I used the word "they" to avoid this scenario. But who is the "they" I speak of?Am I reading "Konami" and "plan" in the same sentence? What a time to be a fan!
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I used the word "they" to avoid this scenario. But who is the "they" I speak of?Am I reading "Konami" and "plan" in the same sentence? What a time to be a fan!
I still believe they changed plans midway( don’t forget Masuda was kicked out) it had nothing to do with COVID.Well either Covid or a change of plans midway through development are the only explanations of why gameplay elements aren't ready on launch. They've had two years so it seems that many new gameplay ideas were introduced late into development.
God of war, already showed us gameplay, and quite a good one, GT7 is a bad example since they are know for their delays even when there is no pandemic at all.God of War 2, GT7, Horizon 2... Just a few of the PlayStation games delayed by Covid. eFootball is a brand new game with a different engine. FIFA 22 is not. I'm prepared to cut Konami some slack on this one. They're clearly at least 6 months off where they would want to be. It's frustrating, but also the reality.
I get where you're coming from, what i meant was, the gameplay & animations etc looked so "last gen" as you said, yet it reminded me of the ISS 2000 days which i played as a youngen on N64, and even a little Fifa 99 (yeah sorry i said the bad F-word) and it gave me very short flashbacks of being in love with both of these games, because i could play a footy game and enjoy myself, especially on rainy days (they happen a lot here) and i was happily zoning out when playing Tournaments (ISS) or Seasons (F-bomb)."i actually think the gameplay looks rather decent" I genuinely cannot understand how you or anyone can come to this opinion. The pace, the animations, the lack of unexpected animations, the last gen look. Everything about it looks repetitive and joyless.
God of War is an exceptional AAA game. In terms of gameplay reveals, it can't be compared with any football game, let alone eFootball. That reveal of an unfinished God of War is hands down better than any gameplay you could show of a PES game, even if that PES had been out for 10 years. My point is that Covid has probably largely impacted the release of eFootball.God of war, already showed us gameplay, and quite a good one, GT7 is a bad example since they are know for their delays even when there is no pandemic at all.
Correction, Efootball is not a new game, with a new engine, it’s a merged engine between the old one for gameplay and unreal for graphical parts and platform uniformization. It already existed in Mobile and so they had the knowledge already. And they are doing this game since 2019 at least, so almost 3 years of development just to see something near identical or worse than PES2021.
like I said covid could have delayed them a bit but gameplay wise and content wise they should be ready with something much more polished, than what we were showned. Let’s not excused the unexcusable, since we all know how Konami works, and how they have worked for the last 10 years, 1 step forward 2 steps back.
I liked PES 18 a lot too. Far better than 19. A lot of fun to play, a lot more goals than on 20 and 21. Could score a lot of headed goals from corners on 18. Probably too easy, but had a lot of fun with that game! Overall prefer 20 and 21 though as I prefer elements such as faster players being able to break away from slower defenders and the greater variety in the way the ai attack. Also prefer not having scoring from corners being so easy. On the flip side scoring from PES 20 freekicks was easier, but I heard they've made it tougher on 21 (which I've only played for about 6 ML games so far).I get where you're coming from, what i meant was, the gameplay & animations etc looked so "last gen" as you said, yet it reminded me of the ISS 2000 days which i played as a youngen on N64, and even a little Fifa 99 (yeah sorry i said the bad F-word) and it gave me very short flashbacks of being in love with both of these games, because i could play a footy game and enjoy myself, especially on rainy days (they happen a lot here) and i was happily zoning out when playing Tournaments (ISS) or Seasons (F-bomb).
Man, those were the days...
Yeah so if the gameplay is enjoyable, and not a re-re-hash of PES 20 and 21 - god i hated that laggy, unresponsive and quite erratic gameplay which never did what i pressed on the gamepad - then i might enjoy the new game.
but the fact that there seems to be no Master League or BAL anytime soon, and its relying heavily on paying for millions of things just to get a footy videogame with some kind of content, that might also put me off very quickly.
guess in the end, i'll stick to PES 2018 on my PS4 and some of the PS3 / X360 games that i have lying in my basement
maybe i'll get a decent PC with PES 2018 and keep updating stuff, doing "2022 Option Files" and such if i'm really bored
I still believe they changed plans midway( don’t forget Masuda was kicked out) it had nothing to do with COVID.
Upper management made the math, looked at the success of the the mobile game and decided that the mobile version would be the new staple of the series moving foward.
As for the other versions (pc/console), with the F2P mode you get a more “fluid” production of the game( with obvious impact on the final quality of the game, that’s inevitable). As already stated there isn’t really a road map, just some intentions. There are no deadlines or fixed dates to put content out as it was with PES in the old games ( where they have to present a full game at the launch date). It’s a very loose development, and I’m sure it’s cheaper.
From now on where Konami as to deliver its on their mobile game, that’s were the money is and for them there’s were the focus will bet at.
The game on consoles really looks like an afterthought.
This is spot on. I have a friend who works on Visual FX for TV/film projects, animating bodies and such, sometimes even using Unreal these days (which I find interesting, as a crossover of software). It was only about 2 weeks into lockdown that they had everything sorted for remote working, and his workflows did not change significantly as a result. Just connected to work computers via secure VPN, and his job was practically the same. A lot of companies have also found that workers at home are even more productive, too.Mate, I work for an IT consultancy who's global headquarters are in Japan. We develop and implement ERP software for clients all over the world. I'm telling you, the infrastructure is there...if they're not able to at least remote desktop into their own servers and develop on them (the infrastructure of which has been available for AT LEAST 10 years) then Konami really are in an absolute mess.
...Ideas like trapping the ball...?it seems that many new gameplay ideas were introduced late into development.
...Ideas like trapping the ball...?
But we know its using only Unreal for the servers and Fox engine for the game. Thats what Konami recently said right?With Masuda leaving, yes, it seems that they had a change of plans mid-season, too late to have ready gameplay elements by end of September.
The Gamescom trailer with the floating text should tell you how absolutely rushed this production was.
That all said, I don't get the "mobile game" claims. The second they announced a shift to unreal, was the same second the decided to include mobile in eFootball as the same game. This is the whole reason why they shifted to unreal. "A free game" is another claim that isn't true. MyClub has always been free for the last 6 years. It still is. Offline has always been paid, and it still is.
From a Gameplay standpoint, I like the direction eFootball is heading into, giving more control to players (e.g. special shots/lobs/passes are now intentional, dribbling is more intuitive, defending is way less assisted, the new optional cursor makes FUMA more accessible). Without having to wait a year for updates, thanks to the new model, things can get better fast.
Wasn't this camera a thing in pes 2014?The Duel Camera blows, but it's only one of many cameras. I'm hoping it can be modded to act like the realistic Broadcast camera they use for replays, which zooms in and out based on context, without changing its height or position in the stadium stands.
Can confirm, will hate going back to my office.This is spot on. I have a friend who works on Visual FX for TV/film projects, animating bodies and such, sometimes even using Unreal these days (which I find interesting, as a crossover of software). It was only about 2 weeks into lockdown that they had everything sorted for remote working, and his workflows did not change significantly as a result. Just connected to work computers via secure VPN, and his job was practically the same. A lot of companies have also found that workers at home are even more productive, too.
I simply don't buy the argument either:
1. They got seriously delayed due to Covid
OR
2. They changed radically half-way through
I think there’s an interview of Kimura stating the game engine is the UE ( no more fox engine).But we know its using only Unreal for the servers and Fox engine for the game. Thats what Konami recently said right?
I think in one of the interviews they admitted that that UE will be used only for 3D rendering of the game, not for animations and gameplay, they are staying on the old one... It will again be a hybrid, as they did for PES 2008-13, where all the problems started.I think there’s an interview of Kimura stating the game engine is the UE ( no more fox engine).
Why the game looks so familiar in some parts ( the same old animations from last games for example, etc), I still believe it’s due to them importing assets from the old game to the new engine.
Because clearly this isn’t a game made from scratch.
Excruciatingly positive post which missed the point that this is no longer an annual game and can release whenever it likes, and they've still got it wrongI personally think eFootball has always been the plan when they were looking into what to do for when next gen landed. I think it's unfair to call this a mobile game. It's still a multi-platform game, but with a focus on crossplay. I'll pass judgement when ML lands on whether this is still the game for me as a predominantly offline player.
Encouragingly, the demo will include offline matches against ai. It would have been easy for them to just release a demo with online player v player matches only. I'll be interested to see how the ai play. I'm also fully aware that this won't be a perfect game from the start and I'll just have to wait to see how the game progresses over time. I'm keeping an open mind.
Sadly for football games, they have a very small fixed launch window that players will accept for a game that releases annually. They can't afford to push any sort of release back a few weeks nowadays, let alone a few months, as people want a football game to be released as close to the start of the season as possible.
Will be interesting to see what they serve up on 30th September!
Well either Covid or a change of plans midway through development are the only explanations of why gameplay elements aren't ready on launch. They've had two years so it seems that many new gameplay ideas were introduced late into development.
From a gameplay standpoint, there’s nothing to get excited about in my opinion. It looks like the same overly clunky, stiff, boring PES we’ve had for years except green pitches are now back instead of the yellow atrocities we had to endure in PES 2020 and 2021.From a Gameplay standpoint, I like the direction eFootball is heading into, giving more control to players (e.g. special shots/lobs/passes are now intentional, dribbling is more intuitive, defending is way less assisted, the new optional cursor makes FUMA more accessible). Without having to wait a year for updates, thanks to the new model, things can get better fast.
I know you've heard it many times before, but .... the turf in this game looks better than in eFootball...I found some HD gameplay footage, it's from This is Football 2004 but it seems pretty similar to me. It's honestly the game that the "New Football Demo" most reminded me of.
I know you've heard it many times before, but .... the turf in this game looks better than in eFootball...
In short: the writing was on the wall for a long fucking time. The generational change gave them a chance to sell the shift of focus to mobile F2P gaming as a brand new, freshening up of the series – a modernising. But it was misdirection, and people are credulous enough to still believe that Konami ever cared about having a solid console IP for the 9th gen console cycle. This was a conscious business decision, not some forced compromise due to an underwhelming development cycle or a set of Covid-dashed plans gone awry.
I found some HD gameplay footage, it's from This is Football 2004 but it seems pretty similar to me. It's honestly the game that the "New Football Demo" most reminded me of.
I saw it on a YouTube channel ( given that of course we have take this with a grain of salt) where the topic of the video was exactly this, does the game still use the fox engine? The guy in the video referenced a supposed interview of Kimura where he said no, it’s the Unreal engine.I think in one of the interviews they admitted that that UE will be used only for 3D rendering of the game, not for animations and gameplay, they are staying on the old one... It will again be a hybrid, as they did for PES 2008-13, where all the problems started.
https://www.techradar.com/news/how-the-pro-evolution-of-konamis-efootball-came-to-beI think there’s an interview of Kimura stating the game engine is the UE ( no more fox engine).
Why the game looks so familiar in some parts ( the same old animations from last games for example, etc), I still believe it’s due to them importing assets from the old game to the new engine.
Because clearly this isn’t a game made from scratch.