't even get that. Even better! 🤣
 
Sigh. So after years of spending an infinite time pointing out the good and bad in the game, and hating on online play and gambling, I'm being painted as the pro-lootboxes Konami lover. Let me start by reminding everyone I have never accepted a dime from Konami, not that there's anything wrong with that as long as it's disclosed, and that I recently spent 4 months making a video, 8-12 hrs a day, and that if I had spent this time begging for change at traffic lights, I would have made 10x more money than this video generated, but I choose to spend my time this way because I love this game and playing PES constitutes probably 95% of my gaming time despite an ever-growing list of Steam games I keep buying but never installing.

Anyway....

No I'm not pro-gambling, I facepalm like everyone else when I hear about those FIFA players who spent $1000 on FUT to get the players they want etc. In a game that favors assistance so badly like FIFA, they can actually manipulate your assistance to make you want to buy a new striker etc. So everything I say about Konami is RELATIVE to the only competitor, which offers packs you don't really know what's in, and you can easily keep getting the same player over and over again. Again, Konami aren't being "relatively nice" because they want to. They are being relatively nice because they have to, since FIFA offers a more appealing package with their licenses, but not with their gameplay which most FUT players don't care much about.

And that's my point here, if Konami is to appeal to FUT players, they wouldn't be making the game harder to play. But so far through their gameplay announcements, YES, there are omissions but there is also a shift away from assistance in many core mechanics, and this is a big deal towards guaranteeing (or making it less likely) that Konami wouldn't interfere as much as EA does with your assistance level to force you to buy new players.

How can you say this with any confidence, and after several of us have played and remembered the NFGOPT, in which it felt extremely dumbed down.

How can YOU make with any confidence, any conclusion about how the gameplay feels based on the mid-July beta? Even when the game "launches" in 10 days, we won't have several of the new gameplay mechanics ready. Don't get me wrong, and I must apparently make this very clear: I thought the NFG gameplay looked HORRENDOUS. So much that I made a decision to stay with PES 2021 for the foreseeable future. It was an easy decision already given how incredible the mods made it from a visual standpoint. It was only after the gameplay details started leaking with the new mechanics etc, that I decided it's probably a good idea to get used to these evolved mechanics and see how bothered I am by the omissions, which in my opinion as KnightMD, don't outweigh the improvements, if they do in fact turn out to be as good as I think they are.

We have been milked & lied to already, we aren't even a blip on the radar anymore. They are now blatantly going for younger people & the FIFA crowd. This isn't about you or how much you spend, you are normalizing predatory practices with every sentence.. comparing electronic gaming to restaurant food?

We have been lied to when they announced the Messi teaser. The game we saw in the leaks looked horrible from a visual standpoint. BUT, we did see glimpses of next-gen grass in the Gamescom trailer. And by glimpses, it was basically less than a second.

Again, I would LOVE every country in the world to follow Belgium and make FUT practices illegal. Buying packs, hoping you get a player you want in them should not be legal. This is gambling and it should be illegal. You need to know exactly what you're buying, but from a psychological standpoint, paying X dollars to buy Y player isn't as exciting as opening a pack and hoping Y player is in it. So the latter makes people pay more and buy more and get some endorphins pumping down their veins when they get that player they wanted. This means more packs being bought and more money. Maybe it's the late-30s in me, but "C'est la vie". Don't blame the players, blame the game. Governments (except Belgium?) are allowing it to happen, so game companies who aren't charities and are out to make the most money *will* abuse it. As a player, you have a choice: Stick to offline, or play online and use your FUMA skills rather than rated player assistance to get your satisfaction. What I have been doing for the past year is very strongly advocate for FUMA because this is the best weapon against these predatory practices, and when a player feels the satisfaction of scoring on FUMA, it will feel better than the satisfaction you get scoring with an expensive player with the game's assists holding your hand. What I have been doing is preparing for this inevitable moment when PES decides to go full FUT, which they are starting to this year. The more FUMA players to play with, the more fun there is to have, without having to pay a ton of money for the best players.

Now if they remove the ground pass function this will easily be the best game ever. Use it all the time and it makes playing the game so soooo easy. Makes me feel I have no honour when I defeat my enemies!

Hahaha. That's not what I meant. Pre-Physical Defending, I just held down Pass and my player ran in and stole the ball (yes, I needed to avoid a foul by making sure he goes in from the correct angle etc), and if things were bad, I'd call in a second defender to come in and do the same. It was easy, and it was heavily assisted.

Do I agree with removing second defender calling? No.

Do I think they should keep the old system? No.

I agree with what was mentioned here: Keep the second defender call, but have him just motion match along with the main defender you're controlling, without stealing the ball. Yes absolutely. That's what I'll probably say when/if I review eFootball's gameplay.

Surely you aren't basing this off of the leaked footage of clueless people that were accidentally using manual passing.

C'mon. I find it hardly UNLIKELY that the default passing was set to no assists for those noobs. They couldn't even run properly. Everyone who played the game said passing was more "manual" even with assists. This is a big PLUS for Konami, and I was so afraid that they'd move towards more assists when it seemed they were going FTP, just to sell more players. The move towards a more manual feel, along with the ugly cursor that tells you where you're pointing, is a BIG BIG PLUS move. I know that here we (as I've witnessed first hand) get killed for saying anything positive about Konami, but I won't shy away from pointing out a positive when I see one, even if it won't make my voice a popular one.

It's weird how quickly someone can go from making reasonable points to sperging out and trying to defend the indefensible with strained, tenuous arguments.

As I said, I won't shy away from pointing out a positive just because it's not a cool thing to say around here. Yes, moving away from assists and towards a more pro-FUMA way was a big and good surprise that I didn't expect from Konami, given the fact more money is made using more assists, since it tells players to pay money to get better players with better assists, instead of relying on their own skills.


Claiming that the FUT business model is way worse without expanding on why.

Well, it's worse because the gameplay doesn't reward real life tactics, and it doesn't reward real-life playing. It rewards Agile Dribbling and circus skills and it rewards those who pay to have faster players who can dance around with the ball. At least Konami's gameplay is the opposite of that, and given the new gameplay direction, it's moving towards rewarding your skills as a gamer with less emphasis on assistance. Don't think in terms of black and white. In that sense, they're both pro-gambling companies in the black. And your government is happy to see them there, so what you can do as a gamer is choose the lesser of two evils.


It's almost like you watched the Yong video and instead of reacting with disgust like most fans would do, zeroed in on the one thing in eFootball that's not quite as bad (not getting repeat players, which might only apply to this ambassador pre-order pack) and thought "great I can use this to defend Konami against the hAtErS".

Listen, nobody here will move from football gaming to another genre. We will keep on playing football games in our leisure times. I'm not defending Konami in absolute terms, I'm defending the direction the gameplay is headed to, away from assists which is not the direction I expected a FTP game that wants to push for Pay-to-Win mechanics. Maybe my expectations were so low (I thought they'd try to minimize FUMA) but it seems that they are seeing the fun factor in FUMA and are trying to reward players who go for that, even if it meant less opportunities for a pay-to-win scenario.


I did think it was odd that you only focused on the positives in your videos

The last video was titled "5 new Gameplay features". What about I supposed to talk about? Even in that video, I emphasized the missing stuff and how unacceptable it was at this stage. You want a full breakdown of the good and bad? Watch my 96 minute review, which is how much time I needed to show the good and bad of the game. Not every video will be a 96-minute review just because it's not cool to make a focused video. This is akin to going to a "Shooting tutorial" video and commenting that the author didn't talk about tackling or how bad it was. Some people want to just know what they should be excited about in the new gameplay, and I wanted to share what I was excited about in the new gameplay.

Wants negatives? I spend half an hour talking about referees and collisions, and player ball awareness and passing and animations etc. That won't be in every video.

how is removing right stick switching to force people into "duels" not dumbing the game down? Right stick switching, being able to select exactly the right player on the fly, is one of the bigger skill differentiators in a football game.

I agree. Now I didn't use this right stick movement at all, to be honest, I didn't because I didn't even know it existed. Maybe if someone had made a video about "lesser known tips and tricks" I would have known it? But then said person would be massacred for "promoting and defending a pro-gambling practice". Back to your question, yes I agree I have no idea why it was removed. Maybe there's another way to move other players? It sucks for those who used it and there's no defending that.


I really hope there aren't any perverse incentives in play here, given that you have a PES YouTube channel that gets quite a few views.

Incentives? I almost advised everyone to stick to PES 2021 for offline play on PC. I never got a dime from Konami. Everything I do on YouTube is in my free time and I make videos about what I want to talk about. I made a 96-minute video over 4 months just to show what I loved and hates about the game, and spent a great deal of time trying to push for a way to play the game that is anti-Pay2win. If it weren't for the new gameplay mechanics -which I am yet to try- I wouldn't see ANY reason to switch to eFootball as an offline player. Why would anyone? I have 700 stadiums and photorealistic grass and fog already. eFootball wont look that good for at least a year. It wasn't till I started reading about the gameplay improvements -no thanks to Konami's marketing or leaks- that I started seeing the value in moving over to this new game to get used to the new mechanics.

Fine always been like this... But from some sources, the prices are pretty high.
That's what i fear the most in fact, and in total it would be a very higher price than the full game on Disc or Digital.

That would be very concerning. I don't play Master League, but I paid for it as part of the full package every year. I might give it a try depending on how much free time I have. But to pay +$60 for offline modes and edit, would be a very bad decision on Konami's end. Just price it the way every year's game is priced. It's bad enough those modes are coming in freakin January.


Just off my experience of the NFLGBTQ+ beta, I think the ball looking more free might be from some reduction in assistance on the default passing assistance level. I played on manual, but those I played against with assisted passing were mis-placing passes way more than on last gen.

Exactly, and you can see evidence of that all over the leaked footage with the noobs playing. I heard it from first impressions of NFG, and I saw it with my own eyes in the leaks. The assists are "less assisted". This is a big plus in my eyes, and a big risk for Konami as it might alienate non-FUMA players, which is why they added the ugly cursor to help them.


I want to ask you a question and you can of course feel free to tell me to sling my hook if you so wish, but do you rely on your videos for income?

I'm not sure if you know that, but gaming videos are the least money-making videos on youtube, compared to tech reviews or educational videos. If I spent those 4 months begging for change at traffic lights during those 4 months I made my single video, I would have ended up with more money. I make those videos because I enjoy making them and I enjoy showing people why I love this game, and how I think it can be improved.

I don't feel that it is right and if you run a channel that is growing and has many followers you DO need to think of the content you are putting out there. This is a form of gambling after all.

Anything I said in any of my videos has been 100% ANTI-MyClub, ANTI-FUT, and ANTI-Pay-to-win. Don't confuse "I think this guy makes a decent pizza" with "I think this guy is the chosen one, the ultimate good, and the best person in the world". Just because I praised the direction gameplay is moving towards, doesn't mean I'm "pro-gambling, pro-packs, pro-cards!".

Talking about it like "always been" as a different thing that was F2P it's just hilarious.

Why? Last year, did you need to pay money to play MyClub? What about the year before, and the year before? If MyClub was all you did, you really didn't need to buy the full game. On PS4, you only needed to have Playstation Plus. Not this year. Again, I feel like I need to keep mentioning I'm anti-gambling even when it's not relevant to what I'm saying, except because I said something that can be taken as "Defending Coinami". I'm just saying, MyClub was free. I didn't play it, I don't want to play it, but it was free.

Just because they released a light version after some months doesn't eliminate the fact that myClub was/is initially part of the full paid product

MyClub was free. It was also part of the paid product. Yes? Now, there is no "paid product". They are making offline gamers pay for their packages instead, which depending on the price, sounds like a better thing? I don't want to pay for Master League if I won't be playing it. If I were a MyClub player, I wouldn't want to pay for offline modes if I'm not using them.

You continue to ignore the fact that physical contact animations between players are still laughable like are ported directly from the last PES versions, and the physical defending without some acceptable physical contacts or inteligent AI it's just moot.

*Spends an hour talking about how bad the animations are, with a heavily edited video that took months to make*
*Gets accused of ignoring how bad the animations are*

C'mon. I was talking about the new gameplay features. I wasn't talking about "THINGS THAT HAVEN'T BEEN FIXED YET!". Not every video will be an hour long.

That's not an excuse for a game "developed" for at least 2 years especially knowing that has assets ported into it from the previous games.

Oh no it's not an excuse. As I previously said, something horribly wrong happened at Konami that after at least two years of development, we have:

- A game that *looks* like that, weeks before launch.
- A game with core gameplay features missing and "coming soon", including freakin tactic editing

I can't preorder an acceptable offline experience, but instead I can preorder gamble two months in advance.

Why would you even preorder an offline experience? I wouldn't. As for the gamble pack, like any preorders, companies use it to show to shareholders how interested people are in a game and how likely it is to succeed. I don't defend or condone it, so I'm not sure why you're acting like I was?

It looks like I need to be excited about some features as dribbling or few features that are improving sligthy the game, and everything else can go to hell...

No everything else doesn't have to go to hell. But yes, I am excited that finally there's a way to slow down my run without having to hold down L1 and move the right stick, when I could just tilt my left stick a little less. And no, changing how we dribble and how we defend and how we tackle and how we shoot isn't a "slight" chance of the game. It's the biggest gameplay change we've seen in a decade. Yes I need to know that collisions, offsides and fouls have been fixed, but I'm GLAD that many gameplay nuisances have been addressed. I repeat: Nothing needs to go to hell, I'm just saying "This apple tastes good" while you're saying "So you mean all the other food I brought just sucks?". Uh, no. I'm pointing out what I like, and I won't spend an extra hour every time pointing out what I don't like.


Relative terms, quantum mechanics, the bermuda triangle, in search for the absolution... we are getting too technical here for something that we shouldn't...

Like it or not, with PES/FIFA, everything needs to be in relative terms. I talk about passing in relation to the competitor, and to real life. Likewise, PES's scummy tactics in MyClub can be judged in absolute terms (e.g. Scummy, pro-gambling), and relative terms (e.g. Less pro-gambling than FUT, more fair than FUT, with a less Pay-to-win gameplay than FUT). Putting them both in the same tactic is just an invitation for Konami to go full FUT since it means more money, and they aren't gaining any points by being less scummy than EA.

Again, you didn't played the game yet, you can't make that affirmation that the official gameplay is solid until you play it, that's a straight bias.

What bias? I haven't played the game yet, which is why I didn't make a review or first impressions video. I'm saying "Here's the new gameplay features I'm excited about".... whether or not that translates to a more enjoyable experience, that's what we'll find out.
 
I'm curious though... If somebody wants to make strong provisions before the creative teams mode starts :LMAO:, they could purchase those pre-order packs for 100 times in a row? (kind of: smack the shit out of that button !!!) That alone could be quite inspiring for a mass manipulation between "competitors":

"Oh shite, I've finded out via some leak that my neighbor got 3 more packs today. I'm very concerned now about my creative team !!! I should also pre-order 5 or 6 of them today, just in case. Tomorrow will see... "

(I can't maintain a straight face to think on this seriously, I just can't... feels like some Benny Hill kind of scenario but involving pre-orders of packs):LMAO:
 
C'mon. I find it hardly UNLIKELY that the default passing was set to no assists for those noobs. They couldn't even run properly. Everyone who played the game said passing was more "manual" even with assists. This is a big PLUS for Konami, and I was so afraid that they'd move towards more assists when it seemed they were going FTP, just to sell more players. The move towards a more manual feel, along with the ugly cursor that tells you where you're pointing, is a BIG BIG PLUS move. I know that here we (as I've witnessed first hand) get killed for saying anything positive about Konami, but I won't shy away from pointing out a positive when I see one, even if it won't make my voice a popular one.

Well, fair play for actually responding to all that, but did you miss the fact the blue bar was popping up on passes? It was discussed in the YouTube comments and some people think they were using manual, other people think that they were so bad they were using through ball for regular passes which is why they were so inaccurate. Either way there is likely a better explanation than a major reduction in assistedness. The mobile indicator is only there because the rendering layer is based on the Unreal engine that they'd been working on for mobile since 2019, there were numerous identical visual elements between the mobile game and NFG. It would be great if they did that of course, but there's no actually confirmed evidence for it to my knowledge.
 
It just goes to show me that no matter what Konami do, people will give them money. Konami know it now, for sure. Give us shit, and enough of us will eat it for them to make a profit. So why ever invest in this product and make a decent game ever again? What a waste of investor's money that'd be.
I think there are also gaming fans, not just football gaming fans who will be familiar with this cut throat edict of Konami's over the last 5 years.

They are no longer a gaming company who appreciate the support and passion of it's fans for it's iconic franchises and wants to reward them in due part with great sequels. They are a ruthless, money collecting machine now and that is all. It is headed by suits who couldn't give a shit about gamers and probably laugh at us and think we're idiots while they profit off of us for being gullible, naïve and blinded to continue to line their pockets with easy earned cash.

Look at MGSV launching unfinished and recycling the first of the game for it's 2nd half.. LOL

Look at the way they massacred MGS and launched a cheaply made online MTX zombie spinoff called Survive with recycled assets from MGSV... LOL

Look at the way they cancelled the Highley anticipated Silent Hills because it wasn't considered to be lucrative in today's gaming market... LOL

Look at the way they got MG fans excited and mislead them with the Fox Engine remade assets of the greatest MGS game ever, MGS3 Snake Eater, Only for it to all be for a fucking slot machine... LOL

Then of course you have the terminally ill Master League and the relentless promotion of it's myClub and slight variations of an existing player with slightly different stats that mean fuck all in the exploitative online environment and it's all just nothing but shallow, shameless self promotion in regards to monetising anything they deem profitable quickly rather than leaving behind a legacy of being great creators of video games and art.

You can have either money or integrity but you damn sure can't have both, and we know what Konami chooses 7 days a week.
 
I'm not confident about the game, but I don't really understand how any can have a opinion either way given that the game is not out. A few game play footage seemed enough to swing back the opinion of some, like Knight. But I remember many great footage videos on other pes that proved like complete messy games compared to previous iterations like 2008, 2012 or the infamous 2014.

I just don't expected this to be a better game than 2021. Maybe 1 or 2 things better, but overall from what I saw there's tones of gameplay issues. Cross platform with mobile makes me thing the game engine will not be up to par with what we have. Fortnite or other cross platform games are very limited when compared with similar titles despite what Unreal 4 engine can provide in terms of cross platform. Football is a complex sport with tones of inputs and I doubt my phone can replicate what consoles or pcs can. Plus most of the PES fanbase around this site and others are old school offline players, which let's face it is a dying bread. Myclub is a drop in the ocean compared to FUT, but is probably what the younger generations prefer to play. The fact that we are getting a new Konami with no clear edit information, a ML next year and the marketing clearly made to cut costs let me think that this is Konami trying to capitalize in the existing assets and make some money while they close their last existing franchise and move to other things.

But in the end of the month we all get to see if the game is any good or if we are going to sticking with 2021 until we get bored and stop playing footy games.
 
A few game play footage seemed enough to swing back the opinion of some, like Knight

I'd say the gameplay translated articles not the footage (except maybe glimpses of the Gamescom footage), changed my opinion/anticipation. The footage was miserable and other than seeing better receiving animations, it was all a big disappointment, but noone can make much of it since it both players seem to have been holding a gamepad for the very first time in their lives. Just another episode of horrible marketing by Konami.
 
Articles mean very little. Every year with every in every genre there's articles hyping up games and describing features in a embellish way. The only footage I saw that looked better than 2021 was 1-on-1 defending where there's more animations from defenders. Everything else looked worse or on par. I wish I had a better optimism regarding the game, but with NFG footage (I didn't play it myself), basic gameplay features coming out later and the trailer that showed so much problems in animation transition I really I am not expecting much. Hope I am wrong, but I really don't think I will.
 
The funny thing about all this, is that probably 5 days after the launch, the Adams, Robbyes and Kimuras of this world , will come saying "we 've reached 5 million downloads" !!!!! , what a great game!!!!!!

and thats all.......... we will have a mobile (gameplay) game on PS5 forever and ever.

Why i was so stupid to ever think about on a new PES 100% next gen game a year ago? seriusly i cant believe it.
 
The funny thing about all this, is that probably 5 days after the launch, the Adams, Robbyes and Kimuras of this world , will come saying "we 've reached 5 million downloads" !!!!! , what a great game!!!!!!

and thats all.......... we will have a mobile (gameplay) game on PS5 forever and ever.

Why i was so stupid to ever think about on a new PES 100% next gen game a year ago? seriusly i cant believe it.
Me too , I bought a ps5 for my little lad but secretly I was rubbing my hands together thinking of PES next gen ..all hopes on FIFA now
 
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