Flipper the Priest
International
- 15 July 2003
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dream team vs. Spanish league event is offline. Practice mode is offline as well.Getting used the instances of skating (thankfully not that common) I can value all the improvement after the update.
Kudos to KONAMI team, for all the effort they put in 6months.
Really this a totally new game keeping some innovative elements of previous version.
As gabe said maybe -gameplay wise- we have the best PES game since PES 6.
AI, passing, ball physics, R2 dribbling, animation variety, feel of momentum/inertia, pace, shooting and defending are (almost) spot on.
With some tweaks here and there we will have a pretty solid soccer game.
What needs some work
-Goalkeepers still floaty at some dives
-Body collisions are not natural, and physics model is almost absent (Fifa is much better in that aspect)
-Shooting trajectories need more variety
-I would like to see more work in footplanting is some turns and stops.
-Net physics and sounds, really -reaaally- need a total overhaul
-Graphics need optimization for PC
Too bad there is no offline modes so I could enjoy the vs Cpu games more.
Well done Konami.
Maybe the best gameplay out there, and its free!
I'm a bit confused. There's no way to just buy a player you want is there? And why are there 3 separate currencies?
You, its a bit hidden but all players are listed under the current Legendary players (xavi, pep, guti).
It seems now we have the Spanish, American, J-League as pvp with only Authentic teams eligible.
Plus the fourth currency, only Konami is accepting, our souls! 😂I'm a bit confused. There's no way to just buy a player you want is there? And why are there 3 separate currencies?
You can buy any player you want from the standard player list with GP. Looks as if all the flashy stuff will be coin driven spins, chance deals & nominating contracts.I'm a bit confused. There's no way to just buy a player you want is there? And why are there 3 separate currencies?
I think the first part of the league divisions mode is offline if you're looking for some action against the A.i.Sadly American league and jleague event with authentic teams is only online
You can buy any player you want from the standard player list with GP. Looks as if all the flashy stuff will be coin driven spins, chance deals & nominating contracts.
I think so but not 100% certain. I'm away from the PS5 right now so only had a quick look, pretty sure I read you get "Equal chance to get each player". This was on the magic moments players I believe, I could be wrong...Wait you dont just give the 100 e coin and select a player? There is a spin after from the selection?
I don't think I want to play online because the legends thing to me is immersion-breaking.
You can buy any player you want from the standard player list with GP. Looks as if all the flashy stuff will be coin driven spins, chance deals & nominating contracts.
Forgot to agree with this yesterday. I've never understood the popularity of being able to sign these retired players. I live and breathe nostalgia but consider these players of their time, to be preserved by the video games featuring them in their pomp. It also means there are simply too many highly-skilled players available.
Second only to misanthropy, it's a major reason why I don't play online either.
Said I'd stay away, couldn't help myself when I heard there was some "maintenance" going on. Thought I'd check it out again to see if the lagginess was any better (but I've realised it's part and parcel of the gameplay - read on).
First game is against the pleasantly named "WhatsMyMfkinName". Takes the maximum amount of time on every pause screen. Pauses the game twice for a couple of minutes at a time. Has the whole Man City team, plus Romário and a few other legends. Was 2-0 up before long, and when I got one back started passing along the back line with impunity until it finished 2-1.
Just another reminder that online gaming isn't for me and likely never will be unless I can apply an age filter, or a skill level filter that actually works. I honestly don't understand how it's enjoyable to anybody in the Mfkin world.
Anyway.
It's absolutely clear to me now that when you come up against stronger teams, your players just start "acting up" (the way that a low "team spirit" would do in PES). Any illusion of freedom disappears entirely.
Response times increase, first touches become wild, but most frustratingly (as a non-manual player), your passes start going directly to opposition players (forget making any pass beyond 30ft, you'll just give the ball away), and your shots are far more often off-target.
Even the "teammate press" function is nowhere near as effective - the defender will simply jog behind the opponent and not tackle them.
I lose games to stronger teams not because they play better, or their passes and shots are more accurate, but because my own players become useless. If that's how you differentiate teams (and PES has always done it this way) then...
A) What's the point in picking up the controller and pretending that you control anything?
B) It will very quickly become a "pay to win" experience. Which is exactly what the goal of eFootball was from the beginning.
(Microtransactions are now available, by the way, so 24hrs from now, let's see how much worse it gets.)
The Authenic Teams thing just have real teams, right? No chance of Beckham and co. turning up?
So I wanted to reply to this with some clips to show what I'm talking about. I only dallied around in training mode for 10 minutes or so, so I've probably not got the best examples. But here we go anyway. All clips from vs Top Player AI in training mode, Ajax vs Man City.- AI responsiveness: im not sure which responsiveness is the issue? Only one i can think about comes out when lower rated players play vs higher rated ones but i think thats given. Or if you can elaborate on this, please. Sometimes i see mistakes in the back from the AI but that i think its great, its very human like.
- Players that walk in front of the play mindlessly and block passes/crosses: not really seeing this again, all my blocks are blocks....well when the AI blocsk something, especially on Legend....that could be a little annoying. But now playing back to back online and offline Legend, its just as annoying that someone who cant play but uses all star players who do autmatically anything for the person.
- Acres of space in most team shapes: I think this is the thing in old PES games too, not saying it makes it right but even in old games you could do a pass from the CB to the CF...you just couldnt turn and shoot. Which now applies again because of the Match Up feature and Block features. I think overall both human and cpu can cover the space on the field. Althoug i feel too that in the past perhaps the pitch was a bit smaller, or player models bigger perhaps.